Curated OER
Hanukkah Fun: The Dreidel Game
Celebrate Hanukkah with an engaging lesson about the history of the dreidel! After reading or listening to a short description of the dreidel's place in the Hanukkah celebration, young learners work on their own dreidels from classroom...
Curated OER
The Game of Chance
Third graders use manipulatives to determine the probability of outcomes. In this probability lesson, 3rd graders roll dice and use spinners to determine the probability of outcomes. They determine if games are fair/unfair based on their...
Curated OER
Parts of a Computer
Students, after identifying the parts of a computer, and categorizing the parts by functions (input, output, process, and storage), explore how all the parts of a computer work together. They compare/contrast the differences between...
Curated OER
3-D Cubes
Pupils investigate cubes. In this geometric solids lesson, students review geometric concepts previously taught, then logon to a computer game in which they find cube figures and identify the shadow of hidden cubes.
Computer Science Unplugged
The Intelligent Piece of Paper
How smart is that piece of paper? The activity introduces the idea of computer programming as a list of instructions written by computer programmers. Two individuals play a game of Tic-Tac-Toe in which one follows the commands written on...
Code.org
Introducing Design Mode
Move beyond buttons when designing user interfaces. In the fourth installment of a 21-part unit, young computer scientists learn to apply design mode, which gives users options for colors, fonts, etc. They learn to incorporate these...
Microsoft
Variables
You won't want to replace the resource with anything else. Future computer scientists use Minecraft to learn about variables in computer coding. They engage in several activities to master the variable code block, then apply it in an...
Code.org
Beyond Buttons Towards Apps
Explore how people use event-driven programming in games with a lesson that teaches scholars to use new screen elements and events. They apply these new elements to create a simple chaser game.
Microsoft
Events and Event-Driven Programming
Make the instructional activity an event to remember. The first of nine installments in the Intro to CS with MakeCode series looks at events and event handlers in computer coding. Pupils learn about cause and effect from an offline...
TryEngineering
Boolean Algebra is Elementary
See how Boolean algebra relates to video games with a lesson that teaches young scholars how to use Boolean algebra to create rules for a virtual world. They test the rule base for consistency in groups.
Arcademics
Kitten Hop
An eye-catching learning game provides scholars with the opportunity to practice Dolch sight words. Playing against other young individuals and the computer, a kitten hops from word to word making its way to the cat bed. Results are...
Curated OER
Video Games Day
In this video games day instructional activity, learners read or listen to a passage, then match phrases, fill in the blanks, choose the correct words, unscramble words and sentences, write discussion questions and conduct a survey.
Curated OER
The History of Computers
Students study the people and inventions related to computers. They research famous people for each invention they created and create a timeline of the inventor and his inventions. They present an oral presentation about the person for...
Curated OER
Introduction to Computers and Computer Vocabulary
Learners identify and spell the parts of a computer work station. They use commands to indicate an action. They complete a web project assignment to complete the lesson.
Curated OER
Computer Technology
Third graders become familiar with computers and computer terms. They observe a PowerPoint presentation containing computer vocabulary terms. As a class, they discuss each term and write the vocabulary word and its meaning. Students...
Curated OER
Computer Hardware Webquest
Students complete a webquest on computer hardware. Using the Internet, they research the various components that go into building a computer and how it operates. They present their material to the class and participate in a game show...
National First Ladies' Library
Opening the Olympic Games
Learners examine the history of the Olympic Games, including the opening ceremonies. In small groups, they create Olympic flags using symbols that represent their country and communities. In phase two of the lesson, students work in...
Curated OER
Place Value!
Learners practice mental math skills by playing an online game,"Place Value!" A random number is generated either by the student or the computer. Individuals are asked to identify the place value of a specific digit, or to select the...
Curated OER
Getting it Straight with Latitude and Longitude Skills
Teachers can help students learn latitude and longitude skills using games and other motivating activities.
Curated OER
Adding Mixed Numbers - Unequal Denominators
Working with fractions that have unequal denominators is one of the most difficult concepts for young mathematicians to master. Here you will find a fine lesson plan that should help youngsters begin to get a grasp on this important...
Computer Science Unplugged
The Orange Game–Routing and Deadlock in Networks
How is data able to move in a congested network? Groups simulate moving data around a congested network by passing fruit around a circle, following specific rules, until everyone ends up with their own fruit. Extension activities include...
iCivics
Represent Me!
Your class members will take on the roles of legislators and work to serve their constituents in a fun online video game. They will practice sorting and approving bills based on the wants of the people they represent, and understand the...
PBS
Arguing over Area
With the help of the Area Officers and Perimeter Patrol, you learners will develop a better understanding of area and its relationship to perimeter. First, they view a video clip from Cyberchase, and then they visit a website to test...
Illustrative Mathematics
Medieval Archer
This activity presents a problem about a computer game which uses functions to simulate the path of an arrow fired by an archer. Learners use the given function to determine where the archer must stand in order to fire an arrow that will...
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