Interactive
Arcademics

Sailboat Subtraction

For Students 1st - 3rd Standards
Play a game of subtraction tug of war with an engaging learning game that challenges scholars to answer equations as quickly as possible.
Interactive
Arcademics

Minus Mission

For Students 1st - 3rd Standards
A learning game tests scholars' subtraction skills. While playing, participants use a canon to subtract the slime away by choosing the correct equations that correspond with the number shown. 
Activity
Smithsonian Institution

How Would You Design a Lighthouse?

For Teachers K - 3rd Standards
Guide the way to a better understanding of lighthouses. Young scholars first read a story about lighthouse and consider the problem that lighthouses try to solve. They then identify parts of a lighthouse and draw daymark patterns. As a...
Interactive
Arcademics

Island Chase Subtraction

For Students 1st - 3rd Standards
Scholars boost subtraction skills with a multiplayer learning game. Jet skis race through the water, gaining speed and distance with every correct answer a learner provides.
Interactive
Arcademics

Ducky Race

For Students 1st - 3rd Standards
Scholars take part in a multiplayer game in which participants subtract facts to 12—the faster they solve problems, the faster they make their way around the track.
Interactive
Arcademics

Jet Ski Addition

For Students 1st - 3rd Standards
A learning game tests scholars' knowledge of addition facts with a jet ski-themed interactive. Playing against multiple people, participants answer as many addition problems as fast as possible by choosing the correct answer.
Interactive
DocsTeach

Sequencing from Seeds to Harvest

For Teachers K - 2nd
Explore the farm to table experience in a fast-paced lesson on gardening. The activity uses image sequencing to help young scholars understand the process of growing food from seed to harvest. Academics also participate in group...
Interactive
Arcademics

Tugboat Addition

For Students 1st - 3rd Standards
Test young mathematicians' addition skills with an engaging learning game. Two tugboat teams race to answer as many addition problems as possible.
Interactive
Arcademics

Kitten Match

For Students 1st - 3rd Standards
An engaging learning game tests scholars' knowledge of how to make a number using addition. Several players race to pick two numbers that add up to a given sum. 
Lesson Plan
1
1
Nemours KidsHealth

Getting Along: Grades K-2

For Teachers K - 2nd
Boost social awareness with two activities focusing on getting along. In the first activity, scholars brainstorm ways to get along with their classmates and create four rules for the classroom. The second activity asks pupils to track...
Interactive
Arcademics

Alien Addition

For Students 1st - 3rd Standards
An alien-themed learning game boosts addition skills. Scholars solve the addition problem coming down from an invading spaceship before it lands.
Interactive
Arcademics

Koala Karts

For Students 1st Standards
A koala-themed learning game challenges scholars to count a ten frame and identify its number, racing against other players, naming their way to the finish line.
Interactive
Arcademics

Jumping Chicks

For Students 1st Standards
A multiplayer game challenges scholars to count to 10. Little chicks jump from leaf to leaf, matching the number of leaves to a number displayed on the screen.
Lesson Plan
Nemours KidsHealth

Stress: Grades K-2

For Teachers K - 2nd
Two activities focus on stress—its triggers and tools to manage it. The first activity asks pupils to identify personal stress triggers then practice stress management techniques. The second activity gets scholars up and moving with yoga...
Lesson Plan
Nemours KidsHealth

Bullying: Grades K-2

For Teachers K - 2nd
Two activities for young scholars explore the concept of bullying. The first activity examines scenarios to point out bullying behavior. The second activity encourages positive peer relationships by identifying kind and respectful...
Interactive
Arcademics

Puppy Hop

For Students 1st Standards
Young scholars recognize the letters of the alphabet in a dog-themed learning game. Participants listen to letters read aloud, then click on the matching tennis ball, ultimately landing on a comfy bed.
Interactive
Arcademics

Kitten Hop

For Students 1st - 4th Standards
An eye-catching learning game provides scholars with the opportunity to practice Dolch sight words. Playing against other young individuals and the computer, a kitten hops from word to word making its way to the cat bed. Results are...
Professional Doc
1
1
Transforming Education

SEL for Educators Toolkit

For Teachers K - Higher Ed
Four resources make up the SEL toolkit for educators. Intended for those that teach kindergarten to twelfth grade, helpful files include a companion guide, presentation, reference list, and a one-page snapshot that neatly showcases the...
Professional Doc
Transforming Education

Mindfulness Toolkit

For Teachers K - Higher Ed
The Mindfulness Toolkit is designed to provide educators with the information they need to introduce the social-emotional competency of mindfulness into their school. The kit includes background information to help teachers develop their...
Professional Doc
Transforming Education

Growth Mindset Toolkit

For Teachers K - Higher Ed
A nine-slide presentation provides educators with practical ways they can help young people develop a growth mindset, a key competency in social-emotional learning.
Professional Doc
Transforming Education

Social Awareness Toolkit

For Teachers K - Higher Ed
A 32-slide professional development presentation introduces administrators, counselors, and teachers to the social awareness competency. The presentation includes specific strategies to help learners develop social awareness, identifies...
Professional Doc
1
1
Transforming Education

Self-Efficacy Toolkit

For Teachers K - Higher Ed
A PowerPoint presentation prepares instructors for teaching learners about self-efficacy, a key competency of social-emotional learning. The 29-page presentation is designed to give administrators and teachers a deeper understanding of...
Activity
1
1
American Chemical Society

Heat Up and Cool Down

For Students K - 5th
Don't be so dense! Using food coloring, pupils conduct two experiments with the difference in densities of hot and cold water. In the first experiment, learners add dyed hot and cold water into room temperature water and observe how the...
Activity
1
1
American Chemical Society

The Fate of Calcium Carbonate

For Students K - 5th
Soften up an egg. Learners use vinegar to test for calcium carbonate in an egg shell and an antacid tablet and compare the reaction with vinegar to the reaction with water. In a second experiment, class members break down an egg shell...