Khan Academy
Welcome to the Computer Science Platform
You don't need to know how to code in order to teach your students! Show them learning is a lifelong skill by learning along with them. Take this activity for example; the code is on the left, and the result is on the right. Can you...
Khan Academy
Challenge: Bucktooth Bunny
Practice creating and using variables by creating variables for the bunny's eyes and teeth in this JavaScript task. Use the slider above the number to see the power of using variables in your code.
Khan Academy
Project: Design an Animal
Combine creativity and coding in an activity where you are free to create your own animal. Try for something recognizable or not, the design is up to your unique students. The challenge is to use variables and variable expressions so...
Cold Spring Harbor Laboratory
DNA Words Are Three Letters Long
DNA writes 64 different words but only codes for 20 different amino acids. Budding scientists learn about where each of these numbers come from and why they aren't equal with an online interactive. The resource explains the research, the...
Khan Academy
Project: Public Transportation
Have your charges race their car creations across the screen in a JavaScript activity. Coders start with a small program that shows one wheel moving across the screen. Use this as a good place to start and challenge your young...
Khan Academy
Challenge: Calculator
Calculators aren't all that useful if they don't return the correct results. In this JavaScript programming exercise, beginning JavaScript coders are guided to fix the results returned by the functions so they return correct values....
Khan Academy
Challenge: Favorite Animals
I'm not scared of lions & tigers & bears; in fact, they are on my favorites list! Have your young coders practice creating arrays and using loops. First they define the array as a list of favorite animals, then print them out...
Khan Academy
Project: Ad Design
Let your young programmers' creativity and programming knowledge shine with this culminating activity. Coders put together everything they know about using text commands, drawing, and animation to create a unique ad. This activity could...
Khan Academy
Challenge: H for Hopper
An "H" is just three rectangles when you are trying to draw them on a computer screen. After watching the previous Intro to Drawing video this online programing activity guides young coders to draw the letter "H" on the screen. Help and...
Khan Academy
Challenge: Mouse Tracker
Create a small but useful little program that allows you move a dot with your mouse and see the coordinates change as the mouse moves. Starting with a dot that moves with the mouse, add to this program the text of the points coordinates...
Khan Academy
Project: Crazy Painter
An activity titled Crazy Painter might not be high on your list of new things to try with your class; however, you will be happy to know this task has your young coders writing a mess-free painter application in JavaScript. The goal is...
Khan Academy
Challenge: Number Analyzer
The JavaScript program you create will answer a simple question about a number. Is it positive, negative, or zero? Create a Boolean expression and use conditional if statements to test the value and then print the results.
Khan Academy
Challenge: Smarter Button
Now, challenge your knowledge of Boolean operators even further with this JavaScript program to create a button that changes color after being pressed. This activity is the second in a series and would made a good follow up to the first...
Khan Academy
Challenge: Your First Button
Practice using conditional if statements, Boolean expressions, and Boolean operators by programming a user-selected button. This activity guides by using a small program that needs some modifications to work correctly.
Khan Academy
Project: Magic 8-Ball
Your student programmers will enjoy creating their own Magic 8-ball in this JavaScript activity. This a great opportunity to practice using if and else statements based on randomly generated numbers. What will you ask the 8-ball?
Khan Academy
Project: Bookshelf
Start your own virtual library with this JavaScript programming project. Create arrays of book objects, and fill the shelves with different books, different colors, titles, authors, etc. Let coders create their own unique display.
CK-12 Foundation
Telegraph
Most pupils don't know what a telegraph is, much less how one works. A secret simulation has scholars pick the size of the primary and secondary loops, the battery voltage, and which letters in the Morse Code they want to transmit. They...
Khan Academy
Challenge: Flower Grower
How does the garden grow? With inherited functions! The interactive activity has individuals alter a program to utilize object inheritance. Scholars develop an object type that two other objects use to inherit similar aspects. The...
CK-12 Foundation
Values Written as Powers: Binary Numbers 17 to 24
Boost mathematicians' proficiency of binary numbers 17 to 24 with an interactive comprised of six questions—multiple-choice, true or false, and a discussion. A color-coded table reveals binary equivalents to aid in the problem-solving...
CK-12 Foundation
Values Written as Powers: Binary Numbers 9 to 16
Challenge mathematicians to crack the binary code with an interactive that focuses on numbers nine to 16. A table reveals exponential equations to aid in answering multiple-choice questions. A discussion question gauges comprehension.
Khan Academy
Challenge: Lined Paper
Now create your own graph paper with this JavaScript programming activity! First, change the while loop that draws horizontal lines into a for loop. Then, add another for loop that draws the vertical lines. For an added challenge,...
Khan Academy
Challenge: A Loopy Ruler
Now try writing your first while loop! This activity guides you through creating a small JavaScript program that marks the top of the screen with a ruler. Use the while loop to write the numbers across the screen.
Khan Academy
Project: Fish Tank
Create your own exotic aquarium, well, virtual aquarium. Fill it full of various fish and sea life, add animation, color, and interactivity using JavaScript. This task utilizes your classes' knowledge of functions, parameters, and local...
CK-12 Foundation
Cramer's Rule
Use matrices to solve systems of equations. The interactive introduces Cramer's Rule, using determinants of matrices to solve systems of equations. Color coding helps pupils place entries correctly from the system.