Lesson Plan
Microsoft

Artificial Intelligence

For Teachers 6th - 8th
There's nothing artificial about an informative instructional activity. The eighth of nine parts in the Intro to CS with MakeCode series focuses on artificial intelligence. Scholars learn how artificial intelligence is making its way...
Lesson Plan
National Sailing Hall of Fame

Introduction to Sailboats

For Teachers 7th - 12th
The left part of the boat is called what? An informative lesson plan and accompanying slideshow presentation introduce middle schoolers to the terminology and parts associated with a sailboat.
Lesson Plan
Microsoft

Final Independent Project

For Teachers 6th - 8th
Finally ... the final project. As a culminating activity for the nine-part Intro to CS with MakeCode unit, scholars create a program within Minecraft that incorporates skills from the unit. They consider how to survive in the wild and...
Lesson Plan
Microsoft

Iteration

For Teachers 6th - 8th
Learn to code, play, then repeat. The fourth of nine installments in the Intro to CS with MakeCode unit focuses on how to apply iterations in Minecraft. Scholars use the Agent feature and have it dance and build a farm.
Lesson Plan
Microsoft

Events and Event-Driven Programming

For Teachers 6th - 8th
Make the lesson plan an event to remember. The first of nine installments in the Intro to CS with MakeCode series looks at events and event handlers in computer coding. Pupils learn about cause and effect from an offline lesson plan,...
Lesson Plan
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Bonneville

Introduction to the Photovoltaic Effect

For Teachers 9th - 12th Standards
Let a video light the way to a better understanding of solar energy. Scholars first learn vocabulary terms related to the photovoltaic effect, solar cells, and electricity. They then watch a video to learn why silicon is often used as a...
Lesson Plan
Microsoft

Arrays

For Teachers 6th - 8th
Zoos are just elaborate arrays. Scholars learn the meaning of arrays and how to create them in Minecraft. Applying this knowledge, they write a program to create a zoo within the game's world. They also complete an independent project...
Lesson Plan
Microsoft

Conditionals

For Teachers 6th - 8th
The conditions are ripe to learn about conditionals. Young computer scientists consider conditionals in their daily lives, then apply their knowledge to computer coding. The fifth of nine parts in the Intro to CS with MakeCode uses...
Activity
Beauty and Joy of Computing

Sprite Drawing and Interaction

For Students 8th - 12th
Discover how to program objects to move on a screen. In the second lab of a five-part unit, each learner uses block instructions to program a sprite to follow their mouse (cursor). They investigate how to use these same block...
Interactive
Khan Academy

Challenge: H for Hopper

For Students 6th - Higher Ed
An "H" is just three rectangles when you are trying to draw them on a computer screen. After watching the previous Intro to Drawing video this online programing activity guides young coders to draw the letter "H" on the screen. Help and...
Activity
Beauty and Joy of Computing

Building Grids for Games

For Students 8th - 12th
You can't play Tic Tac Toe without grids. In the fourth lab of a five-part unit, scholars learn how to build grids for games such as Tic Tac Toe. Along the way, they also learn about reporter blocks that perform calculations.
Unit Plan
University of Southern Indiana

Manifest Density

For Teachers 5th - 8th Standards
There's a lot content packed into the four lessons of this physical science unit on density. From salad dressing to the water cycle and hot air balloons, these lessons engage students in hands-on activities that explore real-world...
Interactive
Khan Academy

Challenge: Moles in Holes

For Students 6th - Higher Ed
Move the moles to the holes in this simple coding exercise on using parameters in function calls. The task is broken down for you and the function that draws the mole is already provided. Your job is to add JavaScript code to call the...
Interactive
Khan Academy

Challenge: SmileyFace

For Students 6th - Higher Ed
Two smiley faces are better than one. The interactive lesson challenges pupils to use methods to alter a program to make it more efficient. Individuals use the new code to create multiple smiley faces that speak. The engaging activity is...
Lesson Plan
Curated OER

Geography: Intro to Canada

For Teachers 6th - 12th
Young scholars investigate the geography of Canada by analyzing a map of the country.  In this North American geography lesson, students identify the 13 provinces of Canada and their locations by examining a Canadian map. ...
Lesson Plan
Microsoft

Variables

For Teachers 6th - 8th
You won't want to replace the resource with anything else. Future computer scientists use Minecraft to learn about variables in computer coding. They engage in several activities to master the variable code block, then apply it in an...
Interactive
Khan Academy

Project: Make it Rain

For Students 6th - Higher Ed
Make it rain on your computer screen with this challenging JavaScript programming project. Modify the existing code of one little drop to create a downpour by using arrays and properties of arrays. But why stop there? How about some...
Lesson Plan
Curated OER

An Introduction to Sensors

For Teachers 7th - 12th
Students list as many examples as they can of sensors in their homes and/or automobiles, define sensor and discuss what qualifies devices as sensors, explore human eyes as sensors while watching teacher demonstration, recognize that...
Activity
Beauty and Joy of Computing

Building an App

For Students 8th - 12th
Create your own app with the first lab of a five-part unit. Future computer scientists learn the basics of programming a game application. They use a given software program to design an app where users try to click on a moving...
Interactive
Khan Academy

Project: Ad Design

For Students 6th - Higher Ed
Let your young programmers' creativity and programming knowledge shine with this culminating activity. Coders put together everything they know about using text commands, drawing, and animation to create a unique ad. This activity could...
Interactive
Khan Academy

Challenge: Say Your Name

For Students 6th - Higher Ed
Practice creating and using functions in a simple JavaScript coding exercise. Move code inside the function definition and then add lines to call the simple function. Adding function parameters and return values are covered later in this...
Interactive
Khan Academy

Challenge: Number Analyzer

For Students 6th - Higher Ed
The JavaScript program you create will answer a simple question about a number. Is it positive, negative, or zero? Create a Boolean expression and use conditional if statements to test the value and then print the...
Interactive
Khan Academy

Challenge: Your First Painting App

For Students 6th - Higher Ed
Ever wonder how those neat painting applications work? Completing this coding activity will give you some insight. First, starting with a simple function that draws a small circle as the mouse moves around the screen, adjust the function...
Interactive
Khan Academy

Challenge: Your First Button

For Students 6th - Higher Ed
Practice using conditional if statements, Boolean expressions, and Boolean operators by programming a user-selected button. This activity guides by using a small program that needs some modifications to work correctly. 

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