Handout
Cincinnati Library

Computers for Beginner

For Students 2nd - 8th
The kids in your class are probably experts at navigating the computer, but do they know the difference between hardware and software? Teach computer skills to any level of computer user with a helpful reference sheet. It...
Lesson Plan
1
1

Name Parts of a Computer and Terms for Interface Elements

For Teachers K - 2nd
Familiarize your young learners with the parts of a computer and some basic key terms relating to technology. As the teacher demonstrates using an LCD projector, class members practice moving a mouse, opening the Internet, typing in a...
Handout
Minnesota Literacy Council

Adult Computer and Employment Skills

For Students 2nd - 8th
Whether you are an experienced computer user or a newcomer to technology, a packet full of computer vocabulary, tips, and guided practice is sure to enhance your technological knowledge. Learners can hone their word processing skills and...
AP Test Prep
College Board

2018 AP® Computer Science A Free-Response Questions

For Students 10th - 12th
The best way to familiarize yourself with a test's format is to look at past tests. The free-response questions for the 2018 AP Computer Science A are available for instructors to reference. Topics include simulation methods, word pairs,...
AP Test Prep
College Board

2005 AP® Computer Science A Free-Response Questions

For Students 10th - 12th
Four free-response questions from the 2005 AP® Computer Science exam show pupils how topics appear on the test. Scholars use the questions to practice coding skills in preparation, while teachers use the items to determine what concepts...
AP Test Prep
College Board

2010 AP® Computer Science A Free-Response Questions

For Students 10th - 12th
Your AP Computer Science class should know what to expect when they take the AP exam. Learners use past free-response questions to become accustomed to the test content and format. The questions from the 2010 AP Computer Science A exam...
AP Test Prep
College Board

2012 AP® Computer Science A Free-Response Questions

For Students 10th - 12th
There's really no better way to become acquainted with the AP test format than to look at past exams. A set of four free-response questions assesses knowledge of computer science skills. They cover a variety of topics including how to...
AP Test Prep
College Board

2009 AP® Computer Science A Free-Response Questions

For Students 10th - 12th
Coding and decoding is part of the work. Pupils and teachers use the released questions from 2009 to gather information on how topics show up on the AP Computer Science exam. The four questions range from the array data structure to...
Unit Plan
Queen of Heaven School

Computer Curriculum

For Teachers K - 8th
Need some extra resources to get your class computer savvy? How about several years' worth? Show pupils in K-8 a progression of proficiency in a series of computer lessons. Learners master the basics, then work with the Microsoft Office...
Interactive
Dominic Szablewski

Z-Type Concepts: Typing, Basic Computer Skills, Keyboarding

For Students K - 8th
Your students will be typing faster than you in no time with the help of this fun game. Similar to the classic Atari game Space Invaders, students must type words to prevent space ships from attacking as they move from the top of the...
Handout
BBC

Getting Online One Click at a Time

For Teachers 2nd - 8th
The Internet is a vast and fascinating place to be, but you have to know how to get there first! Use a helpful guide to become computer savvy in no time. It covers computer basics such as keyboarding and hardware, and goes into e-mail,...
Lesson Plan
Google

Art: Interactive Art

For Teachers 5th - 9th
What would the Mona Lisa say if she could talk? Scholars create a digital story within the Scratch block-based coding program. They make famous paintings talk and move when viewers click on them to complete the third of eight parts in...
Lesson Plan
Code.org

Understanding Program Flow and Logic

For Teachers 9th - 12th
Explore decision-making logic in programming computer games. The 10th installment of a 21-part unit teaches scholars how to apply conditional statements and Boolean expressions. They use these concepts to create a "Guess My Number" game...
Lesson Plan
EngageNY

End of Unit 2 Assessment, Part 1: Best First Draft of an Informational Essay

For Teachers 8th Standards
Writers work to create drafts of their end-of-unit assessments relating to A Mighty Long Way and Little Rock Girl 1957. Using computers to create the first versions of their essays, writers emphasize ideas and evidence before focusing...
Lesson Plan
Microsoft

Artificial Intelligence

For Teachers 6th - 8th
There's nothing artificial about an informative activity. The eighth of nine parts in the Intro to CS with MakeCode series focuses on artificial intelligence. Scholars learn how artificial intelligence is making its way into society...
Handout
Ergonome

Preventing Computer Injury

For Students K - 12th
Do your hands cramp up after a long day of typing? Learn the proper and ergonomic ways to type on a keyboard with a helpful "hand" book. From relaxing elbows and wrists to massaging and stretching tired hands, the strategies in the book...
App
SurfScore

Kodable

For Students K - 6th
Prepare young scholars for life in the twenty-first century with this introduction to computer coding formatted as a fun problem solving game, this resource is a great way to develop children's sequential thinking...
Lesson Plan
EngageNY

End of Unit 2 Assessment, Part 2: Revise Essay Drafts

For Teachers 8th Standards
Positive feedback is a great way to improve writers' skills. Scholars receive their draft essays back with teacher comments and start the revision process. Next, they prepare to begin their final drafts at home.
Lesson Plan
EngageNY

End of Unit 2 Assessment, Part 1:Drafting the Argument Essay

For Teachers 8th Standards
An informative resource instructs pupils on how to write their essay drafts about the theme of control in Shakespeare's A Midsummer Night's Dream. Next, scholars complete an Exit Ticket, listing their three favorite characters from the...
Lesson Plan
Google

Friends: Create a Company

For Teachers 5th - 9th
Create a company, advertise it, and hope it grows. The seventh of eight parts in the Google CS First Friends unit challenges future business leaders to apply computer coding to create an advertisement for a company. After pairs come...
Lesson Plan
Google

Animate a Name

For Teachers 5th - 9th
What's in a name? Pupils use the Scratch code blocks to animate letters in a name. They learn about events, sequencing, and loops in computer science by taking part in the project.
Lesson Plan
Code.org

Hard Problems – Traveling Salesperson Problem

For Teachers 9th - 12th
Even computers find this to be a hard problem. In the eighth installment of a 12-part unit, young computer scientists learn about the traveling salesperson problem. They formulate algorithms to solve the problem and find out why it is...
Assessment
Code.org

Practice PT – Improve Your App

For Students 9th - 12th
The last installment of a 21-part unit is a practice performance task that asks class members to design an app using skills from the unit. Scholars take one of the previous apps from the unit and modify it by adding elements and making...
Lesson Plan
Code.org

Introduction to Arrays

For Teachers 9th - 12th
How can you store lists in a computer program? The 16th installment of a 21-part unit introduces arrays as a way to store lists within a variable. Individuals program a list of their favorite things—adding interest to the activity.

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