Curated OER
Let's Keep Track of Grades
Students participate in a technology project. This activity is a hands-on spreadsheet project where students are responsible for keeping track of their grades for class. The students learn to enter data into a spreadsheet, create...
Curated OER
Protecting Our Native Forests
Students explore environmental awareness by utilizing computer technology. In this ecosystem conservation instructional activity, students read assigned text which describes the current ecological conditions of Hawaii. Students...
Curated OER
IKnow IMac
Students familiarize themselves with specifications used to describe models of computers by researching and developing a consumer guide.
Curated OER
Simple Machines Scavenger Hunt
Third graders examine machinery in the modern world by completing a scavenger hunt. In this technology lesson plan, 3rd graders utilize a computer to view photographs of simple machines they must locate. Students take...
Curated OER
Air Force Trains Warriors to Defend Cyberspace from Terror
Students explore the use of computers in the military. In this lesson, students read an article on plans the Air Force is making to increase their use of computers to fight terrorism, then participate in a discussion on the...
Curated OER
A to Zap!
Students are given a play telephone, the students correctly dial their phone number 3 out of 5 times. They use the computer program A to Zap!, students complete the telephone activity by correctly clicking on the numbers of the phone...
Curated OER
Understanding: Computing
Students examine how a pebble calculator works and compare it to an abacus. After a discussion on the abacus and pebble calculator and how each works, they construct their own pebble calculators. They determine how to represent...
Curated OER
Computer Enhanced Contour Line Drawing
Young scholars practice drawing contour lines using a computer program. Using the lines, they use them in a photo scanned onto the same computer with a photo-editing option. They change the colors and textures of the photo and turn it in...
Curated OER
Computer Salesmen
Third graders visually list the components of a computer and their functions. They then discuss and show advertisements on television, billboards, internet, and other forms of print.
Curated OER
Missing Vowels-- Computer Words--nouns 1
In this language arts and technology instructional activity, students analyze words that are related to computers by filling in missing letters in 20 words with a, e, i, o or u.
Curated OER
Video Reporters - "Get Ready to Use Your Computer"
Students use technology to produce a student-produced video that shows other students how to adjust keyboard, monitor, chair, and posture for safe and healthy usage of computer. It also demonstrates how to ask for help appropriately in...
Curated OER
Implementing Technology
Students gain basic insight to technology of the computer, study ethical responsibility, and develop positive attitudes toward the technology. Students know what the basic key functions are on the keyboard and how to use them properly....
Curated OER
Using Technology in the Early Childhood Classroom
Students explore ways to use technology. They create pictures with Kid Pix software to describe something about themselves. They create pictures os something they did over the summer and write sentences to accompany their pictures. They...
Curated OER
Technology in the Early Education Classroom
Students explore computers. They type their names and use different fonts. They create mini-posters using Kid Pix software and use the Oregon Trail software to discover the westward trek in United States history. They explore websites...
Curated OER
Computer Olympics
Students compete to achieve excellence in math facts, writing terms, problem solving, and writing skills on the computer. In this Computer Olympics lesson plan, students practice the skill of drill and practice in order to succeed and...
Curated OER
Assistive Technology
Students engage in a lesson that is concerned with the use of technology in order to help students with special needs. They take part in a lesson that is designed to help a specific student with an Individual Education Plan and focus...
Curated OER
Technology in the 21st Century
Learners participate in a discussion on how breakthroughs in communication technology shape the future of the world.
Code.org
Personal Innovations
Here's a resource designed to serve as an introduction to a computer science course. Groups brainstorm an innovation that may improve technology or use technology to solve a problem. The plan guides the teacher through the introduction...
Curated OER
How to Web 2.0 Accessorize Your Classroom
Become a digital citizen. Follow the scripted directions of this resource to create a technologically integrated webpage for your classroom. Class members learn how to create a class blog, an Internet start page, a classroom wiki, and...
Code.org
Looping and Simulation
Young computer scientists continue programming with while loops by creating a program to simulate coins flipping.
Computer Science Unplugged
Marching Orders—Programming Languages
Computers need precise directions to complete a task. Class members experience what it is like to program a computer with an activity that asks one pupil to describe an image while classmates follow the directions to duplicate the picture.
Code.org
Introduction to Digital Assistant Project
How does a computer recognize voice commands? Scholars learn about digital assistants and natural language processing (NLP) algorithms in the ninth lesson of the series. They begin building a simple digital assistant and work on this...
Computer Science Unplugged
The Intelligent Piece of Paper
How smart is that piece of paper? The activity introduces the idea of computer programming as a list of instructions written by computer programmers. Two individuals play a game of Tic-Tac-Toe in which one follows the commands...
TryEngineering
Program Your Own Game
Young computer scientists get to see what it's like to be a software engineer as they use free online software to design a computer game. They play and evaluate games groups created to round out the activity.