Interactive
CK-12 Foundation

Problem Solving Plan, Mental Math: The Perfect Lemonade 1

For Students 7th - 10th
Find the perfect amount of water for lemonade. Scholars solve the famous problem of measuring four liters of water using a three-liter container and a five-liter container. An interactive allows users to see each step of the solution.
Interactive
CK-12 Foundation

Problem Solving Plan, Mental Math: The Perfect Lemonade 2

For Students 7th - 10th
Drink in this resource. Young problem solvers investigate a different way of looking at the problem of filling four liters of water from a three-liter cylinder and a five-liter cylinder. Isometric grids help with this understanding.
Interactive
CK-12 Foundation

Problem-Solving Models: Subway vs. Taxi

For Students 8th Standards
Ride to success in understanding systems of equations. Scholars graph a system of equations on the cost of a subway and a taxi using an interactive. Using this graph allows users to answer some questions about the situation.  
Interactive
CK-12 Foundation

Problem Solving Plan, Estimation with Decimals: Shopping

For Students 6th - 8th Standards
Mathematicians go on a virtual shopping trip in an interactive designed to boost the concept of estimation. Scholars read and answer five questions—multiple-choice, true or false, and a discussion—with help from a drag-and-drop shopping...
Interactive
CK-12 Foundation

Formulas for Problem Solving: Finding Distance, Rate, and Time

For Students 8th Standards
Go the distance in learning about distance, rate, and time. Young mathematicians use an interactive to investigate the relationship between distance, rate, and time. A set of challenge questions assesses understanding of these...
Interactive
CK-12 Foundation

Comparing Methods for Solving Quadratics: Comparing Methods to Solve a Quadratic

For Students 9th - 12th Standards
Determine the quickest process for solving quadratics. Pupils compare the number of steps in the process of solving quadratics using three different methods. Scholars determine which situations lend themselves to the different solving...
Interactive
CK-12 Foundation

Mental Math to Evaluate Products: Mental Math Halloween Candy

For Students 6th
Time to put those mental math strategies into play with an interactive that has learners thinking about how many candies three friends get altogether.
Interactive
CK-12 Foundation

Mental Math to Multiply by Whole Number Powers of Ten: The Rule for Tens

For Students 6th - 8th Standards
Eight questions challenge scholars to use mental math while multiplying whole numbers by powers of 10. A tool with bouncing decimals demonstrates how and where the decimal moves. Question types include several multiple-choice, a...
Interactive
CK-12 Foundation

Properties of Multiplication in Decimal Operations: Balloon Animals

For Students 5th - 8th Standards
Commutive and associative properties are the focus of a five-question interactive. Dealing with decimal multiplication and addition, mathematicians solve multiple-choice and true or false questions using a model that moves balloons along...
Interactive
CK-12 Foundation

Pythagorean Theorem for Solving Right Triangles: Solving the Triangle

For Students 9th - 12th Standards
Observe the change in the trigonometric ratios as angles vary. An interactive provides the values of trigonometric ratios for both acute angles in a right triangle. Pupils create a right triangle to match given criteria and find the...
Interactive
CK-12 Foundation

Numbers in Expanded Form: Pennies Expanded Form

For Students 6th
Beginning with a word problem that poses the question of making groups of 10 pennies to translate into a single dime, pupils are challenged to make sense of the amount of dollars 33 cents is in expanded form.
Interactive
CK-12 Foundation

Fractions as Percents: Baking Cookies

For Students 6th - 8th Standards
A five-question interactive challenges mathematicians to solve word problems involving fractions as percents. Baking two different types of cookies and needing the exact amount requires scholars to make fractions, turn them into...
Interactive
CK-12 Foundation

Proportions to Find Percents: Bag of Candy

For Students 6th - 8th Standards
Proportions and percents are the focus of an interactive designed to boost math proficiency. Five questions challenge participants to solve candy-themed word problems. A color-coded tool with moveable parts assists mathematicians in the...
Interactive
CK-12 Foundation

The Percent Equation: Soccer Stadium

For Students 6th - 8th Standards
A soccer-themed interactive challenges mathematicians to solve five questions involving percent equations. Question types include multiple-choice, fill in the blank, true or false and a discussion. A color-coded stadium with movable...
Interactive
CK-12 Foundation

Applications of Linear Systems: Alcohol Solution in Nursing

For Students 8th - 10th Standards
Solve alcohol systems to find the right solution. The interactive allows pupils to manipulate the amount of a solution and displays the total amount in a mixture. Individuals determine the amount of each solution needed to make 15 liters...
Interactive
CK-12 Foundation

Using Quadratic Equations to Solve Problems: Construct a Soccer Field

For Students 8th - 10th Standards
Build a soccer field through a little mathematical analysis. Individuals manipulate the dimensions of a soccer field as they drag points to new positions. The simulation shows the corresponding intercepts and area. As pupils explore the...
Interactive
CK-12 Foundation

Pythagorean Theorem to Determine Distance: Neighborhood Map

For Students 8th - 12th Standards
Find the distance between various locations in a neighborhood. Scholars use the interactive to find distances between locations on a map. The map is overlaid onto a grid to provide coordinates for each location, and pupils apply...
Interactive
CK-12 Foundation

Multiplication of Whole Numbers by Fractions: Multiplication of Fractions by Whole Numbers

For Students 6th - 8th Standards
An interactive challenges mathematicians to multiply fractions by whole numbers. A model provides a clear visual aid in preparing whole numbers to be multiplied. Six questions include multiple-choice, fill in the blank, short answer, and...
Interactive
CK-12 Foundation

Repeating Decimals: Does 1 equal 0.999... ?

For Students 6th - 8th Standards
Six questions make up a challenging interactive that tests scholars' knowledge of repeating decimals. Mathematicians answer true or false and multiple-choice questions with help from a tool that highlights decimal movement in an...
Interactive
CK-12 Foundation

Using Quadratic Equations to Solve Problems: Construct a Soccer Field

For Students 9th - 12th Standards
Determine whether the soccer field has the right area. Pupils create a virtual soccer field based upon constraints. They determine the equation that models the area and continue to investigate other potential areas.
Interactive
CK-12 Foundation

Estimation to Check Decimal Multiplication: Watering a Garden

For Students 6th Standards
Mathematicians solve six multiple-choice and true or false questions using their knowledge of estimation and multiplying decimals. The interactive provides a garden-themed tool that creates a visual aid of three watering cans to assist...
Interactive
CK-12 Foundation

Solving Problems by Factoring: Building a Doghouse

For Students 8th - 10th Standards
Building a doghouse is easier with a little mathematical help! Young scholars use sliders to adjust the length of the doghouse and watch as it affects the width and area. They then answer questions that help them discover the question...
Interactive
CK-12 Foundation

Solving Real-World Problems Using Multi-Step Equations: Bowling Ball Delivery

For Students 7th - 10th Standards
How many bowling balls can a truck carry? A slider interactive changes the weight of boxes and the number of bowling balls per box. Investigating with this slider lets users find the maximum number of bowling balls.
Interactive
CK-12 Foundation

Pythagorean Theorem to Determine Distance: Ladders

For Students 8th - 12th Standards
Young mathematicians to the rescue! Pupils use an interactive to find lengths relating a ladder against a building. The problems involve determining how long a ladder must be to reach a given floor to what floor can a given ladder reach.