CK-12 Foundation
Sums of Integers with Different Signs: Board Game
Five questions challenge scholars to show what they know about integers. Using an interactive board game, learners move pieces to discover where a player landed, then answer problems involving both positive and negative integers.
Shodor Education Foundation
Simple Maze Game
Avoid the mines and win the game! Young scholars direct a robot through a minefield by plotting points. Their goal is to reach the target in as few moves as possible.
Shodor Education Foundation
Crazy Choices Game
Wanna take a chance on which game is best? The resource provides three games of chance using multiple types of games. Games range from coin toss to cards. Choosing a type of game, pupils determine what wins and enter the theoretical...
Intel
Fair Games
Who said things were fair? The unit introduces probability and its connection to fairness. The class interacts with activities of chance and plays games to relate them to fairness. Groups design a fair game and develop a presentation....
CK-12 Foundation
Expected Value: Game of Chance
Determine whether the payoff is worth it. Pupils calculate the expected value of a game with three different payoff levels. Each level has a different probability of winning money. The scholars find the expected payoffs for each...
CK-12 Foundation
Mutually Inclusive Events: Card Game
Find probabilities of pulling cards. Using a Venn diagram, individuals sort five cards along the rules of a game. The pupils calculate compound probabilities using the information from the diagram. Initially, the interactive provides the...
CK-12 Foundation
Angle Classification: Angles in the Game of Pool
Make a game of angle classification. Using the direction of the pool ball, scholars determine the measure of the created angles. They work to create and classify different types of angles throughout an engaging interactive.
Curated OER
Equivalent Fraction Dice Game
Young scholars play a fraction dice game to familiarize themselves with equivalent fractions. In this fraction lesson, students work with a partner to play the game and young scholars write a reflection to conclude the...
Shodor Education Foundation
Algebra Four
Everybody wins when you play Algebra Four. Players solve linear and quadratic equations to earn pieces on the Algebra Four game. Make a row of four pieces and you win the game. But everyone gets practice with solving equations, so really...
Curated OER
Leftovers
Math games build and enforce division skills in a fun environment. The students play a game in which tiles are divided by the number rolled on a die and "leftovers" are kept by the first player. In each turn, the players record division...
Shodor Education Foundation
Life
How does life evolve? The interactive provides a simulation based on the Game of Life invented by mathematician John Conway. Users can run the applet with the preset rules and settings or adjust them to view whether overpopulation or...
CK-12 Foundation
Discrete Random Variables: Roll the Dice!
And the winner is ... not always who it appears to be. An interactive gives the directions for a dice game that on the surface gives one player an advantage over the other. Pupils look closer at the possible outcomes and find the...
CK-12 Foundation
Numbers with Decimal Place Value: Battleship Decimals
Decimal place value is the topic of a Battleship themed-interactive. Scholars answer five questions—multiple-choice and true or false—while referencing a grid that acts as the board game. The practice concludes with a discussion...
Shodor Education Foundation
Racing Game with One Die
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
Shodor Education Foundation
Simple Coordinates Game
Let coordinate pairs show you the way home. Scholars plot houses on a coordinate plane with given coordinates using an interactive app. Alternatively, they can identify the coordinates of houses already plotted on a coordinate plane.
CK-12 Foundation
Differences of Integers Using a Number Line: Football Game
Make football a math sport! Move the football player (red dot) along the sideline (number line) to see how many yards (positive and negative integers) they've traveled to the other team's end zone.
CK-12 Foundation
Conditional Probability: Game Show with Monty
The car is behind door one — no wait, it is behind door three. An interactive allows learners to visualize the Monty Hall problem. Pupils work through the probabilities of choosing the car with their first pick. Next, they determine...
Curated OER
Multiplication by 10
Learners practice their multiplication skills by playing a game. They play the online interactive game Powerama 5M where they multiply numbers by 10, 100, 1000 and 10 000. Afterward, they complete a paper based worksheet for assessment.
Curated OER
Telling Time
First graders play a fun game while learning to tell time. This BBC site is well designed. They enjoy it while learning a lot. Playing in pairs would be lots of fun.
CK-12 Foundation
Expected Value: Creating a Discrete Probability Distribution Table
Wanna roll the dice? Determine whether it is a good idea to play a dice game. An interactive presents the rules for a game of dice. Pupils find the probabilities of each event and calculate the expected value of the game. They finish...
CK-12 Foundation
Expected Value: Playing Darts
The expected payoff is right on target. An interactive resource provides a dart game scenario with amounts of cash prizes and probabilities of winning. Learners calculate the expected value and expected payoff for the game. To...
CK-12 Foundation
Mutually Exclusive Events: Lemon Roulette!
You first! An interactive sets up a game between two friends who hope they don't find a lemon hidden under a tray. Pupils determine whether there is an advantage of going first. Individuals find the probabilities of each friend finding...
CK-12 Foundation
Binomial Distributions and Probability: Roll One!
It takes exactly one to win. Pupils calculate the probability of rolling five dice and having only a single die come up with a one. Learners calculate the number of expected wins out of a series of games. The interactive provides...
CK-12 Foundation
Two-Sided Stem-and-Lead Plots: Gamers
Which gender spends more time playing video games? Your classes use provided data to answer this question. They first build a two-sided stem-and-leaf plot and then use the display to look for patterns. Guiding questions help them...