+
Activity
Florida Center for Reading Research

Phoneme Feud

For Teachers K - 1st Standards
This is a phoneme feud! A literacy game that is very similar to the classic card game War! has partners challenging each other for the most phonemes. They place one picture card face-up at a time and segment the phonemes aloud. Whoever...
+
Activity
Florida Center for Reading Research

Phoneme Dominoes

For Teachers K - 1st
Unlike regular dominoes, these have pictures of simple objects. Images are matched (like pig and plant) based on their initial phonemic sound. Learners will have fun playing and saying various words, matching initial letter sounds as...
+
Activity
Florida Center for Reading Research

Sentence Game

For Teachers K - 1st
How many words do you hear? As you introduce the way sentences are made up of words, this listening game offers an excellent independent practice opportunity. Kids take turns with a partner as they listen to a sentence twice, counting...
+
Activity
Florida Center for Reading Research

Word Blender

For Teachers K - 1st Standards
Little learners will love being able to blend sounds together to make words. This game provides eight onsets and eight rimes that can be used to mix and match to sound out words. This activity is to be completed in pairs and is a great...
+
Activity
Florida Center for Reading Research

Final Phoneme Pyramid

For Teachers K - 1st
Little learners identify final phonemes found in various words. They play a game where they pick a card, say the name of the object on the card, identify the final phoneme, then match it to an image with the same final phoneme. Whoever...
+
Activity
NASA

Mars Rover Driver Board Game

For Teachers 3rd - 8th Standards
Driving a Mars rover is a challenging task. Learners play a board game that simulates the decisions scientists and engineers make while controlling the rover. Their task involves building a command sequence to get from point A to point B...
+
Interactive
American Museum of Natural History

What Do You Know About the Human Microbiome?

For Students 6th - 12th
Scholars answer 10 multiple choice questions to test their knowledge about the human body and microbes. Correct answers come with a rewarding tone and brief description.
+
Interactive
American Museum of Natural History

Bacteria in the Cafeteria

For Students 6th - 12th
Scholars examine an animated picture to locate stars that, when chosen, provide a brief scenario, question, and answer. With each answer, a letter appears that later reveals a word.
+
Interactive
American Museum of Natural History

Are YOU Cut Out for Mars?

For Students 6th - 12th
A brief, 6-question quiz identifies whether or not a scholar is ready for a mission to Mars.
+
Interactive
Arcademics

Space Race

For Students 3rd - 5th Standards
Scholars solve multiplication problems to win the race against several spaceships. The faster learners choose correct answers, the faster they cross the finish line.
+
Interactive
Arcademics

Meteor Multiplication

For Students 3rd - 5th Standards
Scholars keep meteors from hitting their alien's spaceship by choosing the multiplication problem that correlates to the number displayed.
+
Interactive
Arcademics

Jumping Aliens

For Students 6th Standards
An alien-themed learning game challenges scholars to solve algebraic equations with exponents and variables using multiplication. 
+
Interactive
Arcademics

Canoe Penguins

For Students 4th - 6th Standards
Scholars compete in a canoe race that challenges them to multiply two-digit numbers. The faster they solve equations, the faster their canoe makes it to the end. 
+
Interactive
Arcademics

Sailboat Subtraction

For Students 1st - 3rd Standards
Play a game of subtraction tug of war with an engaging learning game that challenges scholars to answer equations as quickly as possible.
+
Interactive
Arcademics

Minus Mission

For Students 1st - 3rd Standards
A learning game tests scholars' subtraction skills. While playing, participants use a canon to subtract the slime away by choosing the correct equations that correspond with the number shown. 
+
Interactive
American Museum of Natural History

How Lou Got the Flu

For Students 6th - 12th
Six questions probe participants to discover the possibility of catching a virus from others—even animals. Here, the influenza virus travels from duck to person in a round-about way. The quiz concludes with helpful tips to stay healthy. 
+
Interactive
Arcademics

Island Chase Subtraction

For Students 1st - 3rd Standards
Scholars boost subtraction skills with a multiplayer learning game. Jet skis race through the water, gaining speed and distance with every correct answer a learner provides.
+
Interactive
Arcademics

Ducky Race

For Students 1st - 3rd Standards
Scholars take part in a multiplayer game in which participants subtract facts to 12—the faster they solve problems, the faster they make their way around the track.
+
Interactive
Arcademics

Skateboard Pups

For Students 2nd - 5th Standards
Players skate their way to the finish line by adding and subtracting two-step expressions as fast as possible.
+
Interactive
Arcademics

Jet Ski Addition

For Students 1st - 3rd Standards
A learning game tests scholars' knowledge of addition facts with a jet ski-themed interactive. Playing against multiple people, participants answer as many addition problems as fast as possible by choosing the correct answer.
+
Interactive
American Museum of Natural History

T. Rex Roar Mixer

For Students 6th - 12th
Scholars predict the sound of a tyrannosaurus rex roar with a mixing board equipped with audio from crocodiles, chickens, loon, macaw, peccary, sea lion, and bison.
+
Interactive
Arcademics

Canoe Puppies

For Students 2nd - 5th Standards
Smiling puppies row their way to the finish line in a learning game that focuses on addition. Scholars go up against multiple players to answer as many addition problems as possible. 
+
Interactive
Arcademics

Tugboat Addition

For Students 1st - 3rd Standards
Test young mathematicians' addition skills with an engaging learning game. Two tugboat teams race to answer as many addition problems as possible.
+
Interactive
Arcademics

Kitten Match

For Students 1st - 3rd Standards
An engaging learning game tests scholars' knowledge of how to make a number using addition. Several players race to pick two numbers that add up to a given sum.