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Lesson Plan
EngageNY

Modeling Video Game Motion with Matrices 1

For Teachers 11th - 12th Standards
Video game characters move straight with matrices. The first day of a two-day instructional activity introduces the class to linear transformations that produce straight line motion. The 23rd part in a 32-part series has pupils determine...
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Lesson Plan
Curated OER

Beyond Black and White

For Teachers 6th - 12th
Students critically examine the portrayal of minorities in video games and other forms of entertainment and assess the role of racial stereotyping. They keep a log of media minority portrayals and respond to their findings.
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Lesson Plan
Media Smarts

First Person

For Teachers 9th - 12th
High schoolers explore the relationship between video games and actual population. Example: A 2005 study showed Latino youth play at higher rates than other groups, but there are no Latino playable characters. They watch a brief video...
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Lesson Plan
Curated OER

Sex, Guise, and Video Games

For Teachers 6th - 12th
Students examine the portrayal of women in action-adventure video games and in other forms of entertainment to assess whether or not these portrayals perpetuate positive images of women in today's world. They develop new female video...
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Lesson Plan
Curated OER

Diversity in Media: Looking Critically at What We See

For Teachers 8th - Higher Ed
This learning experience fosters awareness of representations we see, and don't see, in the media. Learners list TV programs, games, and films they enjoy, identify characters' ethnic, religious, (dis)ability, and sexual orientation...
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Lesson Plan
EngageNY

Designing Your Own Game

For Teachers 11th - 12th Standards
Your classes become video game designers for a day! They utilize their matrices, vectors, and transformation skills to create and design their own game images. The complex task requires learners to apply multiple concepts to create their...
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Lesson Plan
Curated OER

Fictional Characters

For Teachers K - 2nd
Students explore fictional characters. In this fictional characters lesson, students hear information about a character then ask and answer questions. Students also answer true/false questions about the character and make a mini book...
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Lesson Plan
Curated OER

Flight of the Imagination

For Teachers 6th - 12th
Learners study the success of video games by reading an online article. They work in groups to design settings, storylines, characters and technical features for their own fantasy video games. Finally, they write scripts for previews of...
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Lesson Plan
Curated OER

Miscast and Seldom Seen

For Teachers 9th - 12th
Consider how well high schoolers' favorite TV shows, movies and video games reflect the diversity of society. The instructional activity introduces your class to several media literacy concepts, such as how media conveys values and...
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Lesson Plan
Curated OER

The Gypsy Game

For Teachers 5th - 6th
In this reading worksheet, students answer 10 multiple-choice questions about the book. For example, "What did Marshall name the stray dog?"
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Lesson Plan2:52
Bierbaum Elementary School

Practicing Patience

For Teachers K - 5th Standards
As teachers, we have a lot of patience. Our scholars, on the other hand, may need some support. Give your pupils the emotional intelligence instruction they desire with a lesson designed to teach patience through grand conversation,...
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Interactive
Childnet International

Responding to Cyberbullying

For Students 6th - 12th
After watching a short video about cyberbullying, individuals play an online cyberbullying game and then create their own Digizen that expresses their values and presents their vision for themselves, their friends, and the world at large.
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Lesson Plan
The Kennedy Center

Fairy Tale Variations

For Teachers 4th - 6th
Here are two great lessons that work together and are inspired by the Stephen Sondheim musical Into the Woods. Young writers and actors will retell the story of "The Frog Prince" through games, improvisational script writing, and song....
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Lesson Plan
Curated OER

Computer/Video Game Illustration

For Teachers 3rd - 5th
Students review catalogs of different types of video or computer games. In groups, they write an explanation for each game. They create a screen highlight from a game of their choice and illustrate it on a piece of construction paper....
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Lesson Plan
Harper Collins

Parrot in the Oven: Response Journal

For Teachers 6th - 12th
After completing Chapter 5 of Parrot in the Oven: Mi Vida, readers make text-to-self, text-to-text, and text-to-world connections to Victor Martinez's novel by crafting journal entries addressing comments and questions to characters in...
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Lesson Plan
Curated OER

All Aboard the Freedom Train!

For Teachers K - 2nd
Young historians identify Harriet Tubman, her character traits, and role as a conductor on the Underground Railroad. They create an escape map using map legends and the Cardinal directions. This plan utilizes one of my favorite video...
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Lesson Plan
Curated OER

Urban Legends

For Teachers 6th - 12th
Students consider how people of color and minority culture are represented in video games. After debating the issue as representatives of various interest groups, students reflect on their personal feelings regarding this issue.
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Lesson Plan
BrainPOP

Coping with Bullying Lesson Plan: Strategies for Real-Life Situations

For Teachers K - 3rd Standards
Offer young scholars strategies for dealing with bullies with help from BrainPop Jr.'s favorite characters, Annie and Moby. Youngsters watch a video, take part in a grand conversation, and play a game designed to reinforce coping skills...
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Lesson Plan
Curated OER

Heroes and Sidekicks from Popular Culture

For Teachers 8th - 10th
Students discuss familiar fictional characters. In this fictional characters lesson students practice pronunciation of adjectives. They describe the personality of popular characters by answering questions about those characters.
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Lesson Plan
Japan Society

Popular Culture and Japan’s Gross National Cool

For Teachers 7th - 9th
From Manga to Godzilla and Pokemon, Japanese pop culture has been taking the globe by storm. This phenomenon is called "soft power." Learners will examine the differences between hard and soft power, as well as learn the historical and...
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Lesson Plan
Curated OER

Playing with History

For Teachers 6th - 12th
Young scholars consider the elements that make computer games compelling, then use these elements to develop game 'narratives' based on historic events.
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Lesson Plan
Pearson

Rumpelstiltskin

For Teachers 1st - 3rd
Classic fairy tales are great! They have memorable characters, present interesting story lines, and lend themselves to art projects. Grab a copy of "Rumpelstiltskin" and get ready to participate in several early literacy activities. The...
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Lesson Plan
Curated OER

Video Game Treasure Hunt

For Teachers K - 2nd
Young scholars creatively and safely move through general space, developing their own locomotor movements.
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Lesson Plan
Curated OER

Olympic Athletes and Moments in Time

For Teachers 5th - 8th
Students examine the history of the Olympics and their athletes. In this interviewing skills lesson, students role play the parts of reporters and athletes as they conduct interviews based on research of the Olympic games and athletes.