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Technoartist
Students explore the Microsoft paint program to examine artwork styles and recognize certain features. In this graphic art lesson, students incorporate computer technology with visual arts while acquiring basic computer knowledge....
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Playing with History
Students consider the elements that make computer games compelling, then use these elements to develop game 'narratives' based on historic events.
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Give Binary a Try!
Students apply binary code in software applications for computer engineers. In this binary code lesson, students read about binary code and its applications to computer engineers. They download software and read an online binary clock....
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A to Zap!
Students are given a play telephone, the students correctly dial their phone number 3 out of 5 times. They use the computer program A to Zap!, students complete the telephone activity by correctly clicking on the numbers of the phone...
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Chips, Anyone?
Learners identify how computer technology affects their lives, then read a news article about the impact of computer chips implanted under some people's skin. In this current events lesson, the teacher introduces the article with a...
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Seaside Science
Young scholars research sea life using laptop computers. In this sea life lesson, students participate in a field trip to the beach and enter observations into their laptop computers. Young scholars classify shells and sea life.
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Great Graphing
Students collect data, use a computer spreadsheet program to create various graphs, and compare the graphs. They state the findings of each graph in writing and decide which graph type best represents the data.
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Numeration Systems
In this physics worksheet, students complete 19 questions on binary numeration system. They explain how this system is used to operate computers.
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The Games Robots Play
Students learn about how robots are programmed to play games. They then construct robot applications (basic computer codes) for playing tic-tac-toe comprised of if-then logic sequences. Students then compete in teams using their...
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Steppin' Out
Students are presented with the question: "Do longer legged people run faster than shorter legged people?" Students conduct an experiment, collect their data, create box and whisker plots using a computer and graphing program, and...
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Don't Settle for a Byte... Get the Megabyte on Technology
Students use word processing, presentation, and spreadsheet software. In this multi-day computer software usage lesson, students complete a research project that requires the use of a word processor, Excel, FrontPage, and PowerPoint to...
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Computer Gaming
Students express their opinions about computer games. They design their own quiz for students in the class and conduct a class survey to find out about the gaming habits of the class. They design a new computer game for the class.
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Beginning Understanding of Computers and the Internet
Learners explore the use of a computer and the Internet. In this beginning computers lesson students learners show what they know about the computer and Internet and demonstrate their skills. They investigate the computer training...
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Crime Scene: The Case of the Missing Computer Chip
Students, in teams, attempt to solve a simulated crime scene.
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Computer Book Report
Third graders, after watching a demo by the teacher, fills in his own sample book report card on the computer. They also enter information into a database.
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Computer (Keyboarding)
Students participate in a floor game to help them with the letters on a computer keyboard. They use their feet to hit the correct letter on the floor.
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Computers: Inside and Out - The Mac Desktop Vocabulary Worksheet
In this computer worksheet, learners complete a 12 question fill in the blank activity about the Mac desktop. They use each words such as title bar, menu bar, desktop pattern, and use each one only once.
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Computer Mouse
In this printing practice and coloring worksheet, students color the computer mouse and trace and print the word "mouse!" Students complete 2 activities.
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Object Oriented Programming
Students engage in a research activity in order to comprehend the intents and dynamics of Object Oriented Programming. They are exposed to the new paradigm of programming in order to develop new skills.
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Case Tools
Students use CASE Tools in order to develop skills that are relevant in the world of technology and business. They will practice the new skills in mock type of projects that are relevant to real life scenarios.
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Solving Problems with Decision Trees
Combat crime with computers. The lesson teaches young computer scientists about decision trees and how to use them. They consider telecommunications subscriptions and how decision trees can help detect fraud.
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Autobiography PowerPoint
The students will create an Autobiography PowerPoint, including clip art or other illustrations relating to the content, and present the finished product to the class using the SMART Board.The students should be able to create their own...
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Parts of Speech: Building Good Sentences
Using technology, 3rd graders will complete a reinforcement project to differentiate between nouns (common and proper), verbs, adjectives, adverbs, and pronouns. Using the teacher-made template, they will create PowerPoint slides on the...
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Hunt the Fact Monster
In this Fact Monster search engine activity, students access the Internet to a specific search engine to find the answers to five questions with multiple choice answers.
Other popular searches
- History of Computers
- Personal Computers
- Computers and the Internet
- All About Computers
- Computers History
- Computers in Society
- Computers in School
- Handheld Computers
- Adult Education Computers
- Computers and Business
- Computers and Technology
- Computer Vocabulary Words