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Teach Engineering

Android Acceleration

For Teachers 9th - 12th Standards
Prepare to accelerate your Android. Pupils prep for the upcoming activity in this third installment of a four-part series. The lesson plan progresses nicely by first introducing different types of acceleration to the class. The teacher...
Activity
Beauty and Joy of Computing

Nesting Lists

For Students 9th - 12th
Create lists within lists. The second lab in a series of five in the unit has pupils develop a simple contact list app. The tasks within the lab build the need for an abstract data type. Individuals build more complexity into their...
Activity
Beauty and Joy of Computing

Three Key List Operations

For Students 9th - 12th
Develop an understanding of the Map, Keep, and Combine operations. The lab leads the class through the exploration of three list operations. Each task contains a self-check to measure scholars' understanding of the operation in the...
Activity
Beauty and Joy of Computing

Search Engines

For Students 9th - 12th
Which search engine is best? The last lab in a unit of five leads the class to investigate search engines. Working in groups, individuals read and discuss articles related to searching the Internet. Pupils develop suggestions that...
Activity
Beauty and Joy of Computing

Unsolvable and Undecidable Problems

For Teachers 9th - 12th
Try as you might, some functions just cannot be computed. The lab introduces the class to the possibility of unsolvable problems. The fourth lesson in a series of seven begins with a logic problem, then progresses to looking at functions...
Lesson Plan
Drexel University

Learning Roomba Module 1: Robotics Introduction

For Teachers 9th - 12th
Introducing Mr. Robot. As an introduction to robotics, class develop a definition of a robot and make distinctions between real robots and those in science fiction. They also study the basics of programming in Java to...
Lesson Plan
Drexel University

Learning Roomba Module 3: Controlling Movement

For Teachers 9th - 12th
Look at it go. The resource, the third in a series of five using a Roomba, explains the different types of movements a Roomba makes, then challenges pupils to create computer codes that will cause the Roomba to travel specific paths.
Lesson Plan
Drexel University

Learning Roomba Module 4: Sensors and Actuators

For Teachers 9th - 12th
Introduce your classes to sensors and actuators in robots — specifically to the Roomba. Pupils develop programs that make Roomba utilize its different sensors.
Lesson Plan
Drexel University

Learning Roomba Module 5: Localization

For Teachers 9th - 12th
Where is my robot? Pupils create programs that utilize the localization services that a Roomba uses to determine its surroundings.
Unit Plan
Queen of Heaven School

Computer Curriculum

For Teachers K - 8th
Need some extra resources to get your class computer savvy? How about several years' worth? Show pupils in K-8 a progression of proficiency in a series of computer lessons. Learners master the basics, then work with the Microsoft Office...
Activity
Stratford Academy

Microsoft Word Exercise

For Students 4th - 12th Standards
Get to know the computer program, Microsoft Word, by completing 24 tasks, including typing a line of text, experimenting with format options, inserting page numbers, headers, footers, and more.  
Interactive
Khan Academy

Challenge: Flower Grower

For Students 6th - Higher Ed
How does the garden grow? With inherited functions! The interactive activity has individuals alter a program to utilize object inheritance. Scholars develop an object type that two other objects use to inherit similar aspects. The...
Interactive
Khan Academy

Challenge: SmileyFace

For Students 6th - Higher Ed
Two smiley faces are better than one. The interactive lesson challenges pupils to use methods to alter a program to make it more efficient. Individuals use the new code to create multiple smiley faces that speak. The engaging activity is...
AP Test Prep
College Board

2008 AP® Computer Science A Free-Response Questions

For Students 10th - 12th
Get the code right. A detailed resource provides pupils and teachers of computer science courses with released items from the 2008 exam. Questions range from studying code in a case study to creating code to perform specific tasks....
AP Test Prep
College Board

1999 AP® Computer Science A Free-Response Questions

For Students 10th - 12th
Assess an array of using coding. Pupils develop code to respond to four questions dealing with arrays. The questions range from determining who in a list are seniors and generating a pattern for a quilt. The questions are the first time...
AP Test Prep
College Board

2005 AP® Computer Science A Free-Response Questions

For Students 10th - 12th
Four free-response questions from the 2005 AP® Computer Science exam show pupils how topics appear on the test. Scholars use the questions to practice coding skills in preparation, while teachers use the items to determine what concepts...
AP Test Prep
College Board

2003 AP® Computer Science A Free-Response Questions

For Students 10th - 12th
You deserve a C++. Released items from the last year of C++ programming for the AP Computer science course provides opportunities to practice. Pupils use the questions to develop their programming skills by finding solutions to the...
AP Test Prep
College Board

2000 AP® Computer Science A Free-Response Questions

For Students 10th - 12th
Coding works for other fields. The free-response questions for AP Computer science require pupils to develop code to solve a problem. Problems range from creating a histogram to developing an encryption program. Teachers use the...
Lesson Plan
Creative Educator

Design a Rainforest Postcard

For Teachers 3rd - 6th Standards
Send your class on an expedition through the rainforest! Along the way, they will write informational postcards to demonstrate what they've learned. Each team will be responsible for one of five rainforest regions. When they return from...
Lesson Plan
Curated OER

And the Moral of the Story is...

For Teachers 1st - 3rd
Students retell a story using computer software. In this story elements lesson, students retell the story giving the plot, setting, characters and moral using Pixie software.
Lesson Plan
Curated OER

Daily Announcements Made Easy!

For Teachers 3rd - 12th
Use Newsmaker software to write a script experimenting with setting.  Students use a webcam to record information about this day in history.  They will then self-evaluate their announcements. Adaptation: Other types of software...
Lesson Plan
Curated OER

A Holiday Card in KidPix

For Teachers K - 3rd
Students create a holiday card using computer software.  In this computer card making lesson, students design an original holiday card using a variety of tools.  Students navigate the software utilizing various tools.
Lesson Plan
Curated OER

The Circle of Life: Food Chain

For Teachers 3rd - 4th
Students develop a flow chart using computer software to show a food chain combination.  For this food chain lesson, students are first read The Great Kapok Tree by Lynne Cherry, then they create a story map of the story. ...
Lesson Plan
Curated OER

The Egg Drop

For Teachers 9th - 12th
Students design and create a container that allows a raw egg to drop from the second floor of a building without breaking. They develop and compute an invoice for project expenses using spreadsheet software. Students role-play a proposal...

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