Lesson Plan
Code.org

Looping and Random Numbers

For Teachers 9th - 12th
Repetition, repetition, repetition. Get your class to efficiently repeat a section of code over and over again by introducing looping. Class members learn looping to quickly recreate objects they want to appear more than once in their...
App
Sprite Box

Lightbot Jr 4 Coding Puzzles

For Students 2nd - 8th
Learning how to write computer code has never been so much fun! Given control of their very own robots, children create simple programs in order to solve a series of challenges and develop their problem solving skills.
Lesson Plan
Curated OER

Select a Sound: RCX Programming

For Teachers 7th - 12th
Young scholars program an RCX to play one sound if a touch sensor is pressed down and another if it is not pressed. They write the program to repeat twenty times and incorporate the use of both a fork and a loop.
Lesson Plan
Curated OER

An Exploration of Cradle-to-Cradle Design Thinking

For Teachers 9th - 12th
Introduce cradle-to-cradle design thinking. Scholars first discuss the importance of natural laws and rights. They then use a variety of online and print resources to research eco-efficiency and cradle-to-cradle design.
Lesson Plan
Teach Engineering

Design Step 5: Construct a Prototype

For Teachers 9th - 12th
Enough with the talking, let's build something! In the fifth step in the engineering design process, young engineers build a prototype to test their ideas. The activity walks them through the process of evaluating it step-by-step....
Lesson Plan
Ontario

Animation Programming—Computer Studies

For Teachers 7th - 10th
Introduce high schoolers interested in animation programming to fundamental programming concepts so that they can plan and write simple programs.
Lesson Plan
Curated OER

Stepper Motor

For Teachers 9th - 12th
Students compare a stepper motor from a traditional motor. In this physics instructional activity, students summarize how it works. They build their own stepper motor and explore its uses.
Lesson Plan
TeachEngineering

Teach Engineering: Design Steps 5 and 6: Create and Test a Prototype

For Teachers 9th - 10th
Students learn about the importance of creating and testing prototypes during the engineering design process. They start by building prototypes, which is a special type of model used to test new design ideas. Students gain experience...

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