PBS
Code Creators
The lesson is real—even if the computer code isn't. Scholars learn about pseudocode, which simulates computer code using everyday language. They write pseudocode for simple actions, then have classmates guess the action from the written...
Stratford Academy
Microsoft Word Exercise
Get to know the computer program, Microsoft Word, by completing 24 tasks, including typing a line of text, experimenting with format options, inserting page numbers, headers, footers, and more.
Khan Academy
Project: Ad Design
Let your young programmers' creativity and programming knowledge shine with this culminating activity. Coders put together everything they know about using text commands, drawing, and animation to create a unique ad. This activity could...
Computer Science Unplugged
The Intelligent Piece of Paper
How smart is that piece of paper? The activity introduces the idea of computer programming as a list of instructions written by computer programmers. Two individuals play a game of Tic-Tac-Toe in which one follows the commands...
Computer Science Unplugged
Harold the Robot — Thinking About Programming Languages
Get young programmers thinking about programming languages with an activity that asks class members to craft directions for one person (teacher, another adult, or a class mate) acting as a robot. Participants direct the robot to...
PBS
Hidden Alarm
It's time! The fourth lesson in a five-part series has teams of scholars build a circuit for an alarm. A switch lets them turn the alarm on and off and allows them to hide the alarm—just as long as they don't hide it in the classroom!
Southern Nevada Regional Professional Development Program
Poetry Aloud/Poetry Out Loud
To appreciate the value of seeing and hearing a poetry performance, groups prepare readings of selected poems and then compare and critique their interpretations and videotaped versions of the same poem. Included in the resource are...
Southern Nevada Regional Professional Development Program
“Just a Minute” Focus: Adapting Speech
A little bit complicated, but a whole lot of fun. Show your class an episode of the British television game show Just a Minute. After an explanation of the rules (no repetition, hesitation, or deviation) groups develop topics, based on...
TeachEngineering
Teach Engineering: Haptics: Touch Command
Students experience haptic (the sense of touch) feedback by using LEGO MINDSTORMS NXT robots and touch sensors to emulate touch feedback recognition. With four touch sensors connected to LEGO NXTs, they design sensor attachments that...
TeachEngineering
Teach Engineering: Commanding a Robot Using Sound
Students continue their exploration of the human senses and their engineering counterparts, focusing on the auditory sense. Working in small groups, students design, create and run programs to control the motion of LEGO TaskBots. By...
TeachEngineering
Teach Engineering: Understanding Communication With a Robot
Student pairs first act out the instructions a robot is given with one person providing instructions and the other person following the instructions. This activity helps students understand how a robot is programmed and with what type of...
Other
Crunchzilla: Code Monster
An instructional program that shows students how to code using JavaScript. The Code Monster and his speech bubble are at the top of the screen where kids read straightforward explanations, commands, and questions. Code Monster is simple...