Nosapo
Body Language
When it comes to learning a language and literacy, understanding nonverbal communication is often as important as verbal communication. An interactive body language activity incorporates role play to demonstrate the difference between...
MENSA Education & Research Foundation
Magical Musical Tour: Using Lyrics to Teach Literary Elements
Language arts learners don't need a lecture about poetry; they listen to poetry every day on the radio! Apply skills from literary analysis to famous songs and beautiful lyrics with a instructional activity about literary devices. As...
National Endowment for the Humanities
A Wrinkle in Time: The Board Game
Tackle some big questions about A Wrinkle in Time by Madeleine L'Engle with a board game project. As learners brainstorm for and complete their board games, they consider what helps and hinders Meg on her journey and why she succeeds in...
The New York Times
Collateral Damage? Researching a Connection Between Video Games and Violence
Hook your class into an exploration of and discussion about violence in video games with a cute animal clip and a video game trailer. After a quick discussion about how media can affect mood, class members read a related article and...
ESL Kid Stuff
Christmas Lesson 1
Little ones sing Christmas carols, complete craft projects, and play word games while learning new vocabulary in part one of two-part ESL lesson series.
Curated OER
Memory Games
Researchers say that we need to hear and see new language 12 times before we remember it! Here's a plan that details a series of games that can be used as memory exercises. Bingo, Noughts and Crosses, Pelmanism, and repetitive speaking...
Teachers.net
Figurative Language
When is a staple remover a fanged monster? In your ELA classroom when you're teaching this fun figurative language lesson, of course! Get your young writers using figurative language by making a game of it. Give groups a paper bag full...
Curated OER
Origin of the Modern Summer Games
Where did the Olympic Summer Games originate? The class takes a look at ancient origins of modern Olympic games. They research the Olympics and write a compare and contrast essay that describes how the Olympic Games have changed since...
Curated OER
Video Game Violence: Explore Possible Impacts
Introduce middle schoolers to the issue of video game violence with a multifaceted approach. Learners complete a gaming survey, as well as read and discuss a news feature about violent video game sales and a handout on stimulus...
Curated OER
Create Your Own Classroom Olympic Games
Students create their own version of the Olympic Games. They compete in the games of their choice and keep score.
EngageNY
Finding Relevant Information and Asking Research Questions: The Benefits of Video Games
Video games may not be so bad after all. As scholars read the text "The Many Benefits, for Kids, of Playing Video Games," they summarize the gist in their researchers' notebooks. Next, pupils draft supporting research questions based on...
August House
The Ogre Bully
English language arts, math, science, dramatic arts, and cooking; this lesson has it all! In this multidisciplinary resource, your scholars will take part in a read aloud of The Ogre Bully by A.B. Hoffmire and have a grand conversation...
Curated OER
Biopoem: Ender's Game
Here's an activity designed to encourage character analysis. Readers craft a biopoem for a character in Orson Scott Cards' popular science fiction novel Ender's Game.
Curated OER
Discussion Web: Ender's Game
Designed to encourage readers to consider both sides of of the question of whether Ender is responsible for the death of all the buggers, individuals search for examples from Orson Scott Card's popular science fiction novel, Ender's Game...
Curated OER
Ready Set Go Woah: KWL for Ender's Game
Readers of Orson Scott Card's award-winning science fiction novel, Ender's Game use the provided KWL worksheet to list what they already know about war, what they think they will learn in reading the book, the new information they did...
EngageNY
Paraphrasing and Evaluating Sources: “Gaming Can Make a Better World”
Explore how gaming might make the world a better place. To dissect the statement, scholars watch video clips about the benefits of video games. While listening, pupils make notes in their researcher's notebooks, attempting to discern the...
Curated OER
Leadership Qualities: Ender's Game
What are the important character traits of a good military leader? Individuals ponder this question before reading Orson Scott Card's science fiction novel, Ender's Game. After individuals rank a series of qualities, groups meet, compare...
Curated OER
Word Square: Ender's Game
Ansible. Hegemony. Candor. Readers of Orson Scott Card's Ender's Game create word squares for vocabulary words drawn from this award-winning science fiction novel.
Curated OER
Same and Different Through Music and Art
This lesson is intended for a music class but would be a great way to teach compare and contrast to any class. Kindergarteners dance the Hokey Pokey to four different styles of music and examine two paintings of Humpty Dumpty, then...
EngageNY
Understanding Douglass’s Words: An Escape Attempt
Make a match! Scholars play a matching game after looking at excerpt five from Narrative of the Life of Frederick
Douglass. Learners match types of figurative language with example sentences, and add to their powerful language word wall...
Media Smarts
Violence and Video Games
Widespread video gaming makes this content relevant and high interest. Developing youth awareness about the impact of violence in games is important to promote literacy, critical thinking, health, and consumer awareness. After reading...
Curated OER
High Five Blend and Word Family Game
Practice using word blends and learning about word families by participating in a class game. Learners will collaborate as teams in a game by throwing beanbags onto a shower curtain with word blends on it. They will say the sound their...
ESL Kid Stuff
Past Tense Activities - Irregular Verbs: Part 1
As part of a series of resources designed for English learners, a language arts lesson prompts kid engage in activities and exercises that focus on the past tense of irregular verbs.
EngageNY
Contrasting Evidence: “Games Can Make a Better World” and “Video Games Benefit Children, Study Finds”
Anecdotes, analogies, testimonies, statistics. The most powerful arguments rely on multiple types of evidence. Scholars explore the topic as they read contrasting evidence about the benefits of video games. They complete Venn diagrams to...