Khan Academy
Project: Crazy Painter
An activity titled Crazy Painter might not be high on your list of new things to try with your class; however, you will be happy to know this task has your young coders writing a mess-free painter application in JavaScript. The...
Khan Academy
Bonus Project: Custom Clothing
Clothing design, do you know any teenagers that are interested in that? How about mixing what they have learned about JavaScript programing and the creativity of designing a piece of clothing? This activity does just that. Practice the...
Khan Academy
Project: Fish Tank
Create your own exotic aquarium, well, virtual aquarium. Fill it full of various fish and sea life, add animation, color, and interactivity using JavaScript. This task utilizes your classes' knowledge of functions, parameters, and local...
Khan Academy
Challenge: Favorite Fruits
Creating a list of favorite fruits is the perfect use of an array in coding. Practice defining and using arrays in this simple activity of creating an array and printing out each element in the array.
Khan Academy
Practice: Using Variables
A quick check of understanding is the focus in this short online quiz. Questions ask users to check out a short two- to four- line program and answer a question about the value of a variable. Get five questions correct in row to pass to...
Code.org
Functions and Top-Down Design
Let me break it down for you! Introduce your class to a way of breaking up a complicated task into its component pieces. Individuals draw a complex figure using JavaScript and then break it down to help determine the...
Curated OER
Animated Snowman
Students produce a web page with an animated snowman using DHTML and JavaScript. The finished project must work correctly in Netscape 4.7 and Internet Explorer 5.0 on both Mac and PC.
Khan Academy
Project: Ad Design
Let your young programmers' creativity and programming knowledge shine with this culminating activity. Coders put together everything they know about using text commands, drawing, and animation to create a unique ad. This activity could...
Khan Academy
Challenge: Mouse Tracker
Create a small but useful little program that allows you move a dot with your mouse and see the coordinates change as the mouse moves. Starting with a dot that moves with the mouse, add to this program the text of the points...
Khan Academy
Challenge: Bouncy Ball
Create your own bouncing ball program with this guided activity. Java Script code that sends a ball down the screen is provided. The task is to fix the code to make it bounce up when it hits the bottom of the screen and then down again...
Khan Academy
Challenge: Your First Painting App
Ever wonder how those neat painting applications work? Completing this coding activity will give you some insight. First, starting with a simple function that draws a small circle as the mouse moves around the screen, adjust the function...
Khan Academy
Challenge: Your First Button
Practice using conditional if statements, Boolean expressions, and Boolean operators by programming a user-selected button. This activity guides by using a small program that needs some modifications to work correctly.
Khan Academy
Challenge: A Loopy Landscape
Drawing trees and grass over and over again is the perfect time to add a while loop to your computer code. This activity guides coders through the steps as they practice using this loop.
Khan Academy
Challenge: Favorite Animals
I'm not scared of lions & tigers & bears; in fact, they are on my favorites list! Have your young coders practice creating arrays and using loops. First they define the array as a list of favorite animals, then print them out...
Khan Academy
Challenge: Picture Painter
Your young coding students will love the result of this programming activity and will be amazed at what they can make the computer do. Using objects and their properties, they will create a paint brush that will redraw an object across...
Khan Academy
Challenge: Double Rainbow
Draw a rainbow over the rainbow. The second segment in a series of six has the class practice using functions to edit a program that draws a rainbow. After creating the function, the interactive lesson challenges pupils to create another...
Code.org
Using Simple Commands
Turtles might be slow, but class will zoom by when your pupils build a program in which reptiles draw a grid. Using App Lab and JavaScript, class members build a program to find the most efficient way to draw an image of a...
Code.org
APIs and Using Functions with Parameters
Introduce your class to the API, a reference guide that lists and explains the functionality of programming language. Using JavaScript, individuals draw complex designs that require additional commands and parameters defined in the...
Khan Academy
Challenge: It's a Beautiful Day
Young coders build on their programming skills by adding color to their pictures. The background, fill, and noStroke functions are explored in the JavaScript coding activity.
Khan Academy
Challenge: Ice Cream Code
Practice adding color to your simple JavaScript picture. Three layers of ice cream in a bowl with a cherry on top, gives your beginning coders a tasty challenge.
Khan Academy
Challenge: Simple Shapes!
Now practice drawing a rectangle, ellipse, circle, and line by writing your own JavaScript code. Don't know where to start? No problem, you will be guided through creating every line of code. Getting an error message? Again, no problem,...
Khan Academy
Project: Design an Animal
Combine creativity and coding in an activity where you are free to create your own animal. Try for something recognizable or not, the design is up to your unique students. The challenge is to use variables and variable expressions so...
Curated OER
A Wee Dose of JavaScript
Students describe the difference between Java and JavaScript. They explain the relationship of JavaScript to other elements of an HTML document. They write general code for a set of JavaScript instructions. They describe the JavaScript...
Code.org
Creating Functions
Quit repeating yourself ... you can make this simpler! Rather than repeating the same set of code over and over, class members learn to build and call functions in a series of challenges in App Lab. In the end, they combine...