Curated OER
Computer Enhanced Contour Line Drawing
Learners practice drawing contour lines using a computer program. Using the lines, they use them in a photo scanned onto the same computer with a photo-editing option. They change the colors and textures of the photo and turn it in to...
Curated OER
Computer Salesmen
Third graders visually list the components of a computer and their functions. They then discuss and show advertisements on television, billboards, internet, and other forms of print.
Curated OER
Video Reporters - "Get Ready to Use Your Computer"
Young scholars use technology to produce a student-produced video that shows other students how to adjust keyboard, monitor, chair, and posture for safe and healthy usage of computer. It also demonstrates how to ask for help...
Curated OER
About The Author Lesson 4
Fourth graders engage in a instructional activity that continues the creation of a specialized Microsoft Word document. They practice creating art using Wordart and inserting images into the document with a paragraph attached. One of the...
Curated OER
Assistive Technology
Students engage in a lesson that is concerned with the use of technology in order to help students with special needs. They take part in a lesson that is designed to help a specific student with an Individual Education Plan and focus...
Code.org
Minecraft Hour of Code
Devote an hour to computer coding ... it's time well spent! The activity has young computer scientists write code to solve puzzles in the Minecraft game. They learn how to apply block codes and repeat loops.
Curated OER
How to Web 2.0 Accessorize Your Classroom
Become a digital citizen. Follow the scripted directions of this resource to create a technologically integrated webpage for your classroom. Class members learn how to create a class blog, an Internet start page, a classroom wiki, and...
Code.org
Introduction to Digital Assistant Project
How does a computer recognize voice commands? Scholars learn about digital assistants and natural language processing (NLP) algorithms in the ninth instructional activity of the series. They begin building a simple digital assistant and...
Code.org
Hard Problems – Traveling Salesperson Problem
Even computers find this to be a hard problem. In the eighth installment of a 12-part unit, young computer scientists learn about the traveling salesperson problem. They formulate algorithms to solve the problem and find out why it is...
Code.org
Digital Assistant Project
Scholars apply previously learned skills to create a functional computer program. They produce a digital assistant incorporating string commands and complex conditional logic.
Curated OER
Digital Video Lesson Plan: Brine Shrimp
Students participate in classroom experiment to gain better understanding of type of environment brine shrimp can best survive. Students then explore effects of common saltwater pollutants on survival of animals in sea.
Education World
Use Boolean Search Terms to Shorten Web Searches
Have you ever conducted a Web search and received too many hits? Teach your class about Boolean search terms and provide them time to practice conducting efficient online searches. This lesson plan contains several fun activities which...
Code.org
Algorithms Detour - Minimum Spanning Tree
This optional lesson introduces the class to the idea of a minimum spanning tree. The activity focuses on determining an algorithm that will find the most efficient path in a network to transfer data.
Code.org
The Need for Algorithms
Pairs work through two scenarios that require them to generate an algorithm. The first activity requires pairs to define a common language to use; the second comes with the language. The pairs then must determine how to code the...
TryEngineering
Sorting Socks is Algorithm Complexity
Use hosiery to teach computer science. Scholars use socks to develop a set of algorithms. They find ways to find a particular sock from a set and ways to sort socks. Finally, they use their algorithms to consider time complexity.
Code.org
Multi-screen Apps
Scholars continue their study of event-driven programming by creating a multi-screen app in the fifth lesson of the series. They incorporate previously learned elements and events in the mini-project.
Google
Storytelling: Your Innovation Story
Explore a trailblazing way to talk about innovation. Using the Scratch coding program, young computer scientists create innovations and write stories to accompany them. They include some of the add-ons they mastered throughout the unit.
Code.org
Practice PT - The Internet and Society
Speaking of the Internet. The culminating lesson for the unit on the Internet challenges pupils to prepare short, two-minute speeches on an issue facing society. The pupils chose from three topics that connect the Internet and...
Code.org
Text Compression
The second lesson in a unit of 15 introduces pupils to text compression. The class begins with discussing how they already use text compression when sending text messages. Pairs learn more about the subject as they work to compress a...
Code.org
Encoding B and W Images
Imagine drawing with zeros and ones. The third lesson in a unit of 15 introduces the class to creating black and white images. Pairs get together to create an encoding scheme in order to make these images. They move on to a...
Curated OER
Choosing A Search Site
Computer savvy kids construct a lift-the-flap poster to aid them in selecting appropriate search sites for research and information gathering. Through online observations, they record and compare the features of four children's search...
Code.org
Sending Bits in the Real World
A bit optional. How do computers transmit in the real world? Pupils research a device that is used in transmitting bits, then individuals create a poster that presents the information they have learned about their device.
Teach Engineering
The Fibonacci Sequence and Robots
What better way to introduce the idea of a sequence than with robots! An educational lesson plan explains the classic Fibonacci sequence before pupils build and program a robot to move. Additionally, the lesson plan challenges...
TryEngineering
Data Representation: Millions of Colors
How many colors do you know? The lesson teaches scholars how digital devices use binary and hexadecimal representations to store colors. They learn how millions of colors are available on these devices.