Why Lesson Planet?
In this lesson, Dynamic Data Range, Mode, Median, and Mean, students play a game while figuring range, mode, median, and mean. Students spin for their task, figure the mode, mean, median or range of a row of numbers and gain a space on the game board with each correct answer. The player who gets 3 squares first wins the game. This lesson is a good practice of these concepts of mean, range, mode, and median.