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Columbus Day / Computer
Help your class explore holidays and important people. They will use a computer to find out important information on Christopher Columbus. The will research his voyages, ships, and history of that time period. They will then incorporate...
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"It's More Than a School": Proposing Programs to Meet Student Needs
This detailed lesson plan from New York Times' The Learning Network centers around Carroll Academy and its girl's basketball team. Learners compare their school to Carroll Academy, read anywhere from 1 to 5 engaging articles about the...
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Air Force Trains Warriors to Defend Cyberspace from Terror
Students explore the use of computers in the military. In this lesson, students read an article on plans the Air Force is making to increase their use of computers to fight terrorism, then participate in a discussion on the reading,...
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User Friendly
Students explore how consumers have become as proficient in computer technology as specialists were a decade ago. They create and conduct a test to determine the proficiencies of people in their school community.
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Social Networking in Today’s World
Students explore social networking in today's world. In this ESL lesson, students discuss the various methods of social networking then complete a vocabulary assignment and brainstorming activity to reinforce the topic.
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Virtual Realities of War
Students outline the major events, mat??riel, and setting of a war or conflict. They develop a computer game narrative that draws on these historically accurate details.
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Playing with History
Students consider the elements that make computer games compelling, then use these elements to develop game 'narratives' based on historic events.
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P.C. Games
Discuss and share opinions on violent computer games. After reading an article, your class will discover the controversy surrounding online games. They analyze the suitability of computer games and write their own letters to a developer...
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The War of the Words
“Who’s This Guy Dylan Who’s Borrowing Lines From Henry Timrod?” The basic question in this lesson from the New York Time’s Learning Network is whether artists and authors who use the words of others are stealing from that artist or...
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Give Me Liberty or Give Me Freedom
Welcome to America, the land of liberty and freedom. Examine the ways in which the terms liberty and freedom have been used in the United States. After researching and analyzing quotations from the past and present, students create an...
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Examining the Form and Function of Campaign Speeches
An examination of stump speeches, one of the most important components of a presidential campaign, is made possible by accessing The New York Times Learning Network. After closely examining the form and function of stump speeches,...
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Gumshoeing the Web
Students discuss hackers and issues of computer privacy. They read the article "Sniffing Out Crime by Bits and Bytes," and debate the article through role-playing.
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Cyberattack Detection Versus Privacy Protection
Pupils examine the issues of privacy and security as they relate to computer monitoring. In this privacy protection lesson, students carry out a round table discussion and write a persuasive essay pertaining to whether citizens must...
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Networking at Early James Fort
Learners examine the impact of global trade on regional civilizations of the world after 1500. They research and analyze images of pottery excavated at Jamestown, and create a poster that presents information about world trade networks...
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Let There Be Peace: Nobel Prize Winners
What is the Nobel Peace Prize? After they establish criteria for great leadership, secondary learners read a New York Times article about President Jimmy Carter's acceptance of the Nobel Peace Prize in 2002. Individuals research the...
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Video Game Violence: Explore Possible Impacts
Introduce middle schoolers to the issue of video game violence with a multifaceted approach. Learners complete a gaming survey, as well as read and discuss a news feature about violent video game sales and a handout on stimulus...
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Anasazi Basket Weaving
The Anasazi Indians of Mesa Verde are the focus of this art and social studies lesson. Working in pairs or groups of three, young scholars utilize computers and go online to search for websites about the Anasazi. Students will choose two...
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Essay Exchange Unit: Rough Drafts
Young scholars submit rough drafts of position papers and post them on computer networks for review.
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Multi-Dimensional Thinking
Pupils brainstorm new technological devices that apply cutting-edge 3-D computer modeling software to benefit different professions.
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Down to the Wire
Students reflect on their computer use and explore various perspectives on the growing role of technology in schools. They develop a stance on the issue to write a position paper.
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FINDING A RESOLUTION
Learners examine detailed Moon and Earth views provided by the NASA-sponsored "World Wind" computer program. They work in groups to create maps of different scales using landmarks of their choice, and challenge their classmates to...
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Protecting Our Space
Learners share opinions and information about safety issues and concerns on social networking Web sites, and develop public service announcements designed to inform their peers and parents/guardians.
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Making the Future Present
Students draw and describe a new system for prison surveillance. After reading an article, they discover the use of a wearable computer by prison guards. In groups, they develop a proposal for a new type of technology to be used in a...