Google
Beginner 3: Narrowing a Search to Get the Best Results
Uncover new or more relevant information with the filtering tools in the top navigation bar. First, show your class the tools and demonstrate how to use a few. Next, give class members some time to apply what they have learned. They can...
Curated OER
Sample Lesson 1: Is This Source Credible? Useful? Why and Why Not?
Build background knowledge for The Book Thief by Markus Zusak while teaching your pupils how to determine the credibility of online sources. The plan is designed to take place over the course of two days. On the first day, model how to...
Orange Or Apple
Flashcards Deluxe
A useful study tool, learners create decks or download pre-made decks to review. The app tracks your progress and allows you to customize your experience with each deck. Why not try it out and test yourself and your pupils on thousands...
Google
Design and Budget Your Own Dream Room
What middle schooler wouldn't want to design their own dream room? This project walks them systematically through the steps of calculating wall area, purchasing paint and carpet, designing a ceiling pattern, hanging shelves for storage,...
Wordpress
Social Issues and Art Inquiry Project
Connect art to social issues with a extended inquiry project. Individuals or small groups select a social issue and a type of art to explore. They complete a KWL chart for both the social issue and the art strand and take time to create...
Microsoft
Back to School Welcome Letter
Here is a basic and organized template that will help get you started on a welcome letter for parents at the beginning of the school year. It will help guide you in considering the primary components to include your letter, such as...
Curated OER
SAMR Model: Search
Based on the SAMR model, use this rubric to find specific examples of how to consider your students' abilities to search and collect information using technology. The resource illustrates how learners evolve from using technology to...
Google
Sub Report
Receive clear feedback from substitute teachers with this easy-to-use template. With room for up to six class periods, substitutes are asked to grade and comment on each period, while also writing a general account of the day.
Curated OER
Classroom Learning Activity Rubric
Are you effectively integrating technology into your classroom activities? Based on the SAMR model, here is a rubric that will help you consider important standards by which you can measure your instructional practice, such as the...
Curated Video
Privacy Part 2
Why is online privacy so important? Explore privacy with a group assignment for which pupils create word clouds with words they associate with privacy. A discussion and online activity follow. Learners will read articles, explore the...
Curated Video
Copyright
Introduce your class to the concept of copyright with a series of activities. Pupils first learn about copyright laws and fair use, putting their knowledge to the test with a quick categorizing task. They then watch a video and answer...
Curated Video
Policy - The Community Guidelines
Following a site's community guidelines is just one step toward being an excellent digital citizen. After a brief introductory video, small groups come up with their own community guidelines and present their ideas to come up with a...
Curated Video
Detecting Lies & Harmful Links
Who and what can you trust online? How do you know? After viewing a pair of introductory videos on positive and safe online conduct, learners discuss the content and put it into practice during an online search activity about alien life.
Curated Video
What Makes YouTube Unique
Start off a unit on YouTube with an introduction to the service and all that it offers. Learners watch various video clips before participating in a brief discussion about YouTube. The plan includes an activity based around information...
Curated Video
Online Reputation and Cyber-bullying
Combat cyberbullying with information. During this plan, learners watch a couple of videos, consider online behavior scenarios, brainstorm long- and short-term consequences, and discuss how to react to bullying in order to build up to...
Curated Video
Reporting - Safety and Abuse Tool
Keep your charges safe online with instruction on how to report problems on YouTube. After providing learners with information on the Safety and Abuse Tool, demonstrate how to use the tool and discuss the feature. In groups, learners...
Curated Video
Reporting - Flagging
While it may feel like you can post just about anything on YouTube, that's not the case. Teach your class about flagging inappropriate content. Learners watch a demonstration, practice flagging, and answer questions about online content.
Kenan Fellows
Assembly Required and the Design Process Too!
An engineering design lesson plan contains connected activities as a capstone engineering project. The activities revolve around the principle of improving an existing object and designing the manufacturing process in order to do so. The...
Google
Probability Project: Design Your Own Game
Designing a game is the focus of this probability lesson. Groups develop and build a unique game, including directions for how to play, a calculation of the expected value of winning, and a personal reflection. The plan provides a rubric...
Code.org
Introducing Design Mode
Move beyond buttons when designing user interfaces. In the fourth installment of a 21-part unit, young computer scientists learn to apply design mode, which gives users options for colors, fonts, etc. They learn to incorporate these...
Code.org
Multi-screen Apps
Scholars continue their study of event-driven programming by creating a multi-screen app in the fifth lesson of the series. They incorporate previously learned elements and events in the mini-project.
Code.org
Controlling Memory with Variables
Not all variables are created equal. Discover how variables in computer science are different from variables in math class. Scholars learn to work with variables in computer programming by developing a mental model for how variables...
Code.org
Using Variables in Apps
Investigate the benefits of using global variables. The seventh installment of a 21-part unit continues the study of variables from the previous lesson. Young computer scientists modify two existing apps by adding variables and learn how...
Code.org
User Input and Strings
Pupils learn to apply strings in computer science. They master two new user interface elements and also use string type data to represent ASCII characters. Finally, individuals create an app for Mad Libs in the eighth lesson plan of the...