PBS
Pbs Learning Media: Biome in a Baggie
This ZOOMSci video segment shows how to create self-contained environments and explore how plants grow under different conditions. [3:24]
Alabama Learning Exchange
Alex: At Home in a Biome
This lesson allows students to study and learn the names and characteristics of Earth's six major biomes. The biomes are introduced with a slideshow presentation. A paper-folding poster activity gives students the opportunity to...
University of California
University of California Berkeley: Ecosystem Equilibrium
A simulator reviewing over the concepts of ecosystem equilibrium.
TeachEngineering
Teach Engineering: Environments and Ecosystems
Learners explore the biosphere and its associated environments and ecosystems in the context of creating a model ecosystem, learning along the way about the animals and resources. Students investigate different types of ecosystems, learn...
Better Lesson
Better Lesson: What Kind of Animals Live on Farms?
A instructional activity on sustainability of urban farms in particular in New York City. Students learn how to apply sustainability principles to environmental problems. Students will look at the need for sustainable farming practices...
TeachEngineering
Teach Engineering: A Mini World
As students learn about the creation of biodomes, they are introduced to the steps of the engineering design process, including guidelines for brainstorming. Students learn how engineers are involved in the design and construction of...
TeachEngineering
Teach Engineering: Got Energy? Spinning a Food Web
Students learn about energy flow in food webs, including the roles of the sun, producers, consumers and decomposers in the energy cycle. They model a food web and create diagrams of food webs using their own drawings and/or images from...
Alabama Learning Exchange
Alex: Beanie Baby Habitats Collaborative Project
With the booming market of "Beanie Baby" type stuffed animals being so prominent in students' lives, this project brings that interest into the classroom through the use of research, science, hands-on experiences, and technology. The...
 
 
 
 
 
 
 
