Telephoning Problems Challenge Board Game
In this communication learning exercise, students participate in a board game that involves twenty-seven steps of how to carry on a telephone conversation with another person.
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Summer Novel Study Curriculum Guide - The Hunger Games
The odds that readers will enjoy a summer reading project will be in your favor if you choose Suzanne Collins' The Hunger Games as the anchor text. The richly detailed plans included in this resource make it easy to volunteer to include...
9th - 12th English Language Arts CCSS: Designed
Creating a Civil War Board Game
Young historians demonstrate creativity and critical thinking skills in a project about the Civil War. Working in partners or groups, they design a board game that reviews information from the war, including causes of the war and...
5th - 8th Social Studies & History CCSS: Adaptable
Vocabulary Games for Middle School
Spice up your vocabulary instruction with some games! Here is a collection of various game descriptions, organized into three different groups. You will definitely be able to find a game or two to assist your pupils with that tricky task...
3rd - 9th English Language Arts CCSS: Adaptable
Should Video Games be Regulated?
Persuade your pupils to take a stance on a variety of issues. Warm up with an activity that has class members walk to a yes or no sign based on their opinion. They then fill out a graphic organizer with persuasive arguments. After they...
6th - 8th English Language Arts CCSS: Adaptable
Collateral Damage? Researching a Connection Between Video Games and Violence
Hook your class into an exploration of and discussion about violence in video games with a cute animal clip and a video game trailer. After a quick discussion about how media can affect mood, class members read a related article and...
7th - 12th English Language Arts CCSS: Designed
A Wrinkle in Time: The Board Game
Tackle some big questions about A Wrinkle in Time by Madeleine L'Engle with a board game project. As learners brainstorm for and complete their board games, they consider what helps and hinders Meg on her journey and why she succeeds in...
5th - 8th English Language Arts CCSS: Adaptable