Lesson Plan

Adventure on the High Seas

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This Adventure on the High Seas lesson plan also includes:

Ahoy there! A fun computer science lesson challenges pupils to write a program that creates an ocean wave. They then develop stories to accompany their projects. All of this takes place within the Scratch coding program.

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Instructional Ideas
  • Team up with an English and/or science teacher to create a cross-curricular lesson
Classroom Considerations
  • The activity stands alone, but it is helpful if students have some experience with Scratch
  • Activity requires computers with headphones and Internet access
Pros
  • Gives some example projects
  • Comprehensive directions help instructors conduct the lesson
Cons
  • None