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Lesson Plan
EngageNY

First-Person Computer Games

For Teachers 11th - 12th Standards
How do graphic designers project three-dimensional images onto two-dimensional spaces? Scholars connect their learning of matrix transformations to graphic design. They understand how to apply matrix transformations to make...
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Lesson Plan
Code.org

Introducing Design Mode

For Teachers 9th - 12th
Move beyond buttons when designing user interfaces. In the fourth installment of a 21-part unit, young computer scientists learn to apply design mode, which gives users options for colors, fonts, etc. They learn to incorporate these...
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Lesson Plan
TryEngineering

Program Your Own Game

For Students 6th - 12th
Young computer scientists get to see what it's like to be a software engineer as they use free online software to design a computer game. They play and evaluate games groups created to round out the activity.
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Lesson Plan
College Board

AP® Computer Science A: Elevens Lab Student Guide

For Students 11th - 12th
Looking for a project to use in an AP® Computer Science class? Engage learners with a simple solitaire game called Elevens. Through these activities, learners break down the task and write the code for a game. Sign in to your College...
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Lesson Plan
5
5
The New York Times

Collateral Damage? Researching a Connection Between Video Games and Violence

For Teachers 7th - 12th Standards
Hook your class into an exploration of and discussion about violence in video games with a cute animal clip and a video game trailer. After a quick discussion about how media can affect mood, class members read a related article and...
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Lesson Plan
Curated OER

Lesson Plan: A Miniature Game

For Teachers 6th - 12th
Art inspires art, as children work to understand artistic forms that come from the imagination. They analyze the installation piece, Fox Games and then discuss the design process. They then use clay to create imaginative dioramas,...
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Lesson Plan
1
1
California Academy of Science

Building Better Buses: Transportation Design Challenges

For Teachers 6th - 10th Standards
Scholars learn about a series of three challenges when they design a bus system for a small town. They determine the bus routes and then figure out the best type of fuel to use before considering the cost of going electric. Learners...
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Lesson Plan
Curated OER

Mind Games

For Teachers 6th - 8th
Students design a prototype game as they simulate being game designers for a major corporation. They base the game on the major body systems.
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Lesson Plan
Institute of Electrical and Electronics Engineers

Program Your Own Game

For Teachers 7th - 12th
Young scholars study basic computer programming and the work of software engineers.  In this creative instructional activity students create their own software game.
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Lesson Plan
Ontario

Computer Hardware —Computer Studies

For Teachers 9th - 12th Standards
What kind of components are needed for a computer? Through a differentiated lesson, individuals learn about six hardware computer components. They conduct research to determine the range of options for the components. Class members then...
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Lesson Plan
Curated OER

Getting In the Game

For Teachers 6th - 12th
Students explore how interactive Web sites support live sports programming, and then design Internet sites that provide interactive support for a favorite television program. They present their mock ups to the class.
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Lesson Plan
1
1
PHET

Planet Designer: What’s Trending Hot?

For Teachers 6th - 8th Standards
Excite scholars to design their own planet in this first of five lessons. The lesson starts with a pre-activity assessment, a complete lesson plan that is easy to implement, and a post-activity assessment that would look great displayed...
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Lesson Plan
1
1
PHET

Planet Designer: Kelvin Climb

For Teachers 9th - 12th Standards
It's time to get those creative juices flowing! This second lesson in a series of five continues allowing pupils to design their own planets. It the same format as the first, but, this time, allows learners to alter greenhouse gases to...
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Lesson Plan
Curated OER

World Hunger - Causes And Solutions

For Teachers 11th - Higher Ed
An online Sim City type game from the BBC website guides students to complete a World Food Programme mission. They investigate the causes and of hunger in different parts of the world and then research a particular region's hunger...
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Lesson Plan
Curated OER

Alice Computer Programming

For Teachers 6th - 8th
Students explore multimedia components. In this science inquiry activity, students read "Invitation to the Game" by Monica Hughes and they use the Alice Computer Programming System to better understand population dynamics.
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Lesson Plan
Curated OER

The Game of Chance

For Teachers 3rd
Third graders use manipulatives to determine the probability of outcomes. In this probability lesson, 3rd graders roll dice and use spinners to determine the probability of outcomes. They determine if games are fair/unfair based on their...
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Lesson Plan
Code.org

Beyond Buttons Towards Apps

For Teachers 9th - 12th
Explore how people use event-driven programming in games with a lesson that teaches scholars to use new screen elements and events. They apply these new elements to create a simple chaser game.
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Lesson Plan
Curated OER

The History of Computers

For Teachers 6th - 8th
Students study the people and inventions related to computers. They research famous people for each invention they created and create a timeline of the inventor and his inventions. They present an oral presentation about the person for...
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Lesson Plan
National First Ladies' Library

Opening the Olympic Games

For Teachers 3rd - 5th
Learners examine the history of the Olympic Games, including the opening ceremonies. In small groups, they create Olympic flags using symbols that represent their country and communities. In phase two of the activity, students work in...
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Lesson Plan
PBS

Arguing over Area

For Teachers 2nd - 3rd Standards
With the help of the Area Officers and Perimeter Patrol, you learners will develop a better understanding of area and its relationship to perimeter. First, they view a video clip from Cyberchase, and then they visit a website to test...
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Lesson Plan
Curated OER

Fair Game?

For Teachers 6th - 12th
Pupils evaluate possible gender stereotypes perpetuated by computer games, particularly those designed for girls. They design a prototype for a gender bias-free computer game that would appeal to both males and females.
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Lesson Plan
Science 4 Inquiry

Eukaryotic Cells: The Factories of Life

For Teachers 6th - 12th Standards
Eukaryotes include humans, animals, and plants. Scholars learn about the parts of eukaryotic cells. They design models of a store and match the correct function of each part to the function of a part of the cell. They review their...
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Lesson Plan
1
1
Purdue University

Simple Machines

For Teachers 3rd Standards
What's the best way to use a simple machine to solve a real-world problem? Scholars construct their own simple and complex machines to explore the concepts of work and force. They discuss examples of simple machines they have found in...
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Lesson Plan
Curated OER

It's Just a Game?

For Teachers 6th - 12th
Students consider their attitudes toward concrete and abstract violence in the media before developing hypotheses that assess the effect of gender and age on people's attitudes toward such violence and designing a survey to test those...

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