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Lesson Plan
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Name Parts of a Computer and Terms for Interface Elements

For Teachers K - 2nd
Familiarize your young learners with the parts of a computer and some basic key terms relating to technology. As the teacher demonstrates using an LCD projector, class members practice moving a mouse, opening the Internet, typing in a...
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Lesson Plan
Code.org

Image Scroller with Key Events

For Teachers 9th - 12th
Discover how to embed images in lists. Scholars modify an existing app to include an image scroller in the 17th lesson plan of the series. They learn to refactor code and remove redundancies after modifying code.
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Lesson Plan
Code.org

Understanding Program Flow and Logic

For Teachers 9th - 12th
Explore decision-making logic in programming computer games. The 10th installment of a 21-part unit teaches scholars how to apply conditional statements and Boolean expressions. They use these concepts to create a "Guess My Number" game...
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Lesson Plan
Curated OER

Applications and Interviews

For Teachers 9th - 12th
Students practice completing applications for jobs. They examine the do's and dont's of filling out an application. They also participate in a mock interview process.
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Lesson Plan
Curated OER

Computer Basics and Appropriate Use

For Teachers 2nd - 8th
View this PowerPoint and go over the basic rules about computers. It is well-suited for all ages because the rules apply to all learners. Everyone benefits from knowing the terms for working with computers. But more importantly, make...
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Lesson Plan
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Teach Engineering

Android Acceleration

For Teachers 9th - 12th Standards
Prepare to accelerate your Android. Pupils prep for the upcoming activity in this third installment of a four-part series. The activity progresses nicely by first introducing different types of acceleration to the class. The teacher...
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Lesson Plan
EngageNY

First-Person Computer Games

For Teachers 11th - 12th Standards
How do graphic designers project three-dimensional images onto two-dimensional spaces? Scholars connect their learning of matrix transformations to graphic design. They understand how to apply matrix transformations to make...
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Lesson Plan
Curated OER

The World of Work: Job Applications

For Teachers 9th - Higher Ed
Students use online resources and activities to examine the vocabulary of a job application. In this job application lesson, students review and take sample online job readiness exams. Students read a publication about completing a job...
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Lesson Plan
Code.org

Introducing Design Mode

For Teachers 9th - 12th
Move beyond buttons when designing user interfaces. In the fourth installment of a 21-part unit, young computer scientists learn to apply design mode, which gives users options for colors, fonts, etc. They learn to incorporate these...
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Lesson Plan
Code.org

Events Unplugged

For Teachers 9th - 12th
Introduce event-driven programming. Young computer scientists learn the meaning of event-driven programming and how it is different from previous styles of programming. They play a card game to simulate the challenges that occur in this...
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Lesson Plan
Code.org

Functions with Return Values

For Teachers 9th - 12th
Young computer scientists explore how to use the return command in computer programing by playing Go Fish. They learn about functions that return values and then write a turtle driver app using the return function. 
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Lesson Plan
Code.org

Introduction to Arrays

For Teachers 9th - 12th
How can you store lists in a computer program? The 16th installment of a 21-part unit introduces arrays as a way to store lists within a variable. Individuals program a list of their favorite things—adding interest to the activity.
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Lesson Plan
Code.org

While Loops

For Students 9th - 12th
Bring your pupils in the loop with while loops. Scholars learn how to modify conditional statements to produce while loops in the 14th lesson of the series. They use flowcharts to understand loops and then program some examples of loops.
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Lesson Plan
Curated OER

"Inside Parts of a Computer Project" WebQuest

For Teachers 6th - 8th
Students participate in a role play situation in which they act as a private investigator to determine the parts found inside a computer. They complete web based research. They create a slide show that describes inner workings of a...
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Lesson Plan2:39
Code.org

Star Wars: Building a Galaxy with Code

For Teachers 6th - 12th
Welcome to the code side. The interactive lesson introduces coding in a game format with familiar characters. Young computer experts learn to develop code to control the interaction of the characters in the game. The activity ends with...
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Lesson Plan
Curated OER

Computer Applications - 5

For Teachers 9th - 12th
Students become familiar with the workings of Windows 3.11 especially Program Manager, File Manager, and MS DOS Prompt. They open, develop, save, and copy a text file within the windows environment.
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Lesson Plan12:18
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Teach Engineering

Storing Android Accelerometer Data: App Design

For Teachers 9th - 12th
There's an app for that! Pupils learn to build an app that will store data on an Android. The lesson plan introduces class members to the tiny database, TinyDB, for Android devices. A video tutorial provides an example that uses the...
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Lesson Plan
Curated OER

Computer Applications - 6

For Teachers 9th - 12th
Students become familiar with the course requirements and class procedures. They develop a list of ways that the computer has changed modern society and review the Board of Education policies regarding computer and Internet use by students.
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Lesson Plan
1
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Kenan Fellows

Introduction to a Flight Computer

For Teachers 9th - 12th Standards
Keep your hands on the wheel—at all times! Scholars learn why pilots use a flight computer through a high-flying demonstration. Making calculations for speed, distance, or time is automatic if you know how to use a flight computer. 
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Lesson Plan
Curated OER

Computer Applications - 4

For Teachers 9th - 12th
Students review their understanding of basic computer terminology. They demonstrate an understanding of the function of each major computer component. They identify some characteristics of the Windows operating system.
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Lesson Plan
Curated OER

Computer Applications: Vocabulary

For Teachers 9th - 12th
Learners define the procedures involved in information relay within a computer. They become familiar with DOS commands and gain a basic understanding of the Windows 3.1 operating system.
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Lesson Plan
National Woman's History Museum

Getting with the Program

For Teachers 3rd - 8th Standards
A seven-step instructional activity introduces the emergence of computer sciences and the contributions women made to the profession after World War II. Several science experiments offer pupils a hands-on learning experience that...
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Lesson Plan
Code.org

Beyond Buttons Towards Apps

For Teachers 9th - 12th
Explore how people use event-driven programming in games with a activity that teaches scholars to use new screen elements and events. They apply these new elements to create a simple chaser game.
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Lesson Plan
Code.org

Event-Driven Programming and Debugging

For Teachers 9th - 12th
Start programming in event-driven style. Scholars learn to place buttons on the user interface and use event handlers. They also learn to recognize errors in code and debug as necessary. This is the second lesson in the series of 21.