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Museum of Computer Technology
Students research the five generations of computing devices and computer inventors, and create a virtual museums.
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6.1 Computing Components
Pupils define computer terms such as hardware, software, input and output devices, central processing unit, etc. in their own words, and relate terms to computer system they are using.
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Societal Issues Super Ethics
In this technology worksheet, students find the answers to dealing with the two scenarios that focus upon the practical use of computer ethics.
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Marvelous Mathematics
Students make a table on the computer, but create fractions and equivalent fractions through the use of color. They are able to manipulate fractions in order to gain a greater understanding of the meaning of whole number that is broken...
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Teaching in the Swithched On Classroom
Students engage in activities to help them develop computer skills and other various problem solving methods. They also work collaboratively, and apply technology in an ethical way.
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If You Take a Mouse to School Lesson Plan
The book If You Take a Mouse to School is sweet, enjoyable, and so fun to read. Little learners hear the tale of Mr. Mouse and all the trouble he causes. They discuss the book as a large group and then split up into smaller groups to use...
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Exploring the Desktop, Start Menu, And Programs Menu
Students study commands to navigate the desktop, enter the start menu, and enter and exit the programs menu.
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Computer Pictures
Students manipulate the mouse to draw a picture on a computer program such as Kid Works or ClarisWorks for Kids. Then, using the keyboard, the student type a word to label the picture and type his/her name.
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Great Graphing
Young scholars collect data, use a computer spreadsheet program to create various graphs, and compare the graphs. They state the findings of each graph in writing and decide which graph type best represents the data.
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Steppin' Out
Students are presented with the question: "Do longer legged people run faster than shorter legged people?" Students conduct an experiment, collect their data, create box and whisker plots using a computer and graphing program, and...
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Yummy Math
Young mathematicians use bags of Skittles to help them gain practice in graphing and organizing data. They work in pairs, and after they have counted and organized their Skittles, they access a computer program which allows them to print...
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Get in Shape with Geometry
Using geoboards, computer programs, and hands-on manipulative materials, elementary schoolers engage in a study of two and three-dimensional geometric shapes. This lesson is chock full of good teaching ideas on the subject, and the...
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Class Memory Book
Class members use digital cameras, computers, laser printers, and booklet making supplies to create their own page for a class memory book.
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Photo Quilt Square
Build creative thinking and organization skills with a beautiful quilting project. Young photographers use a digital camera and computer to create photo transfers, which they will use to create a photo quilt square. They sew or embroider...
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Technology in 2nd Grade
Second graders explore ways to use computers. They practice spelling words using Kid Pix software, write Bible verses and illustrate them. They read stories and illustrate and write about their favorite characters. They create pattern...
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Proper Care of Equipment and Media
Students study the proper care of equipment while seated at computer. They demonstrate proper care of equipment such as having clean hands, treatment of peripherals, clean work area, no magnets around computer station, general care of...
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Autobiography: Storytelling
Students investigate using computers to write an autobiography over an extended period of time. They use the Kidpix computer software to practice the writing process. As an extension to the lesson students can take digital pictures to be...
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Lesson Six: Discovering the Power (Point) of Presentation
Students prepare multimedia presentations. In this computer technology activity, students use PowerPoint and other multimedia sources to compose individual presentations. Students complete an interactive tutorial on how to use the...
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Best Practices in Technology Integration
Young scholars go through various construction techniques needed to bisect angles, lines and arcs, construct a perpendicular from a vertex to a line, construct the center of a circle, transfer an angle, and various other constructions...
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Using a Computer to Write a Letter - Verbs (Sequenceing)
In this writing letters worksheet, students use the mixed up sentences and rearrange them into chronological order to practice sequencing verbs.
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Painting Botanicals by Computer Lesson
Pupils increase computer graphics skills and trace and paint botanicals from digital photographs taken of prairie plants using computer-aided artistic techniques in Painter Classic Software and with the Wacom Tablet and stylus.
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Dan, the Flying Man Comes to Our Town
Learners listen to a story called Dan, the Flying Man. Students then make a class book describing what Dan would fly over if he came to town. Learners illustrate the book using watercolor paints. Students write their stories using a word...
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Integers in the Weather
Middle schoolers engage in a clever lesson that combines meteorology with mathematical thinking. They use integers in relation to high and low temperatures that they record. They use a spreadsheet of weather data, a computer, and gain...
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The Girl Who Loved Wild Horses
Second graders use literature journals and discussion groups to summarize and improve their reading comprehension. In this reading skills lesson, 2nd graders discuss animals they've loved and read the story The Girl Who Loved Wild...