Interactive
CK-12 Foundation

Function Rules for Input-Output Tables: Whats My Rule?

For Students 6th - 9th Standards
What's the rule that makes it true?  A virtual function machine generates output values as learners submit the input values. Their job is to analyze the inputs and outputs for a pattern and write a function rule.
Interactive
2
2
Judicial Learning Center

Civil Rights and Equal Protection

For Students 6th - 12th Standards
Almost every American is familiar with the Supreme Court case of Brown vs. Board of Education. Far fewer understand the constitutional reasoning or the wide-ranging consequences of the ruling in the field of criminology. The interesting...
Interactive
Ashbrook Center at Ashland University

Ratification of the Constitution

For Students 6th - 12th Standards
How difficult was it to get everyone to agree on the contents of the Constitution? Historians analyze the task of the Founding Fathers in creating the United States Constitution. They research a directory of video clips, primary sources,...
Interactive
Shodor Education Foundation

Whole Number Cruncher

For Students 6th - 8th Standards
Time to crunch the numbers! Young scholars use an interactive number cruncher to practice operations with whole numbers. They input a number and watch as the number cruncher produces the output and then use the data pairs to determine a...
Interactive
Shodor Education Foundation

Spread of Disease

For Students 9th - 12th Standards
Control the spread of a contagious disease. An applet allows pupils to run a simulation on the spread of a disease. Rules govern how the disease is spread and the length of time it takes to recover. Learners view the spread visually and...
Interactive
2
2
Judicial Learning Center

The Ratification Debate

For Students 6th - 12th
Most Americans profess their love for the US Constitution, but this was not always the case. An informative lesson overviews the debate between the Federalists and Anti-Federalists by summarizing the main arguments of each side. It...
Interactive
Shodor Education Foundation

Dice Table

For Students 7th - 12th Standards
Convert a table to probabilities. Pupils set up the winning rules for the sums of two dice. Using the rules, the applet fills out a table showing the winners for each combination. Learners determine the probabilities of winning for each...
Interactive
Shodor Education Foundation

Racing Game with One Die

For Students 7th - 12th Standards
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
Interactive
Shodor Education Foundation

Life

For Students 9th - 12th Standards
How does life evolve? The interactive provides a simulation based on the Game of Life invented by mathematician John Conway. Users can run the applet with the preset rules and settings or adjust them to view whether overpopulation or...
Interactive
Shodor Education Foundation

Function Machine

For Students 6th - 9th Standards
Machines can be so helpful sometimes. A simple interactive has learners enter input values for a function machine and observe output values. These values help determine a function that represents the input-output relationship in the...
Interactive
Shodor Education Foundation

Marbles

For Students 7th - 12th Standards
Grab some marbles from a bag. The applet simulates drawing marbles from a bag. Pupils determine the number of four colors of marbles in a bag and how many marbles to draw. Using information on whether order matters in the draw and if...