Lesson Plan
Actis

Handling Data: Probability, Tree Diagrams

For Teachers 6th - 8th Standards
Clean, but captivating, two online simulations demonstrate probability for middle schoolers. They can choose the number of coins and tosses and watch as the results pile up. They can choose from a variety of spinner types and the number...
Unit Plan
New York City Department of Education

How I Roll

For Teachers 6th - 8th Standards
There's a high likelihood for learner success in this set of probability problems and activities. From support activities that walk learners through joint and compound probabilities through the cumulative activity of planning to win...
Worksheet
Curated OER

Baseball Math

For Students 5th - 6th
In this math instructional activity, students solve a variety of word problems pertaining to baseball and its statistics. Students answer 20 word problems, some of which require an Internet search to find certain players' statistics.
Lesson Plan
Curated OER

Drawing One and Two Playing Cards With Replacement

For Teachers 6th - 9th
Math whizzes use data from simulations to make theoretical generalizations and discuss possible relationships between several given events. They use a simple card game to generate data to be analyzed.
Lesson Plan
EngageNY

Chance Experiments, Sample Spaces, and Events

For Students 10th - 12th Standards
Want a leg up on the competition? Show classes how to use mathematics to their advantage when playing games. Learners calculate probabilities to determine a reasonable scoring strategy for a game. 
Assessment
Illustrative Mathematics

Sounds Really Good! (Sort Of...)

For Students 10th - 12th Standards
Winning a lottery game with 60% odds sounds like a no brainer. This is when the math kicks in to show players that in the long run, they lose money the more often they play. Here is one simple question that opens the doors to a nice...
Assessment
Illustrative Mathematics

Fred's Fun Factory

For Students 9th - 12th Standards
Spin to win! Individuals calculate the average number of tickets expected based on a probability distribution for the number of tickets per spin. Pupils use that information to determine the average number of tickets that can be won...
Lesson Plan
Project Maths

Fair Trials with Two Dice

For Teachers 9th - 12th
Life's not fair, but dice games should be. After playing a two-person game with a pair of dice, scholars investigate the fairness of the game. They consider the number of possible outcomes using the fundamental counting principle and...
Lesson Plan
Project Maths

Introduction to Playing Cards

For Teachers 6th - 8th Standards
A fun, engaging lesson is definitely in the cards for your future. Pupils explore a deck of playing cards in the fifth of six parts in the Statistics and Probability series to learn about its suits and the number of each card type. They...
Assessment
1
1
Balanced Assessment

Lotto

For Students 9th - 12th Standards
You can't win if you don't play! Find out how to increase your chances of winning the lottery. Scholars analyze a state lottery system for the probability of winning. They also consider different combinations of numbers and how they...
Interactive
Shodor Education Foundation

Dice Table

For Students 7th - 12th Standards
Convert a table to probabilities. Pupils set up the winning rules for the sums of two dice. Using the rules, the applet fills out a table showing the winners for each combination. Learners determine the probabilities of winning for each...
Interactive
Shodor Education Foundation

Life

For Students 9th - 12th Standards
How does life evolve? The interactive provides a simulation based on the Game of Life invented by mathematician John Conway. Users can run the applet with the preset rules and settings or adjust them to view whether overpopulation or...
Lesson Plan
Project Maths

Outcomes of Coin Tosses

For Teachers 7th - 12th Standards
Flip a coin: heads, use the resource; tails, use the resource. The fourth of six installments of the Statistics & Probability unit looks at coin tosses and probability. The class conducts an experiment and sees that the outcomes of...
Lesson Plan
Curated OER

High or Low- Probability

For Teachers 4th - 6th
Students use playing cards to examine probability. In this probability lesson, students work in groups with a deck of cards and predict if the next card they lay down will be high or low. Students fill out a graphic organizer with their...
Lesson Plan
Curated OER

Games for Probability: In-Class and Powerball Simulation

For Teachers 6th - 8th Standards
Your soon-to-be statisticians play a game to understand the difference between independent and dependent experiments and probability. They draw colored cubes from a bag and then, by either replacing the cube in the bag, or not, for each...
Worksheet
Curated OER

Leveled Problem Solving: Experimental Probability

For Students 5th - 6th
In this using probability to solve word problems worksheet, students use statistics, averages, and even numbers, to problem solve. Students solve six problems.
Lesson Plan
Curated OER

Probability

For Teachers 2nd
Second graders experiment with probability. In this probability lesson, 2nd graders pick colored beans from a bag to find the chance of getting different colors. They make fair and unfair spinners and record the data after spinning...
Lesson Plan
Curated OER

Logic and Problem Solving: Math Hunt

For Teachers 5th - 8th
In these math lesson plans, pupils discuss how math problems are written to reflect real-world situations. They complete an online Math Hunt using specific web tools, and work individually to create their own Math Hunts....
Worksheet
Curated OER

Data Management and Probability: Applications

For Students 8th
In this data management and probability applications worksheet, 8th graders solve 20 various types of probability problems. They find the mean, median, mode and range of various numbers. Then, students use the spinner illustration to...
Worksheet
Curated OER

Data Management and Probability: Applications

For Students 7th
In this data management and probability applications worksheet, 7th graders solve 13 different types of problems that include finding the mean, median, mode, and range of each set of values, as well as, solving a number of word problems....
Interactive
Shodor Education Foundation

Racing Game with One Die

For Students 7th - 12th Standards
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
App
iMagine Machine

The Land of Venn - Geometric Defense

For Students 2nd - 5th Standards
Young mathematicians use their geometry skills to save the Land of Venn in an engaging math game. A fun way to reinforce children's understanding of basic geometric figures and shapes.
Interactive
CK-12 Foundation

Mutually Exclusive Events: Lemon Roulette!

For Students 7th - 12th Standards
You first! An interactive sets up a game between two friends who hope they don't find a lemon hidden under a tray. Pupils determine whether there is an advantage of going first. Individuals find the probabilities of each friend finding...
Interactive
CK-12 Foundation

Discrete Random Variables: Roll the Dice!

For Students 9th - 12th Standards
And the winner is ... not always who it appears to be. An interactive gives the directions for a dice game that on the surface gives one player an advantage over the other. Pupils look closer at the possible outcomes and find the...

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