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Curated OER
Go Fish
Help learners discover methods to estimate animal population. They will participate in a simulation of catching and tagging fish in order to estimate the fish population. They scoop and count goldfish crackers, record data, and use...
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Going Fishing
In this addition facts lesson plan, students recognize the numbers and are able to add simple problems by participating in a fishing game. Students use a fishing pole with a washer on the end to fish for magnetic fish made out of foam....
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Fish Eyes Lesson Plan
Students practice counting and matching quantities using paper fish. In this early mathematics lesson, students create a fake fishing pole and attempt to identify numbered paper fish they acquire from a bucket. Students read...
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Go Fish!
Students share a bowl of goldfish crackers. In this lesson on sharing, students see how a limited resource goes furthest when it is evenly shared. Students are allowed to take as many crackers as they would like, and then in contrast,...
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Fisheries
Students research and report on the ocean's problems of disappearing or diminishing species around the world. students examine ecosystems and food chains and present their findings to a mock panel of science experts.
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Obtaining Food -- The Impact of Over-fishing
Students play a fishing game. In this food supply instructional activity students regulate their fishing in a game about over-fishing. The students identify resources that could be extracted from that biome.
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Catch, Tag, and Release
Learners discover how fish tagging is used by marine biologists and fisheries to estimate fish populations. Participating in a simulation, students use estimation to determine the whole population from a small number of items.
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Sharks in Decline
Students investigate common fishing methods used to capture sharks. They decide why these methods and the shark's reproductive biology are contributing to the quick reduction in the shark population.
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Maintaining Strong Fisheries
Students play a game about the life cycle of a blue crab in order to witness the causes of changes in the crab population and discuss what a resource manager could do to keep a stable crab population. Students then create a game titled...
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Raising Trout
Learners investigate the life cycles of fish as they observe a trout's life in class. In this fish life lesson, students create a proper habitat in a fish tank for the trout eggs to spawn and thrive for several weeks....
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Investigative Case - "Rio Grande Wildlife Refuge"
Students study wildlife management as it relates to ecological principles and whole systems. They role play professional ecologists working for the fish and wildlife service to develop a plan to manage a new wildlife refuge along the Rio...
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CATCH, TAG and RELEASE
Students apply estimation strategies for problem-solving purposes. They become familiar with one aspect of a marine biologist's work.
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Filter Feeding in Reef Sponges
Students investigate the role of sponges in our oceans. In this biology instructional activity, students create a diagram visualizing how sponges bring food into their bodies through a filtering process. Students discuss the...
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Lesson Exchange: Is This A Real Word? (Elementary, Reading/Writing)
Young readers practice looking words up in the dictionary. This instructional activity describes a simple, yet engaging, game that can be played as a whole-class activity.
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Science: Coral Reef Food Pyramid
Students construct numbers pyramids using fictional data from a coral reef. they tally the numbers of carnivores, herbivores, and producers. Students next build a pyramid shape in which they put their numbers of producers, herbivores,...
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Technology that Makes Phonics Fun
Students discover the Internet by participating in on-line educational activities. In this educational technology lesson, students utilize interactive story books, podcasts, and games to help expand an understanding of phonics....
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Marine Protected Areas (MPA)
Ninth graders explain the purpose of MPA's. In this biology lesson plan, 9th graders identify MPA's in Southern California. They simulate coastal sampling using candy from two buckets. Students analyze their results and share it with the...
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Beaver, or not?
Learners study the role of the beaver in Illinois during the 1800's and how overtrapping cause the near extinction of the beaver colonies in Illinois by 1900. Students role play various people in 1945 who have an opinion about the...
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Web of Life Game
Students participate in a web of life game. After reviewing new vocabulary, they play each round of the game and discuss the changes that occured in the last round. They are to survive in the game as long as possible given the...