Curated OER
Lego Robotics: Measuring Speed
Students build and program a LEGO robotic car as well as measure and graph its speed. They acquire familiarity with principles of construction, motion, design and problem solving. They compare a robot's speed over two different surfaces...
Curated OER
Snail Car
Students design and create robotic cars using Legos and the Robolab program. They hold a "snail race" where the slowest car that can be determined to be actually moving is the winner.
Curated OER
New York State Testing Program-English Language Arts Test Book 1
In this New York State Language Arts Testing Program learning exercise, 3rd graders answer twenty multiple choice questions and one short answer question based on the third grade language arts curriculum.
Curated OER
Controlling Robots
Students create practical robotic devices with a laptop computer. They explore how to program LED lights and DC motors. They examine a wide range of motors, switches and relays.
Curated OER
Comparing and Contrasting Robots
Students participate in a teacher led discussion contrasting robots they have seen in the media with real world robots. They observe a demonstration of several teacher-supplied robots. Students review the RoboLab software and explain...
Curated OER
Robots Alive: Almost Human
Students explore robotics. They design and draw a robot to fit a specified function. Students examine motor functions necessary for the robot to perform. They discuss types of sensors available to assist in the building of a robot.
TryEngineering
Solving a Simple Maze
Solve a maze ... from a robot's point of view. In the instructional activity, your scholars build a small, simple maze from cardboard and then find a route from the start point to the finish point. They write an algorithmic process that...
Chesterfield Township Elementary School
Gifted and Talented Enrichment Curriculum
Looking to start or support a Gifted and Talented program? An 80-page packet outlines grade-leveled lessons in all subject areas as school district's Gifted and Talented enrichment curriculum.
Teach Engineering
Discovering Phi: The Golden Ratio
Fe, phi, fo, fum. This activity leads pairs to find the ratio of consecutive terms of the Fibonacci sequence. The pairs find that the Fibonacci sequence can be found in many places. A discussion with the class shows that the ratios found...
Curated OER
Programming the "Rinse Robot"
Experienced chemistry technicians use then layer chromatography to discover how much of a free compound is left after each rinse cycle. Where this could obviously be used as a practice with chromatography technique, it can also be used...
Curated OER
The Ridge Exploring Robot
Students study about an autonomous underwater vehicle and explain the strategies that it uses to locate and map hydrothermal vents. In this marine navigation lesson students design a program for an AUV survey.
Curated OER
Design Team Challenge
Young scholars work in groups to build a robot. In this robotics lesson, students create an electronic robot and program it to follow directions. They create an obstacle course for the robot to follow and test its performance.
Curated OER
Anything Goes
Students work collaboratively to explore the functions of the Robolab program and create a small moving robot out of Legos.
Curated OER
Sensor Challenge
Young scholars develop a pseudo code flowchart for their robotic program. In this physics lesson, students construct a robot that can navigate through certain obstacles. They test their robot and present them to class.
Curated OER
Mr. Robert's Robots
In this problem solving worksheet, students solve 5 problems pertaining to the specific actions each of 3 robots are programmed to do. Students study the actions for each robot at the intervals specified and solve the problems.
Curated OER
Lego Robot Competition
Students are introduced the "Lego Robot Competition", demonstrate Lego Data Control System that is controlled through tethers by laptop computers. High School students create the competition, organize the media coverage, and conduct the...
Drexel University
Learning Roomba Module 3: Controlling Movement
Look at it go. The resource, the third in a series of five using a Roomba, explains the different types of movements a Roomba makes, then challenges pupils to create computer codes that will cause the Roomba to travel specific paths.
Curated OER
Exploring the Planets
Learners study robotic spacecrafts that have provided detailed information about the inner and outer planets. In this exploring the planets lesson plan, students use posters and diagrams to study the various robotic spacecraft sent to...
Curated OER
Common Ground: A Therapy Dog Program Between Students And Older Adults
Pupils handle a therapy dog and take the school therapy dog to a local nursing home several times over the course of the school year. They complete a culminating project that focuses either on the entire experience or a specific resident.
Two Lives Left
Cargo-Bot
What would you think of an app that provides a creative introduction to an important 21st century skill, challenges learners at many levels, and is an addictively, fun game? Did we also mention it was free? We think you will find all...
Tutorials Point
Artificial Intelligence
You needn't take a stress pill or don a space helmet to take a tutorial in artificial intelligence. In fact, HAL might recommend the course with great enthusiasm and confidence for those seeking an introduction to AI.
Curated OER
Robots
Second graders examine the concepts of direction and movement as they attempt to program a robot to move. They design a set of instructions using right, left, forward, backwards, and quarter turn so that the robot can accomplish tasks.
EngageNY
Searching a Region in the Plane
Programming a robot is a mathematical task! The activity asks learners to examine the process of programming a robot to vacuum a room. They use a coordinate plane to model the room, write equations to represent movement, determine the...
Shodor Education Foundation
Simple Maze Game
Avoid the mines and win the game! Young scholars direct a robot through a minefield by plotting points. Their goal is to reach the target in as few moves as possible.