TED-Ed
A Brief History of Religion in Art
Did you know that some languages have no word for art? The English language does and the narrator of this short video discusses the aesthetic dimension of religious art as it "visually communicates meaning beyond language."
TED-Ed
Getting Started as a DJ: Mixing, Mashups and Digital Turntables
What do Paris Hilton, Avicii, Diplo, and Cole Plante all have in common? They're DJs! Seventeen-year-old Plante is featured in a short video in which he demonstrates his art and encourages others who might be interested in pursuing a DJ...
TED-Ed
Bringing a Pop-up Book to Life
Breath life into the pages of a text with this instructional video on creating pop-up books. From choosing a topic, through the planning and creation phases, this video examines how to develop engaging visual...
TED-Ed
Pixar: The Math Behind the Movies
When will we ever use this? A Pixar movie maker explains to students how math is used in the creation of animated films. The movie maker discusses the importance of coordinate planes, transformations and translations, and...
Museum of Disability
Can You Hear a Rainbow?
Teach your class about compassion and empathy with Jamee Riggio Heelan's Can You Hear a Rainbow? As kids read about Chris, a boy who is deaf, they discuss the things he likes to do, as well as the ways he communicates with the world.
Museum of Disability
The Right Dog for the Job
Here, dog lovers can enjoy an educational lesson plan about the ways puppies are trained to become service and guide dogs. Based on The Right Dog for the Job by Dorothy Hinshaw Patent, the lesson plan provides discussion...
Do2Learn
Respecting the Ideas of Others
Communicating clearly is one part of a successful conversation, but listening to others is just as important. Individuals with special needs plan calm responses and reactions to differing opinions with a collaborative activity.
Shodor Education Foundation
Transmographer
Introducing ... the Transmographer. Young mathematicians investigate translations, reflections, and rotations. The applet lets users perform transformations on triangles, squares, and parallelograms.
Shodor Education Foundation
Algebra Quiz
Reviewing the process of solving equations is as easy as one click of a button. Scholars solve linear and quadratic equations by using a helpful interactive. The computer app automatically scores responses, providing immediate feedback...
Shodor Education Foundation
Algebra Four
Everybody wins when you play Algebra Four. Players solve linear and quadratic equations to earn pieces on the Algebra Four game. Make a row of four pieces and you win the game. But everyone gets practice with solving equations, so really...
Shodor Education Foundation
Derivate
Derive tangent lines through derivatives. Scholars use an app to graph functions and investigate derivatives and tangent lines. The interactive automatically graphs a tangent line at a specified point and can also produce tables of values.
Shodor Education Foundation
Linear Function Machine
What goes in must come out! Learners play with a function machine to determine the correct function. They enter input values and watch as the machine produces the output.
Shodor Education Foundation
Incline
Study velocity while examining graphical representations. As scholars work with the animation, they discover the effect the height of an incline has on the velocity of the biker. They make conclusions about the slope of the...
Shodor Education Foundation
Graphit
No graphing calculator? No worries, there's an app for that! Young mathematicians use an app to graph functions. In addition, they can also plot data points.
Shodor Education Foundation
Function Machine
Machines can be so helpful sometimes. A simple interactive has learners enter input values for a function machine and observe output values. These values help determine a function that represents the input-output relationship in the...
Shodor Education Foundation
Equation Solver
Solve your equation and prove it, too. Young mathematicians solve linear equations using an interactive. They must input a property to justify each step of their solutions.
Shodor Education Foundation
Cross Section Flyer
Scholars see cross sections come to life using an app to investigate cross sections of three-dimensional solids. They look at prisms, pyramids, cylinders, cones, and double cones.
Shodor Education Foundation
Polar Coordinates
Polar opposites might not work together—but polar coordinates do! The interactive provides learners the opportunity to graph trigonometric and algebraic functions using polar coordinates. The program takes either individual data points...
Shodor Education Foundation
Dice Table
Convert a table to probabilities. Pupils set up the winning rules for the sums of two dice. Using the rules, the applet fills out a table showing the winners for each combination. Learners determine the probabilities of winning for each...
Shodor Education Foundation
Recursion
Perform the operation ... and then do it again. Scholars investigate recursive formulas by creating and graphing them. Using the interactive, pupils set the variable, determine the initial value, and type in a recursive formula.The...
Shodor Education Foundation
Regression
How good is the fit? Using an interactive, classmates create a scatter plot of bivariate data and fit their own lines of best fit. The applet allows pupils to display the regression line along with the correlation coefficient. As a final...
Shodor Education Foundation
Scatter Plot
What is the relationship between two variables? Groups work together to gather data on arm spans and height. Using the interactive, learners plot the bivariate data, labeling the axes and the graph. The resource allows scholars to create...
Shodor Education Foundation
Two Variable Function Pump
Use a function to operate on two variables. Pupils look at operating with complex numbers as a function of two variables. The interactive squares the input and adds a constant to it. Learners visualize the resulting output and its...
Shodor Education Foundation
Simple Monty Hall
What's behind door number one? A fun resource lets learners simulate the classic Monty Hall probability problem. Pupils choose a door, and after they select a losing door, they decide whether to switch or stay. Using their decisions, the...
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