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Curated OER
Daily Weather Calendar
Third graders use the internet to record the daily weather conditions. Using symbols, they take the information they gathered and create an easy to read chart. They share their charts with the class to end the lesson.
Curated OER
Things That Glow: From Fireflies to Quantum Dots
Third graders observe light energy. In this heat and energy lesson, 3rd graders will study the concept of light as a form of energy. Students will examine the different forms of light and the type of energy it produces.
Curated OER
Creating a Personal Resume
Fifth graders be asked to write down information about themselves from questions on the board. They take this information and type it in a program from the computer lab. The resume will be kept in their expandable file for future reference.
Curated OER
Electric Circuits
Young scholars explore energy by completing an electricity worksheet. In this conductors lesson, students define the energy related vocabulary terms circuit, electronics, conductor and semi-conductor before examining computer chips in...
Teach Engineering
How a Hybrid Works
Work with your class to connect series and parallel circuits to hybrid cars. The lesson introduces basic circuit diagrams before having scholars apply the understanding of the difference between parallel and series circuits to...
Teach Engineering
Complex Networks and Graphs
Show your class how engineers use graphs to understand large and complex systems. The resource provides the beginnings of graph theory by introducing the class to set theory, graphs, and degree distributions of a graph.
Computer Science Unplugged
Sharing Secrets—Information Hiding Protocols
Did you know that you can find the average age of a group of people without anyone having to real their age? This resource provides directions for way to do just that. After the activity, class members read a short passage...
Kenan Fellows
Designing a Water Treatment Plant
How does dirty water get clean enough to drink? After viewing a PowerPoint that outlines the process water goes through at a water treatment plant, groups work together to design a chlorination chamber for a treatment plant.
Beauty and Joy of Computing
Search Engines
Which search engine is best? The last lab in a unit of five leads the class to investigate search engines. Working in groups, individuals read and discuss articles related to searching the Internet. Pupils develop suggestions that...
Geophysical Institute
Latitude and Longitude with Google Earth
Travel the world from the comfort of your classroom with a lesson plan that features Google Earth. High schoolers follow a series of steps to locate places all over the earth with sets of coordinates. Additionally, they measure the...
Beauty and Joy of Computing
Nesting Lists
Create lists within lists. The second lab in a series of five in the unit has pupils develop a simple contact list app. The tasks within the lab build the need for an abstract data type. Individuals build more complexity into their...
Teach Engineering
Storing Android Accelerometer Data: App Design
There's an app for that! Pupils learn to build an app that will store data on an Android. The lesson introduces class members to the tiny database, TinyDB, for Android devices. A video tutorial provides an example that uses the...
Beauty and Joy of Computing
Unsolvable and Undecidable Problems
Try as you might, some functions just cannot be computed. The lab introduces the class to the possibility of unsolvable problems. The fourth lesson in a series of seven begins with a logic problem, then progresses to looking at functions...
Drexel University
Learning Roomba Module 4: Sensors and Actuators
Introduce your classes to sensors and actuators in robots — specifically to the Roomba. Pupils develop programs that make Roomba utilize its different sensors.
Code.org
Processing Arrays
Scholars use a playing card activity to help them develop a program to find the minimum value of a list. They learn to use for loops to write code that will process lists.
Code.org
Canvas and Arrays in Apps
Scholars learn how to make a digital canvas and fill it with artwork by creating a drawing app using the canvas element. The activity requires learners to previous knowledge of arrays and return commands to draw images.
Code.org
Practice PT – Improve Your App
The last installment of a 21-part unit is a practice performance task that asks class members to design an app using skills from the unit. Scholars take one of the previous apps from the unit and modify it by adding elements and making...
Code.org
Text Compression
The second instructional activity in a unit of 15 introduces pupils to text compression. The class begins with discussing how they already use text compression when sending text messages. Pairs learn more about the subject as they work...
Code.org
Encoding B and W Images
Imagine drawing with zeros and ones. The third lesson in a unit of 15 introduces the class to creating black and white images. Pairs get together to create an encoding scheme in order to make these images. They move on to a...
Code.org
Lossy Compression and File Formats
I'm compressed. Groups do a rapid research of different file types to determine what kind of compression the formats use and how it works. They share their information with the rest of the class until everyone has all the information for...
Code.org
Creativity in Algorithms
Groups work with the program they built in the previous lesson to make it more creative. The resource challenges pupils to add functionality to their existing programs by adding a new command.
Code.org
Functions and Top-Down Design
Let me break it down for you! Introduce your class to a way of breaking up a complicated task into its component pieces. Individuals draw a complex figure using JavaScript and then break it down to help determine the...
Code.org
APIs and Using Functions with Parameters
Introduce your class to the API, a reference guide that lists and explains the functionality of programming language. Using JavaScript, individuals draw complex designs that require additional commands and parameters defined in the...
Code.org
Creating Functions with Parameters
The pupils practice modifying parameters in a function to add variations to their under the sea scene. The resource also introduces random number functions that alter the scene every time the program runs.