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Curated OER
The Engineering Design Process
Design your own video game, engineer accident-proof highways, or even develop a new phone app! The Engineering Design Model can be used with all ages and in all subject areas to create a product, system or service. The resource explains...
Curated OER
Play on Words Design
Students create a design of an image that combines two words to create an unusual visualization. They improve their drawing skills by completing a detailed, colored pencil rendering of the "Play on Words" they design. Using technology...
Curated OER
Turn It Upside Down: Introduction to Computer-Aided Design
Students explore a computer-aided design program. Students chart out roller coaster design, computer graphics and architecture. Students focus on understanding the connections between mathematics, science, technology and innovation.
DiscoverE
Design a Shoe
Engage young scientists in a project where high fashion meets engineering! Using foam core and hot glue, partnered pupils design and create a functional, fashionable pair of shoes. Groups then put the footwear through its paces using a...
Teach Engineering
Design a Flying Machine
Wrap up the unit in one final design. Pairs use their knowledge of aviation to design new flying machines and record how their designs take into consideration the forces that act upon airplanes. The pupils determine whether their designs...
Institute of Electrical and Electronics Engineers
Interactive Gumball Machine
Sure, you may be able to build a better mousetrap, but what about a gum dispenser? In a fun engineering challenge, teams must design and build a working interactive gumball machine with specific constraints and criteria.
Curated OER
Designing a Crew Exploration Vehicle
Take your class on an out-of-this-world adventure with this fun engineering design lesson. Working in small groups, young scientists design, build, and test crew exploration vehicles using some creativity, teamwork, and...
Intel
Understanding the Design Process
Can you build a better mousetrap? Broken into two sessions, this plan introduces learners to the design process. The first session has pupils look at the world through a design perspective by redesigning everyday objects. In the second...
National Science Teachers Association
Paper Car Crash Design
High school physical scientists collide with motion. They work in pairs to design a paper car that will protect a raw egg during a head-on collision. Measurements of distance traveled, time of run, vehicle specs, and photo gate flags are...
Bonneville
Designing a Faster Water Pump
Things can always be made better. The culminating installment in the seven-part Understanding Science and Engineering unit has pupils design their own water pumps. In groups, they build a prototype of a design of their choice, then test...
Bonneville
Design and Engineer Solutions
What's the best way to collect all that trash? A culminating activity has scholars use the knowledge and skills from the unit to design a solution to the plastic trash island problem. They use 3-D pens or a 3-D printer to build models of...
eGFI
Marshmallow Design Challenge
How tall is your marshmallow structure? With limited supplies (including uncooked spaghetti noodles, masking tape, and one marshmallow), teams endeavor to support the marshmallow atop the tallest spaghetti structure they can build....
Computer Science Unplugged
The Chocolate Factory–Human Interface Design
What is this? What is it for? How does it work? Challenge the class to think about to how to design a new chocolate factory for the Oompa-Loompas to make it easy to use. The activity is the first of a three-part series on...
North Carolina State University
Construction
Engineering design projects serve as great opportunities for collaborative problem solving. In this case, students work in small groups designing, building, and eventually testing a structure that meets a teacher-specified objective. It...
Discovery Education
Clutter Cutter
Challenge young learners to cut the clutter with this fun engineering project. As employees of a home and office supply company, young engineers are asked to develop devices that organize everyday items. After participating in a...
Institute of Electrical and Electronics Engineers
Robot Basketball
Hold a free-throw shooting challenge in your engineering class! Each team must design a contraption that will fire off a "robot arm" or, more specifically, a catapult, to send a Ping-Pong ball into a basket. Use this as an opportunity to...
Teach Engineering
Design Inspired by Nature
Let nature guide your engineering designs. By taking apart a flower, pupils learn about reverse engineering. They use the results to brainstorm designs for new products or ideas. This is the seventh installment of a nine-part Life...
Perkins School for the Blind
Casting with Plaster
What a fun lesson! Your class can experience the design and construction process by creating a mold and a duplicate for an engraved image. The lesson is specifically written for learners with visual impairments and allows them to create...
Curated OER
An Exploration of Cradle-to-Cradle Design Thinking
Introduce cradle-to-cradle design thinking. Scholars first discuss the importance of natural laws and rights. They then use a variety of online and print resources to research eco-efficiency and cradle-to-cradle design.
Curated OER
Coast-to-Coast Book Design-Part 1: What is a book?
In this first of four lessons on book design, students are introduced to the vocabulary of book design through the use of bookwalks and a non-linear PowerPoint presentation in game-show (Jeopardy!) format.
Teach Engineering
Designing a Winning Guest Village in the Saguaro National Park
Don't desert a resource on the desert! Scholars work in groups to build on their ideas from the previous lesson to design a sustainable guest village in the Saguaro National Park. Each group produces a PowerPoint presentation to share...
eGFI
Lesson: Zero-Energy Home Design
Challenge young engineers to design a one-bedroom scale house to collect and maintain as much heat as possible. Particular constraints must be adhered to, but creativity is also allowed. Included is a diagram and background information...
Practical Action
The Wind Power Challenge
Up it goes! Groups must design and build a windmill able to lift a weight. The packet includes discussion points to use prior to the build that cover topics such as variables, fairness, and the design process.
Curated OER
Toothpick Sculpture
You'll be surprized at how much engineering, design, and creativity can go into a toothpick and a marshmallow. Learners make toothpick sculptures where they construct three-dimentional models by sticking marshmallows and toothpicks...