Lesson Plan
PHET

Mapping the Field of a Dipole Magnet

For Teachers 9th - 12th Standards
High school scientists build their own magnetometer and use it to map the field surrounding a bar magnet. Excellent background resources is included, as well as a diagram of how to build the magnetometer.
Lesson Plan
PHET

Mapping the Field of Multiple Dipole Magnets

For Teachers 9th - 12th Standards
So you built a magnetometer, now what? High school scientists use their magnetometer made in a previous lesson to map the union of magnetic fields of dipole magnets. They experiment with different alignments and draw conclusions about...
Lesson Plan
PHET

Mapping the Ambient Magnetic Field

For Teachers 9th - 12th Standards
No GPS allowed! High school scientists continue to explore magnetic fields with a hands-on activity. After mapping the ambient magnetic field in the classroom and completing data analysis, they write about the similarities and...
Lesson Plan
PHET

CME Plotting

For Teachers 6th - 8th Standards
Young scientists build on their previous knowledge and apply it to coronal mass ejections. By plotting the path of two different coronal mass ejections, they develop an understanding of why most don't collide with Earth.
Lesson Plan
Polar Trec

Can Carbon Dioxide Act Like a Greenhouse Gas?

For Teachers 6th - 12th Standards
Ninety-seven percent of scientists who study climate agree that human activity is warming the planet. Learners explore carbon dioxide as a greenhouse gas, a gas causing this warming, through a hands-on experiment. Once complete, they...
Unit Plan
Polar Trec

Talk Story: A Native Way of Knowing

For Teachers 6th - 12th Standards
The steps of the scientific method examine a problem, make a prediction, and attempt to solve the problem—similar to the path most stories take. In the activity, individuals see how stories can explain natural events similar to the way...
Lesson Plan
1
1
Curated OER

Earthquakes: Kindergarten Lesson Plans and Activities

For Students K Standards
Beginning with a pre-lab, kindergarteners trace the letters in the word earthquake and discuss what happens in an earthquake. The lab portion allows young scientists realize that earthquakes trigger shaking of different intensities...
Lesson Plan
TryEngineering

Program Your Own Game

For Students 6th - 12th
Young computer scientists get to see what it's like to be a software engineer as they use free online software to design a computer game. They play and evaluate games groups created to round out the activity.
Activity
Beauty and Joy of Computing

Building Your Own Blocks

For Teachers 8th - 12th
Isn't building with blocks an activity for toddlers? The third lab of a five-part unit teaches young computer scientists how to create their own block instructions for programming. They use these blocks to create geometric figures, spell...
Worksheet
Davis School District

Computer Parts

For Teachers 6th - 12th
What is inside a computer? Give your budding computer scientists a worksheet that has them label parts of a computer. They use a link included on the sheet to label basic input/output systems, video cards, drives, case fan, and more....
Worksheet
K5 Learning

Space Based Astronomy

For Students 5th Standards
How much astronomy can you study with the naked eye? Learn more about the ways scientists explore the galaxy with a short reading passage and set of short-answer questions.
Lesson Plan
1
1
University of Colorado

Space Travel Guide

For Students 6th - 8th Standards
Neptune takes 164.8 Earth years to travel around the sun. In the fifth of 22 lessons, young scientists create a travel guide to a planet in our solar system. They provide tips for others on what to bring, what they see, and their...
Activity
New South Wales Department of Education

Plant Features

For Students 6th - 8th Standards
Pine needles are actually modified leaves. In the 16th installment of 20, young scientists explore plants. Through an analysis of leaves — shape, veins, and edges — pupils see how to classify plants based on structural features.
Interactive
Code.org

Minecraft Hour of Code

For Teachers 2nd - 12th
Devote an hour to computer coding ... it's time well spent! The activity has young computer scientists write code to solve puzzles in the Minecraft game. They learn how to apply block codes and repeat loops.
Lesson Plan
Messenger Education

Can You Hear Me Now?—Communicating with Spacecraft

For Students 9th - 12th Standards
Radio signals transmitted to Pluto take five hours to reach their destination! In these two activities, young scientists explore data communication in space. In activity one, pupils learn how data is gathered and sent back to Earth....
Lesson Plan
Messenger Education

My Angle on Cooling—Effect of Distance and Inclination

For Teachers 5th - 8th Standards
When exploring Mars, spacecrafts are exposed to 5-11 times more sunlight than when near Earth. Groups of pupils complete a hands-on activity to explore how distance and angle of the sun affect temperature. Through discussions, they then...
Lesson Plan
Messenger Education

Design Challenge: How to Keep Gelatin from Melting

For Teachers 5th - 8th Standards
The inside of the spacecraft Messenger, which explores Mercury, will experience temperatures from 32 to 91 degrees Fahrenheit. In the final installment of a series of four space-related activities, groups spend time discussing and...
Lesson Plan
Code.org

Introducing Design Mode

For Teachers 9th - 12th
Move beyond buttons when designing user interfaces. In the fourth installment of a 21-part unit, young computer scientists learn to apply design mode, which gives users options for colors, fonts, etc. They learn to incorporate these...
Lesson Plan
Code.org

Using Variables in Apps

For Teachers 9th - 12th
Investigate the benefits of using global variables. The seventh installment of a 21-part unit continues the study of variables from the previous lesson. Young computer scientists modify two existing apps by adding variables and learn how...
Lesson Plan
Code.org

Functions with Return Values

For Teachers 9th - 12th
Young computer scientists explore how to use the return command in computer programing by playing Go Fish. They learn about functions that return values and then write a turtle driver app using the return function. 
Lesson Plan
Messenger Education

Dangers of Radiation Exposure

For Students 9th - 12th Standards
Gamma radiation, which is harmful, is useful in treating cancers. In the second instructional activity in a series of four, young scientists take surveys and calculate their yearly exposure to ionizing radiation. Then they read about how...
Lesson Plan
Code.org

Events Unplugged

For Teachers 9th - 12th
Introduce event-driven programming. Young computer scientists learn the meaning of event-driven programming and how it is different from previous styles of programming. They play a card game to simulate the challenges that occur in this...
Lesson Plan
BBC

Royal Patronage

For Teachers 3rd - 8th
The relationship between European royalty and the artists, scientists, and philosophers they support has been a building block in the artistic and technological progress throughout the world. Learn more about patronage throughout the...
Lesson Plan
Code.org

What is Big Data?

For Students 9th - 12th
Find out why Big Data is a big deal in the first installment of a 12-part unit that introduces young computer scientists to Big Data and demonstrates how it is useful. In pairs, class members research a big data tool to uncover...

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