Computer Science Unplugged
Treasure Hunt—Finite-State Automata
Introduce your class to the concept of finite-state automata with an activity that asks individuals to try to map their way to Treasure Island by taking different routes though an island chain. Each island has two ship sailing...
College Board
An Introduction to Polymorphism in Java
Run a lesson on run-time polymorphism. An AP® curriculum module introduces polymorphism in Java. It identifies the five major types of run-time polymorphism and provides a brief description and example for each type.
Code.org
Hard Problems – Traveling Salesperson Problem
Even computers find this to be a hard problem. In the eighth installment of a 12-part unit, young computer scientists learn about the traveling salesperson problem. They formulate algorithms to solve the problem and find out why it is...
Computer Science Unplugged
Card Flip Magic—Error Detection and Correction
I can find the error in an array of cards? After watching a demonstration class members search for the error is the provided cards. The resource provides a real-life example of using ISBN numbers in error detection and using check...
Computer Science Unplugged
The Orange Game–Routing and Deadlock in Networks
How is data able to move in a congested network? Groups simulate moving data around a congested network by passing fruit around a circle, following specific rules, until everyone ends up with their own fruit. Extension activities...
Beauty and Joy of Computing
Three Key List Operations
Develop an understanding of the Map, Keep, and Combine operations. The lab leads the class through the exploration of three list operations. Each task contains a self-check to measure scholars' understanding of the operation in the...
Computer Science Unplugged
Tablets of Stone—Network Communication Protocols
Show your learners that the game of Telephone isn't the only way messages get mixed up. Pairs transform into the sender and receiver of a message sent in packets. At least one pupil is the messenger who either delivers, delays, or...
Drexel University
Learning Roomba Module 5: Localization
Where is my robot? Pupils create programs that utilize the localization services that a Roomba uses to determine its surroundings.
Code.org
Number Systems
Generating a system of shapes. Groups work together to create a number system using three different shapes as symbols. The groups should come up with the rules that generate all the possible permutations of the three shapes.
Code.org
Algorithms Detour - Minimum Spanning Tree
This optional lesson plan introduces the class to the idea of a minimum spanning tree. The activity focuses on determining an algorithm that will find the most efficient path in a network to transfer data.
Curated OER
Pen Pals
Students make their own predictions about the amount of different types of birds at each site before they go there. In groups, they collect the bird data and compose letters to their pen pals sharing their information. To end the lesson,...
Computer Science Unplugged
Ice Roads–Steiner Trees
As an introduction to Steiner Trees, class members are challenged to find the shortest paths to connect multiple points. The teacher introduces the problem by showing how to connect three points. Groups then go outside and construct a...
Code.org
The Need for Algorithms
Pairs work through two scenarios that require them to generate an algorithm. The first activity requires pairs to define a common language to use; the second comes with the language. The pairs then must determine how to code the...
Code.org
Algorithms Detour - Shortest Path
Young programmers investigate the Single Source Shortest Path problem by working in paris to devise their own algorithm. They then progress to using Dijkstra's Algorithm to solve the problem.
Code.org
Practice PT - The Internet and Society
Speaking of the Internet. The culminating instructional activity for the unit on the Internet challenges pupils to prepare short, two-minute speeches on an issue facing society. The pupils chose from three topics that connect...
Code.org
Good and Bad Data Visualizations
Good versus bad data. Pairs rate online collections of data representations from good to bad and then suggest ways to improve the visualizations. The class then creates a list of best practices and common errors in data representations...
Curated OER
Definition and Applications of Computational Science
Students participate in a variety of instructional experiences about Computer Science. They define Computational Science and describe computational simulation. They also compare and contrast Computational Science and Computer Science.
Harvard University
Creative Computing
Scratch the surface of computer coding. A seven-unit lesson guide provides a crash course on computer programming. It uses a programming language called Scratch.
Code.org
Sending Binary Messages
Pairs build a device that will be able to send a binary message. They then update their device to allow it to send four possible messages before upping the ante to eight. The provided self-assessment rubric comes with reflection...
Code.org
The Need for DNS
That's one complicated address book! To understand the need for a system that keeps track of addresses, pupils trying to find the IP address of their classmates. Then individuals change their IP addresses, which leads to research...
Curated OER
Bioinformatics
Students conduct a series of scientific investigation using bioinformatics. In this molecular biology lesson plan, students collect experimental data using different educational softwares. They calculate and analyze relationships using...
Computer Science Unplugged
Sharing Secrets—Information Hiding Protocols
Did you know that you can find the average age of a group of people without anyone having to real their age? This resource provides directions for way to do just that. After the activity, class members read a short passage...
Google
Fashion and Design: Fashion Walk
Strut your stuff, just on a computer and not on a fashion runway. Scholars program a fashion show animation using block-based computer coding. They learn how to apply different code blocks in writing their programs.
Beauty and Joy of Computing
Combining List Operations
Use list operations to modify an earlier version of Tic Tac Toe. The fourth lab in a series of five has pupils combine list operations to build more powerful operations. They take a project from a previous unit and enhance it to keep...
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