Sinclair Community College
Solving Linear Inequalities
Your learners will appreciate the complete picture of linear inequalities presented in this lesson plan. Starting simply with definitions and moving all the way to solving linear inequality word problems this activity is simple to follow...
Education World
Pumpkin Puzzler
Light the Halloween festivities with an exercise that connects math, physical science, and language arts. After watching a demonstration of a burning candle, learners use division, multiplication, or algebra to determine how many boxes...
Teach Engineering
Egg Drop
Don't drop the ball on the resource ... drop an egg instead! A teacher-led demonstration has the class consider how to drop eggs into glasses when a tray is in the way. Hint: If you've ever seen a magician pull a tablecloth off a table,...
Virginia Department of Education
Exploring 3-D Geometry
Take young mathematicians on an exploration of the world of 3-D geometry with this seven-lesson unit. After first defining the terms perimeter, area, and volume and how they apply to the real world, students continue on to learn the...
Arizona Department of Education
Introduction to Integers
Welcome to the backward world of negative numbers. This introductory lesson teaches young mathematicians that negative numbers are simply the opposite of positive numbers as they use number lines to plot and compare single-digit integers.
Nebraska Department of Education
Curriculum For Careers
Learners explore potential learning, earning, and living goals that align with their personal goals and interests in a comprehensive unit that includes complete lesson plans, interactive notebooks, worksheets, overheads, rubrics, online...
National Woman's History Museum
Getting with the Program
A seven-step instructional activity introduces the emergence of computer sciences and the contributions women made to the profession after World War II. Several science experiments offer pupils a hands-on learning experience that...
Computer Science Unplugged
Phylogenetics
Introduce your class to the concept of creating phylogenetic trees by playing a game of Telephone. Participants create a mixed-up message and through the use of distance matrices, the evolution of the message is recreated.