Instructional Video2:04
Curated Video

The Evolution of Shopping: From Virtual Stores to Online Services

Pre-K - Higher Ed
The next online shopping idea could be a unique platform where individuals offer quirky and unconventional services, ranging from storytelling grandmothers to social ice breakers. This platform aims to connect young creative people with...
Instructional Video2:55
Curated Video

The Evolution of Shopping: From Virtual Stores to Online Services

Pre-K - Higher Ed
The next online shopping idea could be a unique platform where individuals offer quirky and unconventional services, ranging from storytelling grandmothers to social ice breakers. This platform aims to connect young creative people with...
Instructional Video0:44
Next Animation Studio

New icebreaker ship will cut through ice sideways

12th - Higher Ed
Finland's Arctech Helsinki Shipyard is taking a different approach with its new icebreaker, ice-breaking rescue vessel NB 508. Also known as the Baltika, the vessel is being built for Russia's Ministry of Transport for use in the Gulf of...
Instructional Video1:38
Brian McLogan

What is the power of quotient property of exponents

12th - Higher Ed
👉 Learn about the rules of exponents. An exponent is a number which a number is raised to, to produce a power. It is the number of times which a number will multiply itself in a power. There are several rules used in evaluating...
Instructional Video4:55
Curated Video

Using Dashes to Indicate Pauses or Breaks

K - 5th
In this video, the teacher explains how to use a dash to indicate a pause or break in writing. The lesson distinguishes between formal and informal writing and provides examples of when to use an en dash or an m dash.
Activity1:00
Phys Ed Games

Classy Moves

2nd - 8th
Choose a leader to stand in the middle of a circle of students. The leader does any sort of move for 20 seconds, including tuck jumps, jumping jacks, silly dance moves, push-ups, burpees, etc. The rest of the class must mimic the leader...
Activity0:59
PhysEdGames

Continuous Tag

K - 4th
Assign a tagger, and everyone else as runners. The tagger will tag people at random. Persons tagged must go to the other side of the gym court to perform a skill. Once they are done, they can go back in the game.

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