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Creating with Publisher
Students create a book cover using Microsoft Publisher. For this computer publishing lesson, students learn how to use the program Microsoft Publisher. Students experiment with fonts, styles, formats and clip art. Students use what...
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The Scoop Through Desktop Publication
Drafting, revising, and editing is all apart of the publishing process. Using a series of documents as inspiration, young journalists compose a class Newspaper. They work independently and in groups to publish their own articles.
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Publisher Brochures
Students create brochures on subjects they are studying in Publisher. In this nonfiction writing lesson, students use Publisher to create a brochure telling all the main ideas of a topic they are studying. Students use text boxes, fonts...
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Virtual Field Trip: Lesson Ten - Publishing
Class members publish a letter describing their Virtual Field Trip incorporating data from previously developed charts, graphs, and data tables. The final lesson in a series devoted to collecting information and publishing data.
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Math News
Young writers design and publish a newsletter with articles that demonstrate knowledge of mathematical concepts. They explain mathematical procedures and basic operations in a news article format. Next, they compile several articles to...
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Indegenous Cultures Magazine in Publisher
Fourth graders use Publisher to create their own magazine. In this online magazine instructional activity, 4th graders follow the instructions to create a magazine using text, pictures, and colors within the Publisher system.
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I'm Published! A Parts of Speech Book
Reinforce the importance of the writing process with this publication instructional activity. Elementary and middle schoolers compose a parts of speech book which includes one page each for nouns, pronouns, verbs, adjectives, adverbs,...
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Publishing Stories: Beginning, Middle, End
First and second graders explore the importance of having a beginning, middle, and end when writing stories. In this story writing lesson, young scholars write short stories using the story diamond as a guide. They invite their parents...
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CD-ROManticism and Computer Classicism
Students assess the many benefits and drawbacks of reproducing works of art, such as sculpture and paintings, on CD-ROMs and on the Internet, as well as explore art history via these computer technologies.
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Publishing an Alphabet Book
Students research, write and publish an A,B,C book based on research of their own.
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Mouse Call
Learners examine how high-tech consultants use patience and experience to solve the problems facing the 'computer illiterate.' students brainstorm about possible problems that may arise for a computer illiterate person.
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User Friendly
Students explore how consumers have become as proficient in computer technology as specialists were a decade ago. They create and conduct a test to determine the proficiencies of people in their school community.
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Write Away
Students examine the effect of computers and other word processing programs have had on traditional forms of communication and expression after reading and discussing the article "Where the Pen is Mightier Than the PC" from The New York...
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Mammal's Around the World
Fifth graders, exploring all the ins and outs of using a computer, publish their own mammal papers with the use of word searches, thesaurus and spell checks. While in the computer lab, they research their mammal and country on the...
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Pen Pals
Students make their own predictions about the amount of different types of birds at each site before they go there. In groups, they collect the bird data and compose letters to their pen pals sharing their information. To end the lesson,...
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Indiana Historical Site Brochures
Fourth graders research information about one historic site in Indiana. They then use the Publisher program on the computer to create an informational brochure. Finally, they share their brochure with the class.
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Y2-OK
Young scholars explore the technological problems faced in various critical sectors of society such as personal finance, safety, transportation, energy, and health care as they relate to the Year 2000 computer problem. they read and...
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Holiday Cards
Learners review basic computer skills needed to create a holiday card along with a database of at least twenty five contacts. They create their family greeting card including graphics, correct spelling an grammar. Using their database...
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Hunt the Fact Monster
In this Fact Monster search engine worksheet, students access the Internet to a specific website to find the answers to five questions with multiple choice answers.
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Student Published Books
Fifth graders create a graphic organizer after it is modeled by the teacher. In this graphic organizer instructional activity, 5th graders complete a graphic organizer describing chapter 1 of a book. Graphic organizers will be revised...
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The Olympic Games
Students research the history of the Olympics and the various countries that have hosted the games. They obtain information about some of the sports featured in the Olympics. Students then create a brochure using Microsoft Publisher.
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Portfolio Autobiographies
Third graders create an autobiography on the computer. They write, design and illustrate using word processing and graphic tools on the computer.
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The Story of My Life
Learners complete autobiographical writing assignments throughout the school year that they save and rewrite to put into a published book during the last month of class. They include photographs, drawings and mementos of their lives in...
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Playing with History
Students consider the elements that make computer games compelling, then use these elements to develop game 'narratives' based on historic events.