Balanced Assessment
Transformation I
Rewriting expressions in different forms is an essential algebra skill. Support the development of this skill by using a task that asks scholars to begin with a linear, quadratic, and rational expression and then manipulate them into a...
Khan Academy
Challenge: Flower Grower
How does the garden grow? With inherited functions! The interactive activity has individuals alter a program to utilize object inheritance. Scholars develop an object type that two other objects use to inherit similar aspects. The...
EngageNY
Analyzing Decisions and Strategies Using Probability 1
Learn how to increase the probability of success. The 19th installment of a 21-part module teaches future mathematicians how to use probability to analyze decisions. They determine strategies to maximize the chances of a desired outcome.
EngageNY
Fair Games
What constitutes a fair game? Scholars learn about fair games and analyze some to see if they are fair. They extend this idea to warranties and other contexts.
EngageNY
Making Fair Decisions
Life's not fair, but decisions can be. The 17th installment of a 21-part module teaches learners about fair decisions. They use simulations to develop strategies to make fair decisions.
EngageNY
Using Expected Values to Compare Strategies
Discover how mathematics can be useful in comparing strategies. Scholars develop probability distributions for situations and calculate expected value. They use their results to identify the best strategy for the situation.
EngageNY
Games of Chance and Expected Value 2
Use expected values to analyze games of chance. The 15th installment of a 21-part module has young mathematicians looking at different games involving tickets and deciding which would be the best to play. They calculate expected payoffs...
EngageNY
Games of Chance and Expected Value 1
There's a strong chance that class members enjoy learning math through engaging games. Scholars analyze games of chance to determine long-term behavior. They learn to calculate expected value to help with this assessment.
EngageNY
Estimating Probability Distributions Empirically 2
Develop probability distributions from simulations. Young mathematicians use simulations to collect data. They use the data to draw graphs of probability distributions for the random variable in question.
EngageNY
Estimating Probability Distributions Empirically 1
What if you don't have theoretical probabilities with which to create probability distributions? The 11th installment of a 21-part module has scholars collecting data through a survey. The results of the survey provide empirical data to...
EngageNY
Determining Discrete Probability Distributions 2
Investigate how long-run outcomes approach the calculated probability distribution. The 10th installment of a 21-part module continues work on probability distributions from the previous lesson. They pool class data to see how conducting...
EngageNY
Determining Discrete Probability Distributions 1
Learn how to determine a probability distribution. In the ninth installment of a 21-part module, future mathematicians use theoretical probabilities to develop probability distributions for a random variable. They then use these...
EngageNY
Interpreting Expected Value
Investigate expected value as a long-run average. The eighth installment of a 21-part module has scholars rolling pairs of dice to determine the average sum. They find aggregate data by working in groups and interpret expected value as...
EngageNY
Probability Distribution of a Discrete Random Variable
Learn how to analyze probability distributions. The sixth installment of a 21-part module teaches pupils to use probability distributions to determine the long-run behavior of a discrete random variable. They create graphs of probability...
EngageNY
Discrete Random Variables
You don't need to be discreet about using the resource on discrete variables. In the fifth installment of a 21-part module, scholars explore random variables and learn to distinguish between discrete and continuous random variables. They...
EngageNY
The General Multiplication Rule
In the first installment of a 21-part module, scholars build on previous understandings of probability to develop the multiplication rule for independent and dependent events. They use the rule to solve contextual problems.
San Diego Community College
Step by Step Goal Setting
Help English learners reach their goals with a set of activities and worksheets. Over the course of three lessons, pupils define what a goal is and set their own academic and attendance goals for class.
Florida Department of Education
Goal Setting and Decision-Making
Making goals is easy, but how do you achieve them? Guide young decision makers into reaching setting and reaching their goals with a step-by-step guide. After answering questions about what they'd wish for or accomplish, learners write...
EngageNY
Using Permutations and Combinations to Compute Probabilities
Now that we know about permutations and combinations, we can finally solve probability problems. The fourth installment of a 21-part module has future mathematicians analyzing word problems to determine whether permutations or...
EngageNY
Solving General Systems of Linear Equations
Examine the usefulness of matrices when solving linear systems of higher dimensions. The lesson asks learners to write and solve systems of linear equations in four and five variables. Using matrices, pupils solve the systems and apply...
EngageNY
Designing Your Own Game
Your classes become video game designers for a day! They utilize their matrices, vectors, and transformation skills to create and design their own game images. The complex task requires learners to apply multiple concepts to create their...
EngageNY
Projecting a 3-D Object onto a 2-D Plane
Teach how graphic designers can use mathematics to represent three-dimensional movement on a two-dimensional television surface. Pupils use matrices, vectors, and transformations to model rotational movement. Their exploration involves...
EngageNY
First-Person Computer Games
How do graphic designers project three-dimensional images onto two-dimensional spaces? Scholars connect their learning of matrix transformations to graphic design. They understand how to apply matrix transformations to make...
EngageNY
Why Are Vectors Useful? 2
Investigate the application of vector transformations applied to linear systems. Individuals use vectors to transform a linear system translating the solution to the origin. They apply their understanding of vectors, matrices,...