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Lesson Plan
Code.org

Introduction to Conditional Logic

For Teachers 9th - 12th
On one condition ... explore how to use conditionals within conditionals. Scholars apply conditional statements to improve upon the app they built during a previous lesson. They also learn about nested conditionals in the 11th lesson of...
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Lesson Plan
Code.org

Multi-screen Apps

For Teachers 9th - 12th
Scholars continue their study of event-driven programming by creating a multi-screen app in the fifth lesson of the series. They incorporate previously learned elements and events in the mini-project.
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Lesson Plan
Code.org

Introducing Design Mode

For Teachers 9th - 12th
Move beyond buttons when designing user interfaces. In the fourth installment of a 21-part unit, young computer scientists learn to apply design mode, which gives users options for colors, fonts, etc. They learn to incorporate these...
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Lesson Plan
Code.org

Beyond Buttons Towards Apps

For Teachers 9th - 12th
Explore how people use event-driven programming in games with a activity that teaches scholars to use new screen elements and events. They apply these new elements to create a simple chaser game.
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Unit Plan
Tech Museum of Innovation

Human Body Exhibit

For Teachers 6th - 12th Standards
Explore human anatomy and physiology using models. Scholars study systems of the human body and design a display for a museum exhibit. To complete the activity, individuals create analogous models of their chosen human body systems.
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Unit Plan
Intel

Beat the Heat

For Students 6th - 8th Standards
Explore greenhouse effect and climate change through a 15-day unit. Scholars learn about these STEM concepts by researching, conducting surveys, experimenting, and collaborating with experts in the field. They frequently communicate...
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Unit Plan
Intel

Fair Games

For Teachers 6th - 8th Standards
Who said things were fair? The unit introduces probability and its connection to fairness. The class interacts with activities of chance and plays games to relate them to fairness. Groups design a fair game and develop a presentation....
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Activity
IMAX

Hubble

For Teachers 3rd - 8th
Explore what it takes to service the Hubble telescope. In the set of three activities, groups investigate several aspects of the Hubble telescope, including robotic arms used during repairs, spacesuits, and extravehicular activity (EVA)...
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Interactive
Code.org

Minecraft Hour of Code

For Teachers 2nd - 12th
Devote an hour to computer coding ... it's time well spent! The activity has young computer scientists write code to solve puzzles in the Minecraft game. They learn how to apply block codes and repeat loops.
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Lesson Plan
Civil War Trust

Civil War Soldier: Experiencing the Battle of Franklin

For Teachers 6th - 8th
Fighting a war over home soil makes a living nightmare even more real. Class members describe the experience of a Civil War soldier during the Battle of Franklin, poised right at a major turning point of the war, after researching the...
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Lesson Plan
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National Park Service

Civil War to Civil Rights: From Pea Ridge to Central High

For Teachers 4th - 12th Standards
Explore how the Civil War impacted the Civil Rights Movement. Class members complete a series of projects for a unit that uses a layered curriculum approach to learning. 
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Activity
Beauty and Joy of Computing

Conditional Blocks

For Students 9th - 12th
If you use the resource, then pupils will understand conditional block instructions. In the first lab of a six-part unit, pupils learn how to use conditional statements (if/then) in block instructions for computer programming. They apply...
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Activity
Beauty and Joy of Computing

Building Grids for Games

For Students 8th - 12th
You can't play Tic Tac Toe without grids. In the fourth lab of a five-part unit, scholars learn how to build grids for games such as Tic Tac Toe. Along the way, they also learn about reporter blocks that perform calculations.
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Activity
Beauty and Joy of Computing

Building Your Own Blocks

For Teachers 8th - 12th
Isn't building with blocks an activity for toddlers? The third lab of a five-part unit teaches young computer scientists how to create their own block instructions for programming. They use these blocks to create geometric figures, spell...
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Activity
Beauty and Joy of Computing

Sprite Drawing and Interaction

For Students 8th - 12th
Discover how to program objects to move on a screen. In the second lab of a five-part unit, each learner uses block instructions to program a sprite to follow their mouse (cursor). They investigate how to use these same block...
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Activity
Beauty and Joy of Computing

Building an App

For Students 8th - 12th
Create your own app with the first lab of a five-part unit. Future computer scientists learn the basics of programming a game application. They use a given software program to design an app where users try to click on a moving sprite as...
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Lesson Plan
Civil War Trust

Civil War Newspaper

For Teachers 8th Standards
One photograph can represent so much more than the images on the film. Eighth graders select a photograph from the Civil War era and conduct additional research based on the subject matter from the picture. Once they complete the...
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Lesson Plan
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Skills USA

Personal Growth and the Personal Leadership Inventory

For Teachers 9th - 12th
What are employers looking for in prospective employees? Career-minded high schoolers examine their strongest technical skills as well as important 21st century skills, including leadership, empathy, clear communication, working well...
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Activity
Star Wars in the Classroom

Star Wars Geography Unit

For Teachers 6th - 8th Standards
What kind of animals live on an ice planet like Hoth? How would the habitat on Tatooine allow different organisms to thrive? Connect social studies, science, and Star Wars in one engaging activity that focuses on the ecosystems of the...
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Unit Plan
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Curated OER

Build Your Dream Science Lab

For Teachers 6th - 8th Standards
Would your ideal science lab be filled with bubbling beakers and zapping Tesla coils? Or would it contain state-of-the-art computer technology and data analysis? Dream big with an innovative lesson that connects math and language arts...
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Lesson Plan
TryEngineering

Exploring at the Nanoscale

For Teachers 4th - 9th
Discover a world too small to see. In the instructional activity, young scientists learn about nanotechnology and brainstorm ideas for new applications of it. They perform an activity to determine how surface area changes when objects...
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Lesson Plan
ReadWriteThink

Promoting Student Self-Assessment

For Teachers 6th - 12th
Keep class members accountable for their own learning with a series of differentiated instruction strategies. From rubrics created by pupils to learning contracts written at the beginning of the year, the resource offers multiple ways...
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Lesson Plan
Bowland

Speed Cameras

For Teachers 6th - 9th
Do speed cameras help reduce accidents? Scholars investigate this question using a series of spreadsheet activities. Along the way, they learn about randomness, probability, and statistical analysis.
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Lesson Plan
Agriculture in the Classroom

A Rafter of Turkeys

For Teachers 3rd - 5th Standards
How did that turkey get from the early Aztec culture to your table? Learn about the history of wild and domesticated turkeys in North America, as well as their inclusion in Thanksgiving traditions, with a two-part agricultural science...