Assessment
Bowland

Ice Cream

For Teachers 6th - 8th Standards
Make sure there is enough ice cream on hand. Learners try to find out how much ice cream to buy for a sports event. Scholars use a pie chart showing the percent of a sample of people who like different flavors of ice cream. Using the...
Assessment
Bowland

Counting Trees

For Teachers 6th - 8th Standards
Let's find a way to determine how many there are. Given a diagram of trees on a plantation, pupils devise a way to estimate the number of old and new trees. Using their methods, learners create estimates for the number of the two types...
Assessment
Bowland

Smoothie Box

For Teachers 5th - 7th Standards
Make it a tight fit. Given drawings of a smoothie bottle, pupils need to determine the size of a box to hold 12 bottles. Scholars draw a net to show the dimensions needed to create a closed box that would not allow the bottles to move...
Assessment
Bowland

Lottery

For Teachers 6th - 8th Standards
Take a chance on raising money. Learners calculate probabilities to determine whether a lottery is a good way to raise money. Pupils determine the number of combinations of choosing two numbers between one and six. Using the sample...
Lesson Plan
Bowland

Candle Box

For Teachers 5th - 7th Standards
Shine some light on nets. Using a creative assessment task, pupils create a net that would fold up into a hexagonal box and include the tabs needed for gluing the box together. Scholars then draw candles on each of the sides and the top...
Activity
Museum of Science

Cookie Mining

For Teachers K - 6th
Knock a chip off the cookie. Learners purchase a property to mine and mining tools. Pupils use their tools to mine chocolate chips out of a cookie for 5 minutes and return cookie fragments to its original site. After the time is over,...
Activity
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Museum of Science

Make a Map

For Students 1st - 6th
It's important to know the final destination. Scholars first measure distances in a region of interest using a standard measuring device or by counting steps. They then use an appropriate scale and graph paper to create a map of the...
Activity
Las Cumbres Observatory

How Big is the Solar System?

For Teachers 6th - 10th
Find out if it's possible to travel to the edge of the solar system. Learners use a piece of string to model the distance between planets in the solar system. They then use the distances to calculate how long it would take to travel to...
Activity
Las Cumbres Observatory

Plotting an Asteroid Light Curve

For Teachers 6th - 12th Standards
Data can tell us a lot about celestial objects that are just too far away to study otherwise. Learners examine data on the brightness of an asteroid to predict its rotation rate. Graphing the data reveals a periodic pattern that allows...
Activity
Las Cumbres Observatory

Plotting a Supernova Light curve

For Teachers 6th - 12th
Supernovas burn for a short time but can give scientists extensive information about the universe. Learners analyze given data about the change in the light magnitude of a supernova. They look for patterns in the data and use them to...
Lesson Plan
California Academy of Science

Modeling Eclipses with Size and Distance Scales

For Teachers 3rd - 8th
Size within the solar system is a difficult thing for pupils to imagine. Using everyday objects, they build models to show the scale between the sun, moon, and Earth. They situate their props in proportional distances between the objects...
Interactive
Arcademics

Martian Hoverboards

For Students 5th - 6th Standards
Float across the Martian landscape. Using an online game, learners participate in teams to propel their hoverboards in a race across the surface of Mars. By correctly evaluating a numerical expression involving parentheses, individuals...
Interactive
Arcademics

Swimming Otters

For Students 3rd - 6th Standards
Otters swim through numerical gates carrying multiplication equations with a missing factor. By choosing the gate with the correct missing factor, players make the otter swim faster in the online game.
Interactive
Arcademics

Integer Warp

For Students 6th Standards
Multiply the speed in a dash. Individuals play an online space race game. With each correct response to an integer multiplication problem, the spacecraft gets a boost of speed. Problems range from products of two positives, two negative,...
Interactive
Arcademics

Spider Match

For Students 6th Standards
Create a web of integers. Individuals play an online game as spiders. Pupils find two integers with a sum to a target number displayed in the center of a web. The player with the most combinations at the end of the time wins.
Interactive
Arcademics

Orbit Integers

For Students 6th Standards
Add integers within space. Up to four individuals race through space in a fun online game. Pupils answer integer addition problems with correct answers which provides the spaceship with an additional burst of speed.
Interactive
Arcademics

Puppy Pull

For Students 4th - 6th Standards
Pull hard to convert fractions. Players participate in a tug of war against each other or the computer by practicing converting fractions to decimals. With each correct response, the player's puppy pulls a little harder. Play continues...
Interactive
Arcademics

Puppy Chase

For Students 4th - 6th Standards
Chase down fraction to decimals conversions. Players convert fractions to decimals to run a race as a puppy. Correct answers boost the speed of their game pieces. Each race allows up to 12 players to race against each other in the online...
Interactive
Arcademics

Snow Sprint

For Students 5th - 6th Standards
Dash through the snow with fractions. Players race snowmobiles while multiplying fractions. By choosing the correct products, learners make their online game pieces move around the track. The faster the correct answer, the quicker the...
Interactive
Arcademics

Otter Rush

For Students 5th - 6th Standards
Otters help learners increase fluency with exponents. Given four options, pupils determine which one would make a given equation involving exponents true. The faster individuals answer, the faster their otter races around the track in...
Interactive
Arcademics

Speedway

For Students 5th - 6th Standards
Race to extreme fluency. Scholars play a car race online game where the faster they choose the answer to fraction addition and subtraction problems, the faster their cars go. Pupils play against the computer or other players online....
Lesson Plan
EngageNY

Selecting Evidence and Partner Writing: Aligning “The Hero’s Journey” and The Lightning Thief (Chapter 5)

For Teachers 6th Standards
Around and around we go! Scholars work in groups to connect The Hero's Journey and The Lightning Thief with a Carousel of Quotes activity. They then independently reflect on the two texts and answer questions about how they...
Interactive
Arcademics

Hungry Puppies

For Students 5th - 6th Standards
It all comes down to the treats. Individuals compete to find decimals' addends to arrive at a given sum. Pupils click on two dog treats with values that add to the target number. Each round contains the same sum and lasts a minute, and...
Interactive
Arcademics

Ratio Blaster

For Students 3rd - 6th Standards
Shoot the equivalence before it gets you. Individuals practice determining equivalent ratios in six levels in an online interactive. Scholars shoot down the invaders before they reach the planet by identifying an equivalent ratio to the...