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This Marching Orders—Programming Languages activity also includes:
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Computers need precise directions to complete a task. Class members experience what it is like to program a computer with an activity that asks one pupil to describe an image while classmates follow the directions to duplicate the picture.
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Instructional Ideas
- Use the activity before beginning a unit on programming
- Have members of the class come up with directions to perform an everyday task and other members carry them out exactly as written
Classroom Considerations
- Younger classes may be more successful with simpler pictures
Pros
- The activity provides a demonstration example before engaging in the activity
- Has several layers of difficulty
Cons
- The pictures that are examples are hand drawn, so the direction giver may not realize they should be very precise in their instructions
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