Curated and Reviewed by
Lesson Planet
This Events Unplugged lesson plan also includes:
Introduce event-driven programming. Young computer scientists learn the meaning of event-driven programming and how it is different from previous styles of programming. They play a card game to simulate the challenges that occur in this platform.
6 Views
6 Downloads
Instructional Ideas
- Have learners create a graphic organizer comparing and contrasting event-driven programming and traditional programming
 
Classroom Considerations
- Activity requires a deck of cards for every 16 pupils
 - Code Studio Stage requires setting up a free account
 
Pros
- Lesson plan is well-organized and easy to follow
 - Includes several assessment questions to use at the end of the lesson
 
Cons
- Inconsistency in unit and lesson numbers may cause confusion
 
