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Art Tape Amusement Parks
In need of a quick way to get rid of extra art tape? This simple idea describes how learners can use it to create mini amusement parks. They'll form the tape into roller coasters, cars, and people with a little imagination and creative...
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Which Amusement Park Would You Choose?
Young scholars analyze data related to amusement parks and create a spreadsheet to display the data. They read the data and predict which amusement park they think is safer, create a spreadsheet and graph, and write a proposal based on...
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Amusement Park Physics
Students get up close and personal with principles of motion. In this physics activity, students collect and analyze acceleration data on amusement park rides. Students use CBLs to collect data in this activity.
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Roller Coasters: They're Fun, But Are They Safe?
Students survey people to find out what roller coasters they like, conduct Internet research to find information on dangers in amusement parks, contact experts on subject, and write feature that shows pros and cons of coasters.
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Making a Magic Kingdom
Students develop a list of things to consider when developing an amusement park. After reading an article, they discover what issues arose when designing the new Disney park in California. In groups, they develop plastic models of an...
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Fantastic Journeys
Students design an amusement park attraction based on a fantastic journey from literature, film, or their own imaginations. Each design team must submit a formal proposal. The proposal should include: a two- or three-dimensional visual...
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Surfing Amusement parks
Young scholars must surf the Internet to find out how much it cost for his or her family to go to amusement parks in California.
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Principles of Physics: A Real Scream!
High schoolers apply their knowledge of the physics principles of force, energy and motion to researching the physics behind amusement park rides.
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Designing Carousels
Students design a carousel for an amusement park. In collaborative groups they conduct research, develop a presentation, write a descriptive paragraph, evaluate design features, and draw an artistic rendering of their carousel.
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WebQuest: Thrills and Spills- Pick Your Park!
Students participate in a WebQuest in which they must determine which amusement park is the "median priced" park. Students visit park websites to accumulate prices for parking, activities, restaurants, and gift shops.
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Roller Coasters
Twisting and turning through the sky, roller coasters are popular attractions at amusement parks around the world, but how exactly do they work? Explore the physics behind these thrilling rides with an engineering design activity....
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Properties of the Ocean: Measurement
Students simulate the development of an underwater amusement park after reading background on Coral Reef State Park. They decide which factors they would need to consider such as the ocean floor, currents, wave patterns and water...
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The Science of Swinging
Learners learn how a pendulum works in the concept of an amusement park ride. In this pendulum lesson, students are introduced to Newton's first law of motion and how it works in an amusement park ride. Continuous motion and inertia are...
Alabama Learning Exchange
Energy and Work Amusement Park Style
High schoolers distinguish between kinetic and potential energy. They recognize that energy can change from one form to other forms. They identify and describe several forms of energy.
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Where Will You Go?
Fifth graders participate in a WebQuest in which they calculate mileage and cost per person for a trip to an amusement park. They explore various websites, and produce an Excel spreadsheet.
National Center for Case Study Teaching in Science
Applying Newton’s Third Law of Motion in the Gravitron Ride
Here is a collection of readings to be discussed in the science classroom. This one is in the form of a dialog between two boys in an amusement park, talking about the forces involved in a Graviton ride. Questions are listed at the...
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Circular Motion
Twelfth graders discuss centrifugal force, frictional force, and critical speed as it relates to the popular amusement park ride, the Gravitron.
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Function Problems
In this function worksheet, students use given functions to determine the rate at which people enter and exit an amusement park. They compute the number of dollars collected at a specified time and predict when the number of people in...
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Travel Brochure for a Cell
Students create a brochure to entice readers to 'visit' their cell organelles and functions 'amusement park'. Students use humor and 'roadside attractions' for an inspiration - 'visit the ribosomes to watch proteins synthesized before...
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Design a Theme Park
Learners design a theme park based on people and events of the Revolutionary War.
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Map Adventures
Students explore the relationship between a scale drawing and actual distance. In this mapping lesson, students use an amusement park map to determine distances and what they would be like in real life.
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InfoWeb - Computers as Accessing Tools: Distant Databases
Fourth graders complete searches on the computer to find certain pieces of information regarding North Carolina's state parks, amusement parks, and other places of interest. Pairs of students work together to create a list of things they...
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Assessment Rubric
Learners complete their activities related to writing persuasive essays. As a class, they review the components and structure of a rubric. They use this information to write their final essay on educational opportunities at amusement parks.
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Simple Machines In Action
Students name and recognize six types of simple machines. They use their research to design an amusement park ride that features different types of simple machines. Students create a brochure about their ride and how it works. Simple...
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