Code.org
Introduction to Arrays
How can you store lists in a computer program? The 16th installment of a 21-part unit introduces arrays as a way to store lists within a variable. Individuals program a list of their favorite things—adding interest to the activity.
Code.org
Digital Assistant Project
Scholars apply previously learned skills to create a functional computer program. They produce a digital assistant incorporating string commands and complex conditional logic.
Code.org
Binary Numbers
All you need is a zero and a one. Build pupils' understanding of binary values and number systems to gain familiarity with binary numbers. Using a hands-on activity and technology, scholars learn how the binary system works and its...
Teach Engineering
Energy Skate Park
Skate through a simulation on energy with an a activity that uses a computer simulation of a skater to reinforce the concept of conservation of energy. The resource guides pupils through scenarios using the computer simulation to...
Rochester Institue of Technology
Meal Picking
Scholars explore systems design and its relation to meal picking by using computer simulations to test systems designs. They learn about the Pick-to-Light System and calculate average picking times.
TryEngineering
Graphics: Bits and Points
What can a mural teach pupils about computer science? The lesson has scholars create a mural on a wall to learn about bitmap and vector graphics. Along the way, they learn about the graphics coordinate system.
Code.org
Using Variables in Apps
Investigate the benefits of using global variables. The seventh installment of a 21-part unit continues the study of variables from the previous lesson plan. Young computer scientists modify two existing apps by adding variables and...
Google
Storytelling: Your Innovation Story
Explore a trailblazing way to talk about innovation. Using the Scratch coding program, young computer scientists create innovations and write stories to accompany them. They include some of the add-ons they mastered throughout the unit.
Computer Science Unplugged
The Chocolate Factory–Human Interface Design
What is this? What is it for? How does it work? Challenge the class to think about to how to design a new chocolate factory for the Oompa-Loompas to make it easy to use. The activity is the first of a three-part series on...
Code.org
Creating Summary Tables
Let the computer summarize all that data. Pairs work together to learn how to create pivot tables by following directions in the online module. They then utilize the data collected from the beginning of the unit to create their own...
TryEngineering
Sorting Socks is Algorithm Complexity
Use hosiery to teach computer science. Scholars use socks to develop a set of algorithms. They find ways to find a particular sock from a set and ways to sort socks. Finally, they use their algorithms to consider time complexity.
National Association for the Education of Young Children
Ten Tips for Involving Families through Internet-Based Communication
Communication is key for a successful parent-teacher relationship, but communication can be difficult when there are thirty-plus families involved. Make your life easier with online communication and an article that details 10...
National Research Center for Career and Technical Education
Photoshop Scale
Say cheese! Can your class take a great photo and size it to fit any need? A career and technology-centered lesson plan demonstrates the correct way to resize images in Adobe Photoshop. Scholars view a presentation and work individually...
Curated OER
BUS:PowerPoint: All About Me - Office 2003/2007
Teach the class how to put together a PowerPoint presentation using their autobiography as the content. First, have them use the outline given to put together their autobiography in storyboard fashion. Now, they have their content ready...
Krzysztof Haft-Szatynski
Move the Turtle
Turtles are not known to be speedy movers, but have you ever tried to get them to move in a specific direction? How about getting them to move in a perfect circle? With this app, young computer programmers have to be on their toes to...
Curated OER
Beginning Google Drive
Lead your class through creating and sharing documents with Google Drive with a step-by-step activity. The document illustrates each step with screenshots and includes clear and effective instructions that prompt active engagement....
Curated OER
The Internet and Society
Learners consider the impact of the Internet on society, information, and communication. They practice using the Internet through a variety of web searches, information gathering activities, and Internet communication. A class discussion...
Curated OER
Choosing A Search Site
Computer savvy kids construct a lift-the-flap poster to aid them in selecting appropriate search sites for research and information gathering. Through online observations, they record and compare the features of four children's search...
Curated OER
Where in the World is the Wide Web?
Sixth graders investigate how the web works and how to search effectively. In this Internet use lesson, 6th graders brainstorm positive and negative experiences they have had while on the Internet. Students view two web sites to learn...
Teach Engineering
Cell Membrane Structure and Function
Teach your class how to get out of a cell — or break in. The third installment in a seven-part series introduces the class to cell membranes and their functions. The lesson plan includes information to present to the class,...
Curated OER
Using computers in the content area
Students practice grade appropriate computer basics and integrate them into the curriculum areas. in this technology lesson, students understand correct behaviors while using the computer. Students become familiar with the Internet...
Curated OER
The Phantom of the Computer Lab
Young scholars calculate the power consumption of computers in school. In this physics lesson, students design an experiment to determine whether the school should unplug computers at the end of the day. They collect data and report...
Curated OER
Music Technology: Adding a Voice to a Cartoon
Students add their voice to a cartoon character and review sound waves using music technology software. They record specific information into the computer using a microphone and import their voice into the Flash program and apply it to...
Curated OER
Transformations, Tessellations, and Technology
Learners complete a unit about transformations and tessellations. They explore various tessellation websites, determine which shapes tessellate, complete a log about which website activities they complete, and create a tessellation...