+
Activity
1
1
Museum of Science

Make a Map

For Students 1st - 6th
It's important to know the final destination. Scholars first measure distances in a region of interest using a standard measuring device or by counting steps. They then use an appropriate scale and graph paper to create a map of the...
+
Activity
Teach Engineering

Powering a Device Using Food

For Teachers 7th - 9th Standards
Eat up a resource on using food to power electrical devices. Future engineers first experiment with different fruits and vegetables to determine the amount of electrical energy they provide. Based on the data, they design and create an...
+
Interactive
Arcademics

Tractor Multiplication

For Students 3rd - 5th Standards
Use multiplication to help win a game of tug-of-war. An online game helps learners reinforce their multiplication facts. Selecting the correct answers to multiplication problems helps move a tractor in a tractor tug-of-war in their favor.
+
Activity
Las Cumbres Observatory

How Big is the Solar System?

For Teachers 6th - 10th
Find out if it's possible to travel to the edge of the solar system. Learners use a piece of string to model the distance between planets in the solar system. They then use the distances to calculate how long it would take to travel to...
+
Activity
Las Cumbres Observatory

Plotting an Asteroid Light Curve

For Teachers 6th - 12th Standards
Data can tell us a lot about celestial objects that are just too far away to study otherwise. Learners examine data on the brightness of an asteroid to predict its rotation rate. Graphing the data reveals a periodic pattern that allows...
+
Activity
Las Cumbres Observatory

Plotting a Supernova Light curve

For Teachers 6th - 12th
Supernovas burn for a short time but can give scientists extensive information about the universe. Learners analyze given data about the change in the light magnitude of a supernova. They look for patterns in the data and use them to...
+
Lesson Plan
California Academy of Science

Modeling Eclipses with Size and Distance Scales

For Teachers 3rd - 8th Standards
Size within the solar system is a difficult thing for pupils to imagine. Using everyday objects, they build models to show the scale between the sun, moon, and Earth. They situate their props in proportional distances between the objects...
+
Interactive
Arcademics

Martian Hoverboards

For Students 5th - 6th Standards
Float across the Martian landscape. Using an online game, learners participate in teams to propel their hoverboards in a race across the surface of Mars. By correctly evaluating a numerical expression involving parentheses, individuals...
+
Interactive
Arcademics

Penguin Jump

For Students 3rd - 5th Standards
Don't jump to conclusions but to products instead. Pupils participate in an online race as penguins. Users choose the ice sheet with the correct product to the individual's multiplication prompt. The penguins jump from one product to...
+
Interactive
Arcademics

Swimming Otters

For Students 3rd - 6th Standards
Otters swim through numerical gates carrying multiplication equations with a missing factor. By choosing the gate with the correct missing factor, players make the otter swim faster in the online game.
+
Interactive
Arcademics

Demolition Division

For Students 3rd - 5th Standards
Divide and conquer! Learners fire quotients at tanks carrying division problems. Correct answers destroy the tanks as they approach the base defenses. Pupils play six rounds that are one minute each to finish the online game.
+
Interactive
Arcademics

Drag Race Division

For Students 3rd - 5th Standards
Pupils speed through division as they participate in an online drag race. By answering division questions, individuals provide a boost to their cars. Learners that can answer quickly and accurately win the race.
+
Interactive
Arcademics

Division Derby

For Students 3rd - 5th Standards
Run for the quotient. Classmates practice division facts to 12 by racing against each other in an interactive online game. Horses run around a track and receive extra boosts of energy for each correct response.
+
Interactive
Arcademics

Pony Division

For Students 3rd - 5th Standards
Divided we pull. Pupils play an online game to practice division facts. With each correct response, the players' ponies pull just a little more in a tug of war.
+
Interactive
Arcademics

Integer Warp

For Students 6th Standards
Multiply the speed in a dash. Individuals play an online space race game. With each correct response to an integer multiplication problem, the spacecraft gets a boost of speed. Problems range from products of two positives, two negative,...
+
Interactive
Arcademics

Spider Match

For Students 6th Standards
Create a web of integers. Individuals play an online game as spiders. Pupils find two integers with a sum to a target number displayed in the center of a web. The player with the most combinations at the end of the time wins.
+
Interactive
Arcademics

Orbit Integers

For Students 6th Standards
Add integers within space. Up to four individuals race through space in a fun online game. Pupils answer integer addition problems with correct answers which provides the spaceship with an additional burst of speed.
+
Interactive
Arcademics

Puppy Pull

For Students 4th - 6th Standards
Pull hard to convert fractions. Players participate in a tug of war against each other or the computer by practicing converting fractions to decimals. With each correct response, the player's puppy pulls a little harder. Play continues...
+
Interactive
Arcademics

Puppy Chase

For Students 4th - 6th Standards
Chase down fraction to decimals conversions. Players convert fractions to decimals to run a race as a puppy. Correct answers boost the speed of their game pieces. Each race allows up to 12 players to race against each other in the online...
+
Interactive
Arcademics

Dirt Bike Comparing Fractions

For Students 3rd - 5th Standards
Players push and pull their way to understanding fractions. Users play against one another or the computer in an online tug-of-war game to compare fractions. Learners choose the correct symbol to compare two fractions. Each correct...
+
Interactive
Arcademics

Ratio Stadium

For Students 3rd - 5th Standards
Bike to master ratio basics. Learners propel their motorbikes around the track by identifying equivalent ratios. Each correct response provides a boost to the bike, while incorrect answers slow it down.
+
Interactive
Arcademics

Snow Sprint

For Students 5th - 6th Standards
Dash through the snow with fractions. Players race snowmobiles while multiplying fractions. By choosing the correct products, learners make their online game pieces move around the track. The faster the correct answer, the quicker the...
+
Interactive
Arcademics

Otter Rush

For Students 5th - 6th Standards
Otters help learners increase fluency with exponents. Given four options, pupils determine which one would make a given equation involving exponents true. The faster individuals answer, the faster their otter races around the track in...
+
Interactive
Arcademics

Speedway

For Students 5th - 6th Standards
Race to extreme fluency. Scholars play a car race online game where the faster they choose the answer to fraction addition and subtraction problems, the faster their cars go. Pupils play against the computer or other players online....