Interactive
CK-12 Foundation

Sums of Integers with Different Signs: Board Game

For Students 5th - 7th Standards
Five questions challenge scholars to show what they know about integers. Using an interactive board game, learners move pieces to discover where a player landed, then answer problems involving both positive and negative integers. 
Interactive
Shodor Education Foundation

Simple Maze Game

For Students 5th - 6th Standards
Avoid the mines and win the game! Young scholars direct a robot through a minefield by plotting points. Their goal is to reach the target in as few moves as possible.
Lesson Plan
Curated OER

Stabilization Wedges Game

For Teachers 9th - 12th
Teamwork and critical thinking combine to for a creative lesson on reducing greenhouse gas emissions. Ebullient environmental studies learners play a game in which they strategize how to place colorful energy wedges together to create a...
Lesson Plan2:39
Code.org

Star Wars: Building a Galaxy with Code

For Teachers 6th - 12th
Welcome to the code side. The interactive lesson introduces coding in a game format with familiar characters. Young computer experts learn to develop code to control the interaction of the characters in the game. The activity ends with...
Interactive
Shodor Education Foundation

Crazy Choices Game

For Students 7th - 12th Standards
Wanna take a chance on which game is best? The resource provides three games of chance using multiple types of games. Games range from coin toss to cards. Choosing a type of game, pupils determine what wins and enter the theoretical...
Unit Plan
Intel

Fair Games

For Teachers 6th - 8th Standards
Who said things were fair? The unit introduces probability and its connection to fairness. The class interacts with activities of chance and plays games to relate them to fairness. Groups design a fair game and develop a presentation....
Interactive
CK-12 Foundation

Expected Value: Game of Chance

For Students 11th - 12th Standards
Determine whether the payoff is worth it. Pupils calculate the expected value of a game with three different payoff levels. Each level has a different probability of winning money. The scholars find the expected payoffs for each...
Interactive
CK-12 Foundation

Mutually Inclusive Events: Card Game

For Students 9th - 12th Standards
Find probabilities of pulling cards. Using a Venn diagram, individuals sort five cards along the rules of a game. The pupils calculate compound probabilities using the information from the diagram. Initially, the interactive provides the...
Interactive
CK-12 Foundation

Angle Classification: Angles in the Game of Pool

For Students 6th - 10th Standards
Make a game of angle classification. Using the direction of the pool ball, scholars determine the measure of the created angles. They work to create and classify different types of angles throughout an engaging interactive.
Lesson Plan
Curated OER

Equivalent Fraction Dice Game

For Teachers 4th - 5th
  Young scholars play a fraction dice game to familiarize themselves with equivalent fractions.  In this fraction lesson, students work with a partner to play the game and young scholars write a reflection to conclude the...
Lesson Plan
Code.org

Introducing Design Mode

For Teachers 9th - 12th
Move beyond buttons when designing user interfaces. In the fourth installment of a 21-part unit, young computer scientists learn to apply design mode, which gives users options for colors, fonts, etc. They learn to incorporate these...
Lesson Plan
Code.org

Beyond Buttons Towards Apps

For Teachers 9th - 12th
Explore how people use event-driven programming in games with a lesson plan that teaches scholars to use new screen elements and events. They apply these new elements to create a simple chaser game.
Interactive
Shodor Education Foundation

Algebra Four

For Students 6th - 10th Standards
Everybody wins when you play Algebra Four. Players solve linear and quadratic equations to earn pieces on the Algebra Four game. Make a row of four pieces and you win the game. But everyone gets practice with solving equations, so really...
Lesson Plan
Curated OER

Leftovers

For Teachers 3rd - 4th
Math games build and enforce division skills in a fun environment. The students play a game in which tiles are divided by the number rolled on a die and "leftovers" are kept by the first player. In each turn, the players record division...
Lesson Plan
Code.org

Understanding Program Flow and Logic

For Teachers 9th - 12th
Explore decision-making logic in programming computer games. The 10th installment of a 21-part unit teaches scholars how to apply conditional statements and Boolean expressions. They use these concepts to create a "Guess My Number" game...
Interactive
Shodor Education Foundation

Life

For Students 9th - 12th Standards
How does life evolve? The interactive provides a simulation based on the Game of Life invented by mathematician John Conway. Users can run the applet with the preset rules and settings or adjust them to view whether overpopulation or...
Lesson Plan
California Academy of Science

Natural Resources Bingo

For Teachers 2nd - 8th
Bingo isn't just a silly game, it's a great way to practice all types of skills. After reviewing that the earth is composed of natural resources, what those natural resources are, and sustainability, the class plays a game of bingo. The...
Interactive
CK-12 Foundation

Discrete Random Variables: Roll the Dice!

For Students 9th - 12th Standards
And the winner is ... not always who it appears to be. An interactive gives the directions for a dice game that on the surface gives one player an advantage over the other. Pupils look closer at the possible outcomes and find the...
Interactive
CK-12 Foundation

Numbers with Decimal Place Value: Battleship Decimals

For Students 6th - 8th Standards
Decimal place value is the topic of a Battleship themed-interactive. Scholars answer five questions—multiple-choice and true or false—while referencing a grid that acts as the board game. The practice concludes with a discussion...
Lesson Plan
Code.org

Events Unplugged

For Teachers 9th - 12th
Introduce event-driven programming. Young computer scientists learn the meaning of event-driven programming and how it is different from previous styles of programming. They play a card game to simulate the challenges that occur in this...
Lesson Plan
Curated OER

Go Bug!

For Teachers 2nd
Second graders explore the lives of insects by participating in a card game. In this metamorphosis lesson, 2nd graders define several scientific vocabulary terms associated with insects and identify the different life cycles associated...
Lesson Plan
Curated OER

Jeopardy

For Teachers 1st - 12th
Students participate in games to review subject matter. They drill on vocabulary and/or spelling words. Students connect pertinent facts with dates. They perform activities as a group review before a test.
Interactive
Shodor Education Foundation

Racing Game with One Die

For Students 7th - 12th Standards
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
Interactive
Shodor Education Foundation

Simple Coordinates Game

For Students 5th - 6th Standards
Let coordinate pairs show you the way home. Scholars plot houses on a coordinate plane with given coordinates using an interactive app. Alternatively, they can identify the coordinates of houses already plotted on a coordinate plane.