Curated OER
An Academic, Economic, Cultural, and Political Lesson Plan
Students reflect on how many board games they've played have African Americans, their culture or history incorporated within. They identify four street games and three card games that appeal to African Americans. They play the...
Curated OER
Amoeba Tag
Fourth graders investigate how different organisms reproduce by participating in a Amoeba Tag game. Students work as a team and try to catch each other -- thus "reproducing" amoebas.
Curated OER
Questions About Rivers
Students investigate rivers. In this geography lesson, students work in cooperative groups to read about rivers from articles they have collected. Students form questions using Bloom's Taxonomy as a guide.
Curated OER
Subtracting Using Estimation
Third graders play the game, "Who Wants To Be A Millionaire?" while subtracting using estimation. I really like the format of this fun game, which utilizes the lifelines and strategies found in the real game on television.
Curated OER
"Lighthouses"
Students listen to the book "Beacons of Light" by Gail Gibbons and identify the different characteristics and facts concerning lighthouses and their history. They examine the differences between fiction and non-fiction books and engage...
Curated OER
The Android Factory
Students explore the idea that primitive virtual 3D objects can be reshaped to infinitely original combinations using additive and subtractive methods. They create 3-D objects with a computer which necessitates a cooperation of...
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Combining Integers
Seventh graders explore the concept of adding and subtracting integers. In this adding and subtracting integers lesson, 7th graders use white and red beans to demonstrate adding and subtracting integers. Students play an on-line game...
Curated OER
Teaching with Nature
Students participate in a nature walk to learn about their natural environments. In this nature study lesson, students brainstorm a list of things to look for on their nature walk. Students go on the nature walk and locate objects they...
Curated OER
Adding Two Digit Numbers with Using Dimes and Pennies
Second graders participate in a math game using dimes and pennies. They practice combining coins to make a given amount of money, and they use the combinations to practice adding two digit numbers. Teacher assessment strategies and...
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Owls and Raptors
Learners investigate the predator-prey relationship of owls and raptors. They examine a variety of resources about owls and raptors, develop a list of vocabulary words, dissect owl pellets and identify what owls eat, and play a...
Curated OER
Adding Three Digits
Second graders use cards to create 3-digit addition problems and add them together. In this addition lesson plan, 2nd graders add numbers with and without regrouping. Students use a deck of cards to play an addition game in pairs. A very...
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Which Objects Will Sink or Float?
First graders work in cooperative groups and utilize a variety of materials to test objects ability to sink or float. In this sink or float lesson, 1st graders discover why some object sink and others float. Students will graph results...
Alabama Learning Exchange
Waste Not, Want Not
Pupils determine what materials are able to be recycled. In this environment protection lesson plan, students read The Three R's: Reuse, Reduce, Recycle and discuss landfills. They are given an item to decide if it can be recycled. They...
Curated OER
Working Together As a Team
Students examine the need for rules to keep order at home, in school, in communities, and in the country using trade books and teamwork activities. They work in cooperative groups to define a positive learning community by writing a...
Alabama Learning Exchange
Lining up the Decimals
Fifth graders order decimals from least to greatest and greatest to least. In this decimal order instructional activity, 5th graders complete an online review of comparing 2 digit numbers. Students then complete a decimal order card game...
Curated OER
Materials, Let's Do the Life Cycle
Students examine environmental and social impacts of products that consumers buy. In this environmental stewardship lesson, students play a game that requires them to consider real costs of products. Students consider the environmental...
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Miniature Badminton Golf
Students participate in a game of miniature badminton golf. In groups, they practice serving and following directions. With a partner, they create their own badminton golf course and have other pairs play their course. To end the lesson,...
Curated OER
Identifying Ordinal Position To Twentieth
Third graders investigate the concept of putting ordinal numbers in order from one to twenty. They work in a group to hold cards with a number and then line up in numerical order. Then students recognize the number and play a game with...
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Environmental Helpers
Students strengthen leg muscles while learning about the environment. For this environmental lesson, students use scooters to pick up poly spots from the floor. The poly spots are metaphors for trash.
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Planning: To Get Enough Money for Food
Students investigate methods that families use for planning meals and budgeting for them. In this nutrition lesson, students complete activities that require them to determine how much it costs to feed children at different ages....
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The Japanese Way
First graders complete a two-week introductory unit on Japan and Japanese culture. They compare/contrast Japanese and American lifestyles, watch videos, design an original kimono, eat Japanese food using chopsticks, fold Origami shapes,...
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Deck of Word Cards
Students study vocabulary words associated with indoor air quality. In this air quality instructional activity, students participate in a word card game where they write sentences for the vocabulary words given. Students then check the...
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Decision Making
Students study weather patterns and learn to make decisions based on the weather. In this weather lesson, students plan a potluck based on the weather. Students use a decision tree to brainstorm about the activity. Students complete a...
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Product of the Future Activity
Students predict what computers, games, or products be like in 2030. They think about and design futuristic products.