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Interactive
Arcademics

Coconut Vowels

For Students 3rd - 5th Standards
Scholars show what they know about vowel digraphs with a quick coconut-themed learning game. Players fill in the blanks of falling coconuts to make words with a double vowel spelling pattern. 
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Interactive
Arcademics

Turtle Dash

For Students 3rd - 5th Standards
Vowel digraphs are the focus of a turtle-themed learning game. Players race against three others, filling in the blank space of words with a double vowel spelling pattern. 
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Interactive
Arcademics

Octopus Feed

For Students 4th - 5th Standards
A fast-paced multiplayer game challenges scholars to identify homophones. Once the timer starts, a player's octopus grabs the focus word's homophone pair with its tentacle. The faster and more accurate a participant is, the more points...
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Interactive
Arcademics

Word Frog

For Students 4th - 5th Standards
The Word Frog learning game challenges scholars to identify synonyms, antonyms, and homophones. Playing against themselves, participants turn a frog on a lilypad to snatch a sitting fly that holds a word.
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Interactive
Arcademics

Giraffe Karts

For Students 3rd - 5th Standards
Take a ride in a go-kart in a fast-paced race. Giraffes speed along the track while scholars read subjects and choose the correct verb. The more accurate subject-verb agreements equal faster wheels.
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Interactive
Arcademics

Elephant Feed

For Students 4th - 5th Standards
Four elephants race to snatch up all the peanuts in a synonym learning game. Players turn into peanut hungry elephants in a synonym learning game. Opponents read a word and race to locate its synonym earning points till the time ends.  
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Interactive
Arcademics

Bumper Boat Bash

For Students 2nd - 4th Standards
Speed through a bumper boat course to practice making nouns plural. Scholars read 26 plural nouns and choose the correct form out of three to advance their boat closer to the finish line.
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Interactive
Arcademics

Kitten Hop

For Students 1st - 4th Standards
An eye-catching learning game provides scholars with the opportunity to practice Dolch sight words. Playing against other young individuals and the computer, a kitten hops from word to word making its way to the cat bed. Results are...
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Interactive
Arcademics

Tractor Multiplication

For Students 3rd - 5th Standards
Use multiplication to help win a game of tug-of-war. An online game helps learners reinforce their multiplication facts. Selecting the correct answers to multiplication problems helps move a tractor in a tractor tug-of-war in their favor.
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Interactive
Arcademics

Martian Hoverboards

For Students 5th - 6th Standards
Float across the Martian landscape. Using an online game, learners participate in teams to propel their hoverboards in a race across the surface of Mars. By correctly evaluating a numerical expression involving parentheses, individuals...
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Interactive
Arcademics

Penguin Jump

For Students 3rd - 5th Standards
Don't jump to conclusions but to products instead. Pupils participate in an online race as penguins. Users choose the ice sheet with the correct product to the individual's multiplication prompt. The penguins jump from one product to...
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Interactive
Arcademics

Swimming Otters

For Students 3rd - 6th Standards
Otters swim through numerical gates carrying multiplication equations with a missing factor. By choosing the gate with the correct missing factor, players make the otter swim faster in the online game.
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Interactive
Arcademics

Demolition Division

For Students 3rd - 5th Standards
Divide and conquer! Learners fire quotients at tanks carrying division problems. Correct answers destroy the tanks as they approach the base defenses. Pupils play six rounds that are one minute each to finish the online game.
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Interactive
Arcademics

Drag Race Division

For Students 3rd - 5th Standards
Pupils speed through division as they participate in an online drag race. By answering division questions, individuals provide a boost to their cars. Learners that can answer quickly and accurately win the race.
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Interactive
Arcademics

Division Derby

For Students 3rd - 5th Standards
Run for the quotient. Classmates practice division facts to 12 by racing against each other in an interactive online game. Horses run around a track and receive extra boosts of energy for each correct response.
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Interactive
Arcademics

Pony Division

For Students 3rd - 5th Standards
Divided we pull. Pupils play an online game to practice division facts. With each correct response, the players' ponies pull just a little more in a tug of war.
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Interactive
Arcademics

Integer Warp

For Students 6th Standards
Multiply the speed in a dash. Individuals play an online space race game. With each correct response to an integer multiplication problem, the spacecraft gets a boost of speed. Problems range from products of two positives, two negative,...
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Interactive
Arcademics

Spider Match

For Students 6th Standards
Create a web of integers. Individuals play an online game as spiders. Pupils find two integers with a sum to a target number displayed in the center of a web. The player with the most combinations at the end of the time wins.
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Interactive
Arcademics

Orbit Integers

For Students 6th Standards
Add integers within space. Up to four individuals race through space in a fun online game. Pupils answer integer addition problems with correct answers which provides the spaceship with an additional burst of speed.
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Interactive
Arcademics

Dolphin Dash

For Students 2nd - 4th Standards
Dolphins swim for coins. Pupils play an online interactive game to become the first dolphin around the track. Players choose the appropriate value for a collection of coins to increase their speed. The game accommodates up to 12 racers...
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Interactive
Arcademics

Dolphin Feed

For Students 2nd - 4th Standards
Gather money with porpoise. Individuals click on a combination of coins and bills to match the displayed amount of money. Each collection feeds a dolphin, and the player that gathers the most correct amounts wins the online game.
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Interactive
Arcademics

Giraffe Dash

For Students 2nd - 4th Standards
Practice just in the neck of time. Pupils play an online game to practice telling time from an analog clock. Giraffes race around a track and speed up each time the player correctly matches the digital time to the analog clock.
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Interactive
Arcademics

Giraffe Pull

For Students 2nd - 4th Standards
Take time to tell the time. Players compete in an online game of tug of war as giraffes. They determine the correct time in words for the displayed analog clock. Each correct response pulls the rope just a little farther.
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Interactive
Arcademics

Puppy Pull

For Students 4th - 6th Standards
Pull hard to convert fractions. Players participate in a tug of war against each other or the computer by practicing converting fractions to decimals. With each correct response, the player's puppy pulls a little harder. Play continues...