Lesson Plan
Microsoft

Arrays

For Teachers 6th - 8th
Zoos are just elaborate arrays. Scholars learn the meaning of arrays and how to create them in Minecraft. Applying this knowledge, they write a program to create a zoo within the game's world. They also complete an independent project...
Interactive
CK-12 Foundation

Differences of Integers Using a Number Line: Football Game

For Students 6th Standards
Make football a math sport! Move the football player (red dot) along the sideline (number line) to see how many yards (positive and negative integers) they've traveled to the other team's end zone.
Interactive
CK-12 Foundation

Conditional Probability: Game Show with Monty

For Students 9th - 12th Standards
The car is behind door one — no wait, it is behind door three. An interactive allows learners to visualize the Monty Hall problem. Pupils work through the probabilities of choosing the car with their first pick. Next, they determine...
Lesson Plan
Curated OER

Giving Game-Put It on the Card!

For Teachers 3rd - 5th
Students explore credit cards and how they are used in purchasing goods and services. They participate in a game called the Giving Game.
Lesson Plan
Curated OER

Multiplication by 10

For Teachers 4th - 6th
Learners practice their multiplication skills by playing a game. They play the online interactive game Powerama 5M where they multiply numbers by 10, 100, 1000 and 10 000. Afterward, they complete a paper based worksheet for assessment.
Lesson Plan
Curated OER

Giving Game--Planning to Make The World

For Teachers 6th - 8th
Students, in groups, examine plans to make the world a beter place. They evaluate the plans based on feasibility, practicality, and do-ability by students their own age.
Lesson Plan
Curated OER

Energy Jeopardy

For Teachers 5th - 9th
While science Jeopardy games are a dime-a-dozen, this one has some pretty unique categories that are still relevant to a middle school physical science curriculum. The topics include: leading nations, famous Americans (who invented...
App
SurfScore

Kodable

For Students K - 6th
Prepare young scholars for life in the twenty-first century with this introduction to computer coding formatted as a fun problem solving game, this resource is a great way to develop children's sequential thinking...
Lesson Plan
Curated OER

Telling Time

For Teachers K - 1st
First graders play a fun game while learning to tell time. This BBC site is well designed. They enjoy it while learning a lot. Playing in pairs would be lots of fun.
Interactive
CK-12 Foundation

Expected Value: Creating a Discrete Probability Distribution Table

For Students 11th - 12th Standards
Wanna roll the dice? Determine whether it is a good idea to play a dice game. An interactive presents the rules for a game of dice. Pupils find the probabilities of each event and calculate the expected value of the game. They finish...
Interactive
CK-12 Foundation

Expected Value: Playing Darts

For Students 11th - 12th Standards
The expected payoff is right on target. An interactive resource provides a dart game scenario with amounts of cash prizes and probabilities of winning. Learners calculate the expected value and expected payoff for the game. To...
Interactive
CK-12 Foundation

Mutually Exclusive Events: Lemon Roulette!

For Students 7th - 12th Standards
You first! An interactive sets up a game between two friends who hope they don't find a lemon hidden under a tray. Pupils determine whether there is an advantage of going first. Individuals find the probabilities of each friend finding...
Interactive
CK-12 Foundation

Binomial Distributions and Probability: Roll One!

For Students 9th - 12th
It takes exactly one to win. Pupils calculate the probability of rolling five dice and having only a single die come up with a one. Learners calculate the number of expected wins out of a series of games. The interactive provides...
Interactive
CK-12 Foundation

Two-Sided Stem-and-Lead Plots: Gamers

For Students 6th - 8th Standards
Which gender spends more time playing video games? Your classes use provided data to answer this question. They first build a two-sided stem-and-leaf plot and then use the display to look for patterns. Guiding questions help them...
Interactive
CK-12 Foundation

Vector Projection: Hitting a Baseball

For Students 11th - Higher Ed
Hit a home run with a resource that is all fun and games. Learners apply an interactive to determine the horizontal component of the distance a baseball travels. They must consider vector projections for this task.
Lesson Plan
Curated OER

Rock, Paper, Scissors to One Whole

For Teachers 5th - 7th
Pupils explore fractions by participating in a chance game. In this denominators lesson, students collaborate with a partner to record the outcome of several games of rock, scissors, paper. Pupils translate the results of the games into...
Lesson Plan
Curated OER

Giving Game-Let the Games Begin!

For Teachers K - 1st
Young scholars discuss games in which there is a "winner."
Interactive
Shodor Education Foundation

Graph Sketcher

For Students 9th - 12th Standards
Sketch graphs with the Graph Sketcher. Scholars graph functions on a coordinate plane. An interactive makes it as easy as inputting the function and clicking a button.
Worksheet
Curated OER

Cinderella Word Search Game

For Students 3rd - 4th
In this Cinderella word search worksheet, learners locate the names of 18 characters or words from the story in a word search. Note: This is intended to be an online activity, but can be printed.
Lesson Plan
Code.org

Using Variables in Apps

For Teachers 9th - 12th
Investigate the benefits of using global variables. The seventh installment of a 21-part unit continues the study of variables from the previous lesson. Young computer scientists modify two existing apps by adding variables and learn how...
Lesson Plan
Code.org

Functions with Return Values

For Teachers 9th - 12th
Young computer scientists explore how to use the return command in computer programing by playing Go Fish. They learn about functions that return values and then write a turtle driver app using the return function. 
Interactive5:12
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BrainPOP

U.S. Symbols

For Students K - 3rd Standards
United States symbols are the subject of a video brought to you by BrainPop Jr. Hosts, Annie and Moby, begin with a definition of the word symbol, then go on to detail ten American symbols—the American flag, a Bald Eagle, the Liberty...
Lesson Plan
Curated OER

Mental Addition and Subtraction

For Teachers 5th
Students play the online game ArithmAttack to practice mental math skills. They play the game to as many additions or subtractions as possible in sixty seconds. Afterward, they complete a paper based follow up exercise.
Lesson Plan
Curated OER

Mental Multiplication and Division

For Teachers 4th - 5th
Students practice multiplication and division problems using mental math. They play the online game ArithmAttack to complete as many multiplications or divisions as possible in 60 seconds. Afterward, they complete a paper based follow up...